#include "wx/string.h"
#include "wx/dynarray.h"
+#include "wx/arrstr.h"
#include "wx/datetime.h"
#include "wx/list.h"
#include "wx/gdicmn.h"
#include "wx/xml/xml.h"
+class WXDLLIMPEXP_FWD_BASE wxFileName;
+
+class WXDLLIMPEXP_FWD_CORE wxIconBundle;
+class WXDLLIMPEXP_FWD_CORE wxImageList;
class WXDLLIMPEXP_FWD_CORE wxMenu;
class WXDLLIMPEXP_FWD_CORE wxMenuBar;
class WXDLLIMPEXP_FWD_CORE wxDialog;
class wxXmlResourceModule;
class wxXmlResourceDataRecords;
-
// These macros indicate current version of XML resources (this information is
// encoded in root node of XRC file as "version" property).
//
#define WX_XMLRES_CURRENT_VERSION_MINOR 5
#define WX_XMLRES_CURRENT_VERSION_RELEASE 3
#define WX_XMLRES_CURRENT_VERSION_REVISION 0
-#define WX_XMLRES_CURRENT_VERSION_STRING _T("2.5.3.0")
+#define WX_XMLRES_CURRENT_VERSION_STRING wxT("2.5.3.0")
#define WX_XMLRES_CURRENT_VERSION \
(WX_XMLRES_CURRENT_VERSION_MAJOR * 256*256*256 + \
// Destructor.
virtual ~wxXmlResource();
- wxXmlNode *GetFirstRoot();
-
// Loads resources from XML files that match given filemask.
- // This method understands VFS (see filesys.h).
+ // This method understands wxFileSystem URLs if wxUSE_FILESYS.
bool Load(const wxString& filemask);
+ // Loads resources from single XRC file.
+ bool LoadFile(const wxFileName& file);
+
+ // Loads all XRC files from a directory.
+ bool LoadAllFiles(const wxString& dirname);
+
// Unload resource from the given XML file (wildcards not allowed)
bool Unload(const wxString& filename);
// Load an object from the resource specifying both the resource name and
// the classname. This lets you load nonstandard container windows.
wxObject *LoadObject(wxWindow *parent, const wxString& name,
- const wxString& classname);
+ const wxString& classname)
+ {
+ return DoLoadObject(parent, name, classname, false /* !recursive */);
+ }
// Load an object from the resource specifying both the resource name and
// the classname. This form lets you finish the creation of an existing
// instance.
- bool LoadObject(wxObject *instance, wxWindow *parent, const wxString& name,
- const wxString& classname);
+ bool LoadObject(wxObject *instance,
+ wxWindow *parent,
+ const wxString& name,
+ const wxString& classname)
+ {
+ return DoLoadObject(instance, parent, name, classname, false);
+ }
+
+ // These versions of LoadObject() look for the object with the given name
+ // recursively (breadth first) and can be used to instantiate an individual
+ // control defined anywhere in an XRC file. No check is done that the name
+ // is unique, it's up to the caller to ensure this.
+ wxObject *LoadObjectRecursively(wxWindow *parent,
+ const wxString& name,
+ const wxString& classname)
+ {
+ return DoLoadObject(parent, name, classname, true /* recursive */);
+ }
+
+ bool LoadObjectRecursively(wxObject *instance,
+ wxWindow *parent,
+ const wxString& name,
+ const wxString& classname)
+ {
+ return DoLoadObject(instance, parent, name, classname, true);
+ }
// Loads a bitmap resource from a file.
wxBitmap LoadBitmap(const wxString& name);
// version for internal use only
static int DoGetXRCID(const char *str_id, int value_if_not_found = wxID_NONE);
+
+ // Find the string ID with the given numeric value, returns an empty string
+ // if no such ID is found.
+ //
+ // Notice that unlike GetXRCID(), which is fast, this operation is slow as
+ // it checks all the IDs used in XRC.
+ static wxString FindXRCIDById(int numId);
+
+
// Returns version information (a.b.c.d = d+ 256*c + 256^2*b + 256^3*a).
long GetVersion() const { return m_version; }
{ return GetVersion() -
(major*256*256*256 + minor*256*256 + release*256 + revision); }
-//// Singleton accessors.
+ //// Singleton accessors.
// Gets the global resources object or creates one if none exists.
static wxXmlResource *Get();
const wxString& GetDomain() const { return m_domain; }
void SetDomain(const wxString& domain);
+
+ // This function returns the wxXmlNode containing the definition of the
+ // object with the given name or NULL.
+ //
+ // It can be used to access additional information defined in the XRC file
+ // and not used by wxXmlResource itself.
+ const wxXmlNode *GetResourceNode(const wxString& name) const
+ { return GetResourceNodeAndLocation(name, wxString(), true); }
+
protected:
+ // reports input error at position 'context'
+ void ReportError(wxXmlNode *context, const wxString& message);
+
+ // override this in derived class to customize errors reporting
+ virtual void DoReportError(const wxString& xrcFile, wxXmlNode *position,
+ const wxString& message);
+
// Scans the resources list for unloaded files and loads them. Also reloads
// files that have been modified since last loading.
bool UpdateResources();
- // Finds a resource (calls UpdateResources) and returns a node containing it.
- wxXmlNode *FindResource(const wxString& name, const wxString& classname, bool recursive = false);
- // Helper function: finds a resource (calls UpdateResources) and returns a node containing it.
- wxXmlNode *DoFindResource(wxXmlNode *parent, const wxString& name, const wxString& classname, bool recursive);
+ // Common implementation of GetResourceNode() and FindResource(): searches
+ // all top-level or all (if recursive == true) nodes if all loaded XRC
+ // files and returns the node, if found, as well as the path of the file it
+ // was found in if path is non-NULL
+ wxXmlNode *GetResourceNodeAndLocation(const wxString& name,
+ const wxString& classname,
+ bool recursive = false,
+ wxString *path = NULL) const;
+
+
+ // Note that these functions are used outside of wxWidgets itself, e.g.
+ // there are several known cases of inheriting from wxXmlResource just to
+ // be able to call FindResource() so we keep them for compatibility even if
+ // their names are not really consistent with GetResourceNode() public
+ // function and FindResource() is also non-const because it changes the
+ // current path of m_curFileSystem to ensure that relative paths work
+ // correctly when CreateResFromNode() is called immediately afterwards
+ // (something const public function intentionally does not do)
+
+ // Returns the node containing the resource with the given name and class
+ // name unless it's empty (then any class matches) or NULL if not found.
+ wxXmlNode *FindResource(const wxString& name, const wxString& classname,
+ bool recursive = false);
+
+ // Helper function used by FindResource() to look under the given node.
+ wxXmlNode *DoFindResource(wxXmlNode *parent, const wxString& name,
+ const wxString& classname, bool recursive) const;
// Creates a resource from information in the given node
// (Uses only 'handlerToUse' if != NULL)
wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent,
wxObject *instance = NULL,
- wxXmlResourceHandler *handlerToUse = NULL);
+ wxXmlResourceHandler *handlerToUse = NULL)
+ {
+ return node ? DoCreateResFromNode(*node, parent, instance, handlerToUse)
+ : NULL;
+ }
// Helper of Load() and Unload(): returns the URL corresponding to the
// given file if it's indeed a file, otherwise returns the original string
wxXmlResourceDataRecords& Data() { return *m_data; }
const wxXmlResourceDataRecords& Data() const { return *m_data; }
+ // the real implementation of CreateResFromNode(): this should be only
+ // called if node is non-NULL
+ wxObject *DoCreateResFromNode(wxXmlNode& node,
+ wxObject *parent,
+ wxObject *instance,
+ wxXmlResourceHandler *handlerToUse = NULL);
+
+ // common part of LoadObject() and LoadObjectRecursively()
+ wxObject *DoLoadObject(wxWindow *parent,
+ const wxString& name,
+ const wxString& classname,
+ bool recursive);
+ bool DoLoadObject(wxObject *instance,
+ wxWindow *parent,
+ const wxString& name,
+ const wxString& classname,
+ bool recursive);
+
private:
long m_version;
// <size>400, 300</size>
// </object>
//
-// wxSizerItem* item = XRCSIZERITEM(*this, wxT("area"))
+// wxSizerItem* item = XRCSIZERITEM(*this, "area")
#define XRCSIZERITEM(window, id) \
- ((window).GetSizer() ? (window).GetSizer()->GetItemById(id) : NULL)
+ ((window).GetSizer() ? (window).GetSizer()->GetItemById(XRCID(id)) : NULL)
// wxXmlResourceHandler is an abstract base class for resource handlers
// capable of creating a control from an XML node.
// wxXML_ENTITY_NODE name="tag", content=""
// |-- wxXML_TEXT_NODE or
// wxXML_CDATA_SECTION_NODE name="" content="content"
- wxString GetNodeContent(wxXmlNode *node);
+ wxString GetNodeContent(const wxXmlNode *node);
// Check to see if a parameter exists.
bool HasParam(const wxString& param);
// Finds the parameter value or returns the empty string.
wxString GetParamValue(const wxString& param);
+ // Returns the parameter value from given node.
+ wxString GetParamValue(const wxXmlNode* node);
+
// Add a style flag (e.g. wxMB_DOCKABLE) to the list of flags
// understood by this handler.
void AddStyle(const wxString& name, int value);
const wxArtClient& defaultArtClient = wxART_OTHER,
wxSize size = wxDefaultSize);
+ // Gets a bitmap from an XmlNode.
+ wxBitmap GetBitmap(const wxXmlNode* node,
+ const wxArtClient& defaultArtClient = wxART_OTHER,
+ wxSize size = wxDefaultSize);
+
// Gets an icon.
wxIcon GetIcon(const wxString& param = wxT("icon"),
const wxArtClient& defaultArtClient = wxART_OTHER,
wxSize size = wxDefaultSize);
+ // Gets an icon from an XmlNode.
+ wxIcon GetIcon(const wxXmlNode* node,
+ const wxArtClient& defaultArtClient = wxART_OTHER,
+ wxSize size = wxDefaultSize);
+
+ // Gets an icon bundle.
+ wxIconBundle GetIconBundle(const wxString& param,
+ const wxArtClient& defaultArtClient = wxART_OTHER);
+
+ // Gets an image list.
+ wxImageList *GetImageList(const wxString& param = wxT("imagelist"));
+
#if wxUSE_ANIMATIONCTRL
// Gets an animation.
wxAnimation GetAnimation(const wxString& param = wxT("animation"));
// Gets a font.
wxFont GetFont(const wxString& param = wxT("font"));
+ // Gets the value of a boolean attribute (only "0" and "1" are valid values)
+ bool GetBoolAttr(const wxString& attr, bool defaultv);
+
+
// Sets common window options.
void SetupWindow(wxWindow *wnd);
#if wxUSE_FILESYSTEM
wxFileSystem& GetCurFileSystem() { return m_resource->GetCurFileSystem(); }
#endif
+
+ // reports input error at position 'context'
+ void ReportError(wxXmlNode *context, const wxString& message);
+ // reports input error at m_node
+ void ReportError(const wxString& message);
+ // reports input error when parsing parameter with given name
+ void ReportParamError(const wxString& param, const wxString& message);
};