- virtual bool Read(wxString *pstr, const char *szKey,
- const char *szDefault = 0) const;
- virtual const char *Read(const char *szKey,
- const char *szDefault = 0) const;
- virtual bool Read(long *pl, const char *szKey, long lDefault) const;
- virtual long Read(const char *szKey, long lDefault) const
- { return wxConfig::Read(szKey, lDefault); }
- virtual bool Write(const char *szKey, const char *szValue);
- virtual bool Write(const char *szKey, long lValue);
+ virtual bool Read(const wxString& key, wxString *pStr) const;
+ virtual bool Read(const wxString& key, wxString *pStr, const wxString& defValue) const;
+ virtual bool Read(const wxString& key, long *pl) const;
+
+ // The following are necessary to satisfy the compiler
+ wxString Read(const wxString& key, const wxString& defVal) const
+ { return wxConfigBase::Read(key, defVal); }
+ bool Read(const wxString& key, long *pl, long defVal) const
+ { return wxConfigBase::Read(key, pl, defVal); }
+ long Read(const wxString& key, long defVal) const
+ { return wxConfigBase::Read(key, defVal); }
+ bool Read(const wxString& key, double* val) const
+ { return wxConfigBase::Read(key, val); }
+ bool Read(const wxString& key, double* val, double defVal) const
+ { return wxConfigBase::Read(key, val, defVal); }
+
+ virtual bool Write(const wxString& key, const wxString& szValue);
+ virtual bool Write(const wxString& key, long lValue);
+