#include "wx/msgdlg.h"
#include "wx/scrolbar.h"
#include "wx/statbox.h"
+ #include "wx/listbox.h"
+ #include "wx/layout.h"
+ #include "wx/statusbr.h"
+ #include "wx/menuitem.h"
#endif
-#include "wx/layout.h"
-#include "wx/listbox.h"
#include "wx/notebook.h"
#include "wx/tabctrl.h"
#include "wx/tooltip.h"
-#include "wx/statusbr.h"
-#include "wx/menuitem.h"
#include "wx/spinctrl.h"
#include "wx/geometry.h"
wxChildFocusEvent eventFocus(this);
GetEventHandler()->ProcessEvent(eventFocus);
- #ifndef __WXUNIVERSAL__
+#ifndef __WXUNIVERSAL__
wxControl* control = wxDynamicCast( gFocusWindow , wxControl ) ;
if ( control && control->GetMacControl() )
{
UMASetKeyboardFocus( (WindowRef) gFocusWindow->MacGetRootWindow() , (ControlHandle) control->GetMacControl() , kControlFocusNextPart ) ;
}
- #endif
+#endif
wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event) ;