/////////////////////////////////////////////////////////////////////////////
-// Name: cursor.cpp
+// Name: src/gtk1/cursor.cpp
// Purpose:
// Author: Robert Roebling
// Id: $Id$
#include "wx/wxprec.h"
#include "wx/cursor.h"
-#include "wx/utils.h"
-#include "wx/app.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/utils.h"
+#endif // WX_PRECOMP
#include <gdk/gdk.h>
#include <gtk/gtk.h>
// wxCursor
//-----------------------------------------------------------------------------
-class wxCursorRefData: public wxObjectRefData
+class wxCursorRefData : public wxGDIRefData
{
- public:
-
+public:
wxCursorRefData();
- ~wxCursorRefData();
+ virtual ~wxCursorRefData();
GdkCursor *m_cursor;
+
+private:
+ // There is no way to copy m_cursor so we can't implement a copy ctor
+ // properly.
+ wxDECLARE_NO_COPY_CLASS(wxCursorRefData);
};
wxCursorRefData::wxCursorRefData()
{
- m_cursor = (GdkCursor *) NULL;
+ m_cursor = NULL;
}
wxCursorRefData::~wxCursorRefData()
}
-wxCursor::wxCursor( int cursorId )
+void wxCursor::InitFromStock( wxStockCursor cursorId )
{
m_refData = new wxCursorRefData();
wxCursor::wxCursor(const char bits[], int width, int height,
int hotSpotX, int hotSpotY,
- const char maskBits[], wxColour *fg, wxColour *bg)
+ const char maskBits[], const wxColour *fg, const wxColour *bg)
{
if (!maskBits)
maskBits = bits;
{
}
-bool wxCursor::operator == ( const wxCursor& cursor ) const
+GdkCursor *wxCursor::GetCursor() const
{
- return m_refData == cursor.m_refData;
+ return M_CURSORDATA->m_cursor;
}
-bool wxCursor::operator != ( const wxCursor& cursor ) const
+wxGDIRefData *wxCursor::CreateGDIRefData() const
{
- return m_refData != cursor.m_refData;
+ return new wxCursorRefData;
}
-bool wxCursor::Ok() const
+wxGDIRefData *
+wxCursor::CloneGDIRefData(const wxGDIRefData * WXUNUSED(data)) const
{
- return (m_refData != NULL);
-}
+ wxFAIL_MSG( wxS("Cloning cursors is not implemented in wxGTK.") );
-GdkCursor *wxCursor::GetCursor() const
-{
- return M_CURSORDATA->m_cursor;
+ return new wxCursorRefData;
}
//-----------------------------------------------------------------------------
wxTheApp->ProcessIdle();
}
-void wxBeginBusyCursor( wxCursor *WXUNUSED(cursor) )
+void wxBeginBusyCursor( const wxCursor *WXUNUSED(cursor) )
{
if (gs_busyCount++ > 0)
return;
- wxASSERT_MSG( !gs_savedCursor.Ok(),
+ wxASSERT_MSG( !gs_savedCursor.IsOk(),
wxT("forgot to call wxEndBusyCursor, will leak memory") );
gs_savedCursor = g_globalCursor;