]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/generic/animate.h
disable AUI (and also MDI in 2.8) under CE, it doesn't make much sense there and...
[wxWidgets.git] / include / wx / generic / animate.h
index efc1c2944679bcb2c7e3f4d93606ee903aa6bd11..dee5f283646c1b2250f8508c64c3898127d75caf 100644 (file)
@@ -23,6 +23,10 @@ WX_DECLARE_LIST_WITH_DECL(wxAnimationDecoder, wxAnimationDecoderList, class WXDL
 class WXDLLIMPEXP_ADV wxAnimation : public wxAnimationBase
 {
 public:
+    wxAnimation() {}
+    wxAnimation(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY)
+        { LoadFile(name, type); }
+
     virtual bool IsOk() const
         { return m_refData != NULL; }
 
@@ -68,12 +72,12 @@ class WXDLLIMPEXP_ADV wxAnimationCtrl: public wxAnimationCtrlBase
 public:
     wxAnimationCtrl() { Init(); }
     wxAnimationCtrl(wxWindow *parent,
-            wxWindowID id,
-            const wxAnimation& anim = wxNullAnimation,
-            const wxPoint& pos = wxDefaultPosition,
-            const wxSize& size = wxDefaultSize,
-            long style = wxAC_DEFAULT_STYLE,
-            const wxString& name = wxAnimationCtrlNameStr)
+                    wxWindowID id,
+                    const wxAnimation& anim = wxNullAnimation,
+                    const wxPoint& pos = wxDefaultPosition,
+                    const wxSize& size = wxDefaultSize,
+                    long style = wxAC_DEFAULT_STYLE,
+                    const wxString& name = wxAnimationCtrlNameStr)
     {
         Init();
 
@@ -93,6 +97,7 @@ public:
 
 public:
     virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY);
+    virtual bool Load(wxInputStream& stream, wxAnimationType type = wxANIMATION_TYPE_ANY);
 
     virtual void Stop();
     virtual bool Play()