// actual size of window. This method also setup scrollbars
void CreateLayout();
- void OnEraseBackground(wxEraseEvent& event);
void OnPaint(wxPaintEvent& event);
void OnSize(wxSizeEvent& event);
void OnMouseMove(wxMouseEvent& event);
#endif // wxUSE_CLIPBOARD
private:
- // window content for double buffered rendering:
- wxBitmap *m_backBuffer;
+ // erase the window background using m_bmpBg or just solid colour if we
+ // don't have any background image
+ void DoEraseBackground(wxDC& dc);
+
+ // window content for double buffered rendering, may be invalid until it is
+ // really initialized in OnPaint()
+ wxBitmap m_backBuffer;
// background image, may be invalid
wxBitmap m_bmpBg;
// if this FLAG is false, items are not added to history
bool m_HistoryOn;
- // a flag set if we need to erase background in OnPaint() (otherwise this
- // is supposed to have been done in OnEraseBackground())
- bool m_eraseBgInOnPaint;
-
// standard mouse cursors
static wxCursor *ms_cursorLink;
static wxCursor *ms_cursorText;