void BeginDrawing(void) {};
void EndDrawing(void) {};
- virtual bool Ok(void) const { return m_ok; };
+ virtual bool Ok(void) const;
virtual void FloodFill( long x1, long y1, wxColour *col, int style=wxFLOOD_SURFACE ) = 0;
virtual bool GetPixel( long x1, long y1, wxColour *col ) const = 0;
virtual void DrawEllipse( long x, long y, long width, long height ) = 0;
virtual void DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 );
- virtual void DrawSpline( wxList *points );
+ virtual void DrawSpline( wxList *points ) = 0;
virtual void DrawSpline( int n, wxPoint points[] );
virtual bool CanDrawBitmap(void) const = 0;
virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE ) = 0;
virtual bool CanGetTextExtent(void) const = 0;
virtual void GetTextExtent( const wxString &string, long *width, long *height,
- long *descent = NULL, long *externalLeading = NULL,
- wxFont *theFont = NULL, bool use16 = FALSE ) = 0;
+ long *descent = (long *) NULL, long *externalLeading = (long *) NULL,
+ wxFont *theFont = (wxFont *) NULL, bool use16 = FALSE ) = 0;
virtual long GetCharWidth(void) = 0;
virtual long GetCharHeight(void) = 0;
virtual void GetLogicalOrigin( long *x, long *y );
virtual void SetDeviceOrigin( long x, long y );
virtual void GetDeviceOrigin( long *x, long *y );
- virtual void SetInternalDeviceOrigin( long x, long y );
- virtual void GetInternalDeviceOrigin( long *x, long *y );
virtual void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
return (long)((double)(y) * m_scaleY - 0.5);
}
- virtual void DrawOpenSpline( wxList *points ) = 0;
public:
// not sure what for, but what is a mm on a screen you don't know the size of?
double m_mm_to_pix_x,m_mm_to_pix_y;
- long m_internalDeviceOriginX,m_internalDeviceOriginY; // If un-scrolled is non-zero or
- // d.o. changes with scrolling.
- // Set using SetInternalDeviceOrigin().
-
- long m_externalDeviceOriginX,m_externalDeviceOriginY; // To be set by external classes
- // such as wxScrolledWindow
- // using SetDeviceOrigin()
-
long m_deviceOriginX,m_deviceOriginY; // Sum of the two above.
long m_logicalOriginX,m_logicalOriginY; // User defined.