// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "fontdlg.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
GtkFontSelectionDialog *fontdlg = GTK_FONT_SELECTION_DIALOG(dialog->m_widget);
-#ifndef __WXGTK20__
- GdkFont *gfont = gtk_font_selection_dialog_get_font(fontdlg);
-
- if (!gfont)
- {
- wxMessageBox(_("Please choose a valid font."), _("Error"),
- wxOK | wxICON_ERROR);
- return;
- }
-#endif
-
gchar *fontname = gtk_font_selection_dialog_get_font_name(fontdlg);
dialog->SetChosenFont( fontname);
GtkFontSelectionDialog *sel = GTK_FONT_SELECTION_DIALOG(m_widget);
- gtk_signal_connect( GTK_OBJECT(sel->ok_button), "clicked",
- GTK_SIGNAL_FUNC(gtk_fontdialog_ok_callback), (gpointer*)this );
-
-#ifndef __WXGTK20__
- // strange way to internationalize
- gtk_label_set( GTK_LABEL( BUTTON_CHILD(sel->ok_button) ), _("OK") );
-#endif
-
- gtk_signal_connect( GTK_OBJECT(sel->cancel_button), "clicked",
- GTK_SIGNAL_FUNC(gtk_fontdialog_cancel_callback), (gpointer*)this );
+ g_signal_connect (sel->ok_button, "clicked",
+ G_CALLBACK (gtk_fontdialog_ok_callback), this);
-#ifndef __WXGTK20__
- // strange way to internationalize
- gtk_label_set( GTK_LABEL( BUTTON_CHILD(sel->cancel_button) ), _("Cancel") );
-#endif
+ g_signal_connect (sel->cancel_button, "clicked",
+ G_CALLBACK (gtk_fontdialog_cancel_callback), this);
- gtk_signal_connect( GTK_OBJECT(m_widget), "delete_event",
- GTK_SIGNAL_FUNC(gtk_fontdialog_delete_callback), (gpointer)this );
+ g_signal_connect (m_widget, "delete_event",
+ G_CALLBACK (gtk_fontdialog_delete_callback), this);
wxFont font = m_fontData.GetInitialFont();
if( font.Ok() )
if ( info )
{
-#ifdef __WXGTK20__
const wxString& fontname = info->ToString();
-#else
- const wxString& fontname = info->GetXFontName();
- if ( !fontname )
- font.GetInternalFont();
-#endif
gtk_font_selection_dialog_set_font_name(sel, wxGTK_CONV(fontname));
}
else