wxBITMAP_TYPE_XBM_DATA,
wxBITMAP_TYPE_XPM,
wxBITMAP_TYPE_XPM_DATA,
- wxBITMAP_TYPE_TIF,
- wxBITMAP_TYPE_TIF_RESOURCE,
+ wxBITMAP_TYPE_TIFF,
+ wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
+ wxBITMAP_TYPE_TIFF_RESOURCE,
+ wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
wxBITMAP_TYPE_GIF,
wxBITMAP_TYPE_GIF_RESOURCE,
wxBITMAP_TYPE_PNG,
// macros
// ---------------------------------------------------------------------------
+#if defined(__WINDOWS__) || defined(__WXPM__)
+ #define wxHAS_IMAGES_IN_RESOURCES
+#endif
+
/* Useful macro for creating icons portably, for example:
- wxIcon *icon = new wxICON(mondrian);
+ wxIcon *icon = new wxICON(sample);
expands into:
- wxIcon *icon = new wxIcon("mondrian"); // On wxMSW
- wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK
+ wxIcon *icon = new wxIcon("sample"); // On Windows
+ wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK/Linux
*/
#ifdef __WXMSW__
#elif defined(__WXPM__)
// Load from a resource
#define wxICON(X) wxIcon(wxT(#X))
-#elif defined(__WXMGL__)
- // Initialize from an included XPM
- #define wxICON(X) wxIcon( X##_xpm )
#elif defined(__WXDFB__)
// Initialize from an included XPM
#define wxICON(X) wxIcon( X##_xpm )
*/
#if defined(__WXMSW__) || defined(__WXPM__)
- #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
+ #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE)
#elif defined(__WXGTK__) || \
defined(__WXMOTIF__) || \
defined(__WXX11__) || \
defined(__WXMAC__) || \
- defined(__WXMGL__) || \
defined(__WXDFB__) || \
defined(__WXCOCOA__)
// Initialize from an included XPM
{ if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
void IncBy(int dx, int dy) { x += dx; y += dy; }
+ void IncBy(const wxPoint& pt);
void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); }
void IncBy(int d) { IncBy(d, d); }
void DecBy(int dx, int dy) { IncBy(-dx, -dy); }
+ void DecBy(const wxPoint& pt);
void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); }
void DecBy(int d) { DecBy(d, d); }
wxRealPoint() : x(0.0), y(0.0) { }
wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
+ wxRealPoint(const wxPoint& pt);
+
+ // no copy ctor or assignment operator - the defaults are ok
+
+ //assignment operators
+ wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; }
+ wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; }
+
+ wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
+ wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
};
return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
}
-
inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
{
return !(p1 == p2);
}
-
inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
{
return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
}
+inline wxRealPoint operator/(const wxRealPoint& s, int i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, int i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(int i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, long i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, long i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(long i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i)
+{
+ return wxRealPoint(s.x / i, s.y / i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s)
+{
+ return wxRealPoint(s.x * i, s.y * i);
+}
+
+inline wxRealPoint operator*(const wxRealPoint& s, double i)
+{
+ return wxRealPoint(int(s.x * i), int(s.y * i));
+}
+
+inline wxRealPoint operator*(double i, const wxRealPoint& s)
+{
+ return wxRealPoint(int(s.x * i), int(s.y * i));
+}
+
+
// ----------------------------------------------------------------------------
// wxPoint: 2D point with integer coordinates
// ----------------------------------------------------------------------------
wxPoint() : x(0), y(0) { }
wxPoint(int xx, int yy) : x(xx), y(yy) { }
+ wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { }
// no copy ctor or assignment operator - the defaults are ok
wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
+
+ // check if both components are set/initialized
+ bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
+
+ // fill in the unset components with the values from the other point
+ void SetDefaults(const wxPoint& pt)
+ {
+ if ( x == wxDefaultCoord )
+ x = pt.x;
+ if ( y == wxDefaultCoord )
+ y = pt.y;
+ }
};
return wxPoint(-p.x, -p.y);
}
+inline wxPoint operator/(const wxPoint& s, int i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, int i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(int i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, unsigned int i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, unsigned int i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(unsigned int i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, long i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, long i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(long i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator/(const wxPoint& s, unsigned long i)
+{
+ return wxPoint(s.x / i, s.y / i);
+}
+
+inline wxPoint operator*(const wxPoint& s, unsigned long i)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(unsigned long i, const wxPoint& s)
+{
+ return wxPoint(s.x * i, s.y * i);
+}
+
+inline wxPoint operator*(const wxPoint& s, double i)
+{
+ return wxPoint(int(s.x * i), int(s.y * i));
+}
+
+inline wxPoint operator*(double i, const wxPoint& s)
+{
+ return wxPoint(int(s.x * i), int(s.y * i));
+}
+
WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE);
// ---------------------------------------------------------------------------
wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); }
wxPoint GetRightTop() const { return GetTopRight(); }
void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); }
- void SetRightTop(const wxPoint &p) { SetTopLeft(p); }
+ void SetRightTop(const wxPoint &p) { SetTopRight(p); }
wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); }
wxPoint GetLeftBottom() const { return GetBottomLeft(); }
#endif // WXWIN_COMPATIBILITY_2_6
+// define functions which couldn't be defined above because of declarations
+// order
+inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); }
+inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); }
+
// ---------------------------------------------------------------------------
// Management of pens, brushes and fonts
// ---------------------------------------------------------------------------
{
public:
wxResourceCache() { }
-#if !wxUSE_STL
+#if !wxUSE_STD_CONTAINERS
wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
#endif
virtual ~wxResourceCache();