#include "wx/stream.h"
#include "wx/image.h"
#include "wx/animdecod.h"
+#include "wx/dynarray.h"
// internal utility used to store a frame in 8bit-per-pixel format
class GIFImage;
DECLARE_NO_COPY_CLASS(wxGIFDecoder)
};
-#endif // wxUSE_STREAM && wxUSE_GIF
+#endif // wxUSE_STREAMS && wxUSE_GIF
#endif // _WX_GIFDECOD_H_