#include "wx/timer.h"
#include "wx/bitmap.h"
-class WXDLLIMPEXP_ADV wxAnimation;
+class WXDLLIMPEXP_FWD_ADV wxAnimation;
extern WXDLLIMPEXP_DATA_ADV(wxAnimation) wxNullAnimation;
extern WXDLLIMPEXP_DATA_ADV(const wxChar) wxAnimationCtrlNameStr[];
// wxAnimationBase
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_ADV wxAnimationBase : public wxGDIObject
+class WXDLLIMPEXP_ADV wxAnimationBase : public wxObject
{
public:
wxAnimationBase() {}
// default style does not include wxAC_NO_AUTORESIZE, that is, the control
// auto-resizes by default to fit the new animation when SetAnimation() is called
-#define wxAC_DEFAULT_STYLE (wxNO_BORDER)
+#define wxAC_DEFAULT_STYLE (wxBORDER_NONE)
class WXDLLIMPEXP_ADV wxAnimationCtrlBase : public wxControl
{