+// Implementation
+
+ // Set the active child
+ inline void SetActiveChild(wxMDIChildFrame* child) { m_activeChild = child; }
+
+ // Set the child's menubar into the parent frame
+ void SetChildMenuBar(wxMDIChildFrame* frame);
+
+ inline wxMenuBar* GetActiveMenuBar() const { return m_activeMenuBar; }
+
+ // Redirect events to active child first
+ virtual bool ProcessEvent(wxEvent& event);
+
+