if (wxWindowIsVisible(xwindow))
{
- XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
+ wxLogTrace( _T("focus"), _T("wxWindowX11::SetFocus: %s"), GetClassInfo()->GetClassName());
+ // XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
+ XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToNone, CurrentTime );
m_needsInputFocus = FALSE;
}
else
}
}
+// See handler for InFocus case in app.cpp for details.
+wxWindow* g_GettingFocus = NULL;
+
void wxWindowX11::OnInternalIdle()
{
// Update invalidated regions.
// Set the input focus if couldn't do it before
if (m_needsInputFocus)
{
+#if 0
+ wxString msg;
+ msg.Printf("Setting focus for %s from OnInternalIdle\n", GetClassInfo()->GetClassName());
+ printf(msg.c_str());
+#endif
SetFocus();
+ // If it couldn't set the focus now, there's
+ // no point in trying again.
+ m_needsInputFocus = FALSE;
}
+ g_GettingFocus = NULL;
}
// ----------------------------------------------------------------------------