#if wxUSE_GRID
+// Internally used (and hence intentionally not exported) event telling wxGrid
+// to hide the currently shown editor.
+wxDECLARE_EVENT( wxEVT_GRID_HIDE_EDITOR, wxCommandEvent );
+
// ----------------------------------------------------------------------------
// array classes
// ----------------------------------------------------------------------------
m_owner = owner;
}
+ virtual wxWindow *GetMainWindowOfCompositeControl() { return m_owner; }
+
virtual bool AcceptsFocus() const { return false; }
wxGrid *GetOwner() { return m_owner; }
// NB: As GetLineAt(), currently this is always identity for rows.
virtual int GetLinePos(const wxGrid *grid, int line) const = 0;
- // Return the index of the line just before the given one.
+ // Return the index of the line just before the given one or wxNOT_FOUND.
virtual int GetLineBefore(const wxGrid* grid, int line) const = 0;
// Get the row or column label window
{ return line; } // TODO: implement row reordering
virtual int GetLineBefore(const wxGrid* WXUNUSED(grid), int line) const
- { return line ? line - 1 : line; }
+ { return line - 1; }
virtual wxWindow *GetHeaderWindow(wxGrid *grid) const
{ return grid->GetGridRowLabelWindow(); }
{ return grid->GetColPos(line); }
virtual int GetLineBefore(const wxGrid* grid, int line) const
- { return grid->GetColAt(wxMax(0, grid->GetColPos(line) - 1)); }
+ {
+ int posBefore = grid->GetColPos(line) - 1;
+ return posBefore >= 0 ? grid->GetColAt(posBefore) : wxNOT_FOUND;
+ }
virtual wxWindow *GetHeaderWindow(wxGrid *grid) const
{ return grid->GetGridColLabelWindow(); }
return m_oper.GetLineAt(m_grid, pos);
}
+ // Check if the given line is visible, i.e. has non 0 size.
+ bool IsLineVisible(int line) const
+ {
+ return m_oper.GetLineSize(m_grid, line) != 0;
+ }
+
wxGrid * const m_grid;
const wxGridOperations& m_oper;
{
wxASSERT_MSG( m_oper.Select(coords) >= 0, "invalid row/column" );
- return GetLinePos(coords) == 0;
+ int pos = GetLinePos(coords);
+ while ( pos )
+ {
+ // Check the previous line.
+ int line = GetLineAt(--pos);
+ if ( IsLineVisible(line) )
+ {
+ // There is another visible line before this one, hence it's
+ // not at boundary.
+ return false;
+ }
+ }
+
+ // We reached the boundary without finding any visible lines.
+ return true;
}
virtual void Advance(wxGridCellCoords& coords) const
{
- wxASSERT( !IsAtBoundary(coords) );
-
- m_oper.Set(coords, GetLineAt(GetLinePos(coords) - 1));
+ int pos = GetLinePos(coords);
+ for ( ;; )
+ {
+ // This is not supposed to happen if IsAtBoundary() returned false.
+ wxCHECK_RET( pos, "can't advance when already at boundary" );
+
+ int line = GetLineAt(--pos);
+ if ( IsLineVisible(line) )
+ {
+ m_oper.Set(coords, line);
+ break;
+ }
+ }
}
virtual int MoveByPixelDistance(int line, int distance) const
}
};
+// Please refer to the comments above when reading this class code, it's
+// absolutely symmetrical to wxGridBackwardOperations.
class wxGridForwardOperations : public wxGridDirectionOperations
{
public:
{
wxASSERT_MSG( m_oper.Select(coords) < m_numLines, "invalid row/column" );
- return GetLinePos(coords) == m_numLines - 1;
+ int pos = GetLinePos(coords);
+ while ( pos < m_numLines - 1 )
+ {
+ int line = GetLineAt(++pos);
+ if ( IsLineVisible(line) )
+ return false;
+ }
+
+ return true;
}
virtual void Advance(wxGridCellCoords& coords) const
{
- wxASSERT( !IsAtBoundary(coords) );
-
- m_oper.Set(coords, GetLineAt(GetLinePos(coords) + 1));
+ int pos = GetLinePos(coords);
+ for ( ;; )
+ {
+ wxCHECK_RET( pos < m_numLines - 1,
+ "can't advance when already at boundary" );
+
+ int line = GetLineAt(++pos);
+ if ( IsLineVisible(line) )
+ {
+ m_oper.Set(coords, line);
+ break;
+ }
+ }
}
virtual int MoveByPixelDistance(int line, int distance) const