#if wxUSE_GUI
#include "wx/gdicmn.h"
#include "wx/cursor.h"
+ #include "wx/mousestate.h"
#endif
#include "wx/dynarray.h"
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_BASE wxList;
+class WXDLLIMPEXP_FWD_BASE wxEvent;
#if wxUSE_GUI
class WXDLLIMPEXP_FWD_CORE wxDC;
class WXDLLIMPEXP_FWD_CORE wxMenu;
class WXDLLIMPEXP_FWD_CORE wxWindowBase;
#endif // wxUSE_GUI
-class WXDLLIMPEXP_FWD_BASE wxEvtHandler;
+// We operate with pointer to members of wxEvtHandler (such functions are used
+// as event handlers in the event tables or as arguments to Connect()) but by
+// default MSVC uses a restricted (but more efficient) representation of
+// pointers to members which can't deal with multiple base classes. To avoid
+// mysterious (as the compiler is not good enough to detect this and give a
+// sensible error message) errors in the user code as soon as it defines
+// classes inheriting from both wxEvtHandler (possibly indirectly, e.g. via
+// wxWindow) and something else (including our own wxTrackable but not limited
+// to it), we use the special MSVC keyword telling the compiler to use a more
+// general pointer to member representation for the classes inheriting from
+// wxEvtHandler.
+#ifdef __VISUALC__
+ #define wxMSVC_FWD_MULTIPLE_BASES __multiple_inheritance
+#else
+ #define wxMSVC_FWD_MULTIPLE_BASES
+#endif
+
+class WXDLLIMPEXP_FWD_BASE wxMSVC_FWD_MULTIPLE_BASES wxEvtHandler;
class wxEventConnectionRef;
// ----------------------------------------------------------------------------
// this is used to make the event table entry type safe, so that for an event
// handler only a function with proper parameter list can be given.
-#define wxStaticCastEvent(type, val) wx_static_cast(type, val)
+#define wxStaticCastEvent(type, val) static_cast<type>(val)
#define DECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
- wxEventTableEntry(type, winid, idLast, fn, obj)
+ wxEventTableEntry(type, winid, idLast, wxNewEventFunctor(type, fn), obj)
+
+#define DECLARE_EVENT_TABLE_TERMINATOR() \
+ wxEventTableEntry(wxEVT_NULL, 0, 0, 0, 0)
// obsolete event declaration/definition macros, we don't need them any longer
// but we keep them for compatibility as it doesn't cost us anything anyhow
// generate a new unique event type
extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
+// FIXME: currently the new events code is disabled because it creates too
+// many problems, it should be reenabled a.s.a.p. or removed
+#undef wxEVENTS_COMPATIBILITY_2_8
+#define wxEVENTS_COMPATIBILITY_2_8 1
+
+// macros to create an event type depending on whether type safe events are
+// enabled.
+
+#if wxEVENTS_COMPATIBILITY_2_8
+ #define wxDEFINE_EVENT( name, type ) \
+ const wxEventType name( wxNewEventType() );
+
+ #define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \
+ extern const expdecl wxEventType name;
+
+ #define wxDEFINE_EVENT_ALIAS( name, type, value ) \
+ const wxEventType name = value;
+
+ #define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \
+ extern const expdecl wxEventType name;
+
+ #define wxDECLARE_LOCAL_EVENT( name, type ) \
+ wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type )
+
+ #define wxEVENT_HANDLER_CAST( functype, func ) \
+ ( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func )
+#else
+ #define wxDEFINE_EVENT( name, type ) \
+ const wxTypedEventType< type > name( wxNewEventType() );
+
+ #define wxDECLARE_EXPORTED_EVENT( expdecl, name, type ) \
+ extern const expdecl wxTypedEventType< type > name;
+
+ #define wxDEFINE_EVENT_ALIAS( name, type, value ) \
+ const wxTypedEventType< type > name( value );
+
+ #define wxDECLARE_EXPORTED_EVENT_ALIAS( expdecl, name, type ) \
+ extern const expdecl wxTypedEventType< type > name;
+
+ #define wxDECLARE_LOCAL_EVENT( name, type ) \
+ wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type )
+
+ #define wxEVENT_HANDLER_CAST( functype, func ) \
+ ( &func )
+#endif
+
+// template which associates the correct event object with the event type
+
+#if !wxEVENTS_COMPATIBILITY_2_8
+
+template <typename Event>
+class WXDLLIMPEXP_BASE wxTypedEventType
+{
+public:
+ typedef Event CorrespondingEvent;
+
+ wxTypedEventType(wxEventType type) { m_type = type; }
+
+ // used for static event tables
+ operator const wxEventType&() const { return m_type; }
+
+private:
+ wxEventType m_type;
+};
+
+#endif // !wxEVENTS_COMPATIBILITY_2_8
+
+// These are needed for the functor definitions
+typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&);
+
+// We had some trouble (specifically with eVC for ARM WinCE build) with using
+// wxEventFunction in the past so we had introduced wxObjectEventFunction which
+// used to be a typedef for a member of wxObject and not wxEvtHandler to work
+// around this but as eVC is not really supported any longer we now only keep
+// this for backwards compatibility and, despite its name, this is a typedef
+// for wxEvtHandler member now -- but if we have the same problem with another
+// compiler we can restore its old definition for it.
+typedef wxEventFunction wxObjectEventFunction;
+
+
+// the functors which will be stored in the static/dynamic tables
+class WXDLLIMPEXP_BASE wxEventFunctor
+{
+public:
+ virtual ~wxEventFunctor();
+
+ // this operator is used to actually invoke the event handler
+ virtual void operator()(wxEvtHandler *, wxEvent &) = 0;
+
+ // this function tests whether this functor is matched, for the purpose of
+ // finding it in an event table in Disconnect(), by the given func
+ virtual bool Matches(const wxEventFunctor& func) const = 0;
+
+ virtual wxEvtHandler *GetHandler() const { return NULL; }
+
+ virtual wxObjectEventFunction GetMethod() const { return NULL; }
+};
+
+// A plain method functor
+class WXDLLIMPEXP_BASE wxObjectEventFunctor : public wxEventFunctor
+{
+public:
+ wxObjectEventFunctor(wxObjectEventFunction method, wxEvtHandler *handler)
+ {
+ m_handler = handler;
+ m_method = method;
+ }
+
+ virtual void operator()(wxEvtHandler *handler, wxEvent& event)
+ {
+ wxEvtHandler * const realHandler = m_handler ? m_handler : handler;
+
+ (realHandler->*m_method)(event);
+ }
+
+ virtual bool Matches(const wxEventFunctor& other) const
+ {
+ wxEvtHandler * const handler = other.GetHandler();
+
+ return (m_handler == handler || !handler) &&
+ (m_method == other.GetMethod());
+ }
+
+ virtual wxEvtHandler *GetHandler() const { return m_handler; }
+ virtual wxObjectEventFunction GetMethod() const { return m_method; }
+
+private:
+ wxEvtHandler *m_handler;
+ wxObjectEventFunction m_method;
+};
+
+// Create a functor for the legacy events: handler can be NULL and its default
+// value is used by the event table macros
+
+inline wxObjectEventFunctor *
+wxNewEventFunctor(const wxEventType& WXUNUSED(evtType),
+ wxObjectEventFunction method,
+ wxEvtHandler *handler = NULL)
+{
+ return new wxObjectEventFunctor(method, handler);
+}
+
+inline wxObjectEventFunctor
+wxConstructEventFunctor(const wxEventType& WXUNUSED(evtType),
+ wxObjectEventFunction method,
+ wxEvtHandler *handler)
+{
+ return wxObjectEventFunctor(method, handler);
+}
+
+#if !wxEVENTS_COMPATIBILITY_2_8
+
+template <typename EventType>
+class WXDLLIMPEXP_BASE wxEventFunctorFunction : public wxEventFunctor
+{
+public:
+ wxEventFunctorFunction(void (*handler)(typename EventType::CorrespondingEvent &))
+ {
+ m_handler = handler;
+ }
+
+ virtual void operator()(wxEvtHandler *WXUNUSED(handler), wxEvent& event)
+ {
+ // Protect against wrong event i.e. wxMouseEvent evt(wxEVT_PAINT):
+ wxASSERT( dynamic_cast< typename EventType::CorrespondingEvent * >( &event ) != NULL );
+
+ // Will throw a std::bad_cast exception in release build:
+ ( *m_handler )( dynamic_cast< typename EventType::CorrespondingEvent & >( event ));
+ }
+
+ virtual bool Matches( const wxEventFunctor &right ) const
+ {
+ wxEventFunctorFunction const &other = dynamic_cast< wxEventFunctorFunction const & >( right );
+
+ return m_handler == other.m_handler || other.m_handler == NULL;
+ }
+
+private:
+ void ( *m_handler )( typename EventType::CorrespondingEvent & );
+};
+
+
+template <typename EventType, typename Class, typename Derived>
+class WXDLLIMPEXP_BASE wxEventFunctorMethod : public wxEventFunctor
+{
+public:
+ wxEventFunctorMethod( void ( Class::*method )( typename EventType::CorrespondingEvent & ),
+ Derived *handler )
+ {
+ m_handler = handler;
+ m_method = method;
+ }
+
+ virtual void operator () ( wxEvtHandler *handler, wxEvent &event )
+ {
+ // Compile-time type check 1: This requires Derived to derive from or
+ // be of the same type as Class
+ Class *realHandler = m_handler;
+
+ if( m_handler == NULL )
+ {
+ // Verify that the handler does indeed derive from the class
+ // containing the handler method
+ wxASSERT( dynamic_cast< Class * >( handler) != NULL );
+
+ realHandler = dynamic_cast< Class * >( handler );
+ }
+
+ // Protect against wrong event i.e. wxMouseEvent evt(wxEVT_PAINT):
+ wxASSERT( dynamic_cast< typename EventType::CorrespondingEvent * >( &event ) != NULL );
+
+ // Will throw a std::bad_cast exception in release build:
+ ( realHandler->*m_method )( dynamic_cast< typename EventType::CorrespondingEvent & >( event ));
+ }
+
+ virtual bool Matches( const wxEventFunctor &right ) const
+ {
+ wxEventFunctorMethod const &other = dynamic_cast< wxEventFunctorMethod const & >( right );
+
+ return (( m_handler == other.m_handler || other.m_handler == NULL ) &&
+ ( m_method == other.m_method || other.m_method == NULL ));
+ }
+
+ virtual wxEvtHandler *GetHandler() const
+ {
+ // This makes sure Derived derives from wxEvtHandler (it is still
+ // possible and even ok if Class does not derive from wxEvtHandler. In
+ // this case Derived would end up using multiple inheritance: class
+ // Derived : public wxEvtHandler, public Class { } where Class contains
+ // the method to call, but wxEvtHandler contains the wxTrackable and
+ // code for weak ref support
+ return m_handler;
+ }
+
+ virtual wxObjectEventFunction GetMethod() const
+ {
+ return reinterpret_cast<wxObjectEventFunction>(m_method);
+ }
+
+private:
+ Derived *m_handler;
+ void (Class::*m_method)(typename EventType::CorrespondingEvent&);
+};
+
+
+template <typename EventType, typename Functor>
+class WXDLLIMPEXP_BASE wxEventFunctorAdapter : public wxEventFunctor
+{
+public:
+ wxEventFunctorAdapter( Functor &functor )
+ {
+ m_functor = functor;
+ }
+
+ virtual void operator () ( wxEvtHandler *WXUNUSED( handler ), wxEvent &event )
+ {
+ // Protect against wrong event i.e. wxMouseEvent evt(wxEVT_PAINT):
+ wxASSERT( dynamic_cast< typename EventType::CorrespondingEvent * >( &event ) != NULL );
+
+ // Will throw a std::bad_cast exception in release build:
+ m_functor( dynamic_cast< typename EventType::CorrespondingEvent & >( event ));
+ }
+
+ virtual bool Matches( const wxEventFunctor &right ) const
+ {
+ wxEventFunctorAdapter const &other = dynamic_cast< wxEventFunctorAdapter const & >( right );
+
+ return m_functor == other.m_functor;
+ }
+
+private:
+ Functor m_functor;
+};
+
+//
+// Create functors for the templatized events (needed in wxEvtHandler::Connect):
+//
+
+// Create a functor for functions:
+
+template <typename EventType>
+inline wxEventFunctorFunction<EventType> *
+wxNewEventFunctor(const EventType &,
+ void (*function)(typename EventType::CorrespondingEvent&))
+{
+ return new wxEventFunctorFunction<EventType>(function);
+}
+
+// Create a functor for methods:
+
+template <typename EventType, typename Class>
+inline wxEventFunctorMethod<EventType, Class, Class> *
+wxNewEventFunctor(const EventType &,
+ void (Class::*method)(typename EventType::CorrespondingEvent&))
+{
+ return new wxEventFunctorMethod<EventType, Class, Class>(method, NULL);
+}
+
+template <typename EventType, typename Class, typename Derived>
+inline wxEventFunctorMethod<EventType, Class, Derived> *
+wxNewEventFunctor(const EventType &,
+ void (Class::*method)(typename EventType::CorrespondingEvent &),
+ Derived *handler )
+{
+ return new wxEventFunctorMethod<EventType, Class, Derived>(method, handler);
+}
+
+// Create a functor for arbitrary functors (like boost::function):
+template <typename EventType, typename Functor>
+inline wxEventFunctorAdapter<EventType, Functor> *
+wxNewEventFunctor(const EventType &,
+ Functor& functor )
+{
+ return new wxEventFunctorAdapter<EventType, Functor>(functor);
+}
+
+//
+// Construct functors for the templatized events (needed in wxEvtHandler::Disconnect):
+//
+
+// Construct a functor for functions:
+
+template <typename EventType>
+inline wxEventFunctorFunction<EventType>
+wxConstructEventFunctor(const EventType &,
+ void (*function)(typename EventType::CorrespondingEvent&))
+{
+ return wxEventFunctorFunction<EventType>(function);
+}
+
+// Construct a functor for methods:
+
+template <typename EventType, typename Class>
+inline wxEventFunctorMethod<EventType, Class, Class>
+wxConstructEventFunctor(const EventType &,
+ void (Class::*method)(typename EventType::CorrespondingEvent&))
+{
+ return wxEventFunctorMethod<EventType, Class, Class>(method, NULL);
+}
+
+template <typename EventType, typename Class, typename Derived>
+inline wxEventFunctorMethod<EventType, Class, Derived>
+wxConstructEventFunctor(const EventType &,
+ void (Class::*method)(typename EventType::CorrespondingEvent&),
+ Derived *handler)
+{
+ return wxEventFunctorMethod<EventType, Class, Derived>(method, handler);
+}
+
+// Construct a functor for arbitrary functors (like boost:function):
+
+template <typename EventType, typename Functor>
+inline wxEventFunctorAdapter<EventType, Functor>
+wxConstructEventFunctor(const EventType &,
+ Functor& functor)
+{
+ return wxEventFunctorAdapter<EventType, Functor>(functor);
+}
+
+#endif // !wxEVENTS_COMPATIBILITY_2_8
+
// many, but not all, standard event types
// some generic events
extern WXDLLIMPEXP_BASE const wxEventType wxEVT_FIRST;
extern WXDLLIMPEXP_BASE const wxEventType wxEVT_USER_FIRST;
+ // Need events declared to do this
+class WXDLLIMPEXP_FWD_CORE wxCommandEvent;
+class WXDLLIMPEXP_FWD_CORE wxMouseEvent;
+class WXDLLIMPEXP_FWD_CORE wxFocusEvent;
+class WXDLLIMPEXP_FWD_CORE wxChildFocusEvent;
+class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
+class WXDLLIMPEXP_FWD_CORE wxNavigationKeyEvent;
+class WXDLLIMPEXP_FWD_CORE wxSetCursorEvent;
+class WXDLLIMPEXP_FWD_CORE wxScrollEvent;
+class WXDLLIMPEXP_FWD_CORE wxSpinEvent;
+class WXDLLIMPEXP_FWD_CORE wxScrollWinEvent;
+class WXDLLIMPEXP_FWD_CORE wxSizeEvent;
+class WXDLLIMPEXP_FWD_CORE wxMoveEvent;
+class WXDLLIMPEXP_FWD_CORE wxCloseEvent;
+class WXDLLIMPEXP_FWD_CORE wxActivateEvent;
+class WXDLLIMPEXP_FWD_CORE wxWindowCreateEvent;
+class WXDLLIMPEXP_FWD_CORE wxWindowDestroyEvent;
+class WXDLLIMPEXP_FWD_CORE wxShowEvent;
+class WXDLLIMPEXP_FWD_CORE wxIconizeEvent;
+class WXDLLIMPEXP_FWD_CORE wxMaximizeEvent;
+class WXDLLIMPEXP_FWD_CORE wxMouseCaptureChangedEvent;
+class WXDLLIMPEXP_FWD_CORE wxMouseCaptureLostEvent;
+class WXDLLIMPEXP_FWD_CORE wxPaintEvent;
+class WXDLLIMPEXP_FWD_CORE wxEraseEvent;
+class WXDLLIMPEXP_FWD_CORE wxNcPaintEvent;
+class WXDLLIMPEXP_FWD_CORE wxMenuEvent;
+class WXDLLIMPEXP_FWD_CORE wxContextMenuEvent;
+class WXDLLIMPEXP_FWD_CORE wxSysColourChangedEvent;
+class WXDLLIMPEXP_FWD_CORE wxDisplayChangedEvent;
+class WXDLLIMPEXP_FWD_CORE wxQueryNewPaletteEvent;
+class WXDLLIMPEXP_FWD_CORE wxPaletteChangedEvent;
+class WXDLLIMPEXP_FWD_CORE wxJoystickEvent;
+class WXDLLIMPEXP_FWD_CORE wxDropFilesEvent;
+class WXDLLIMPEXP_FWD_CORE wxInitDialogEvent;
+class WXDLLIMPEXP_FWD_CORE wxIdleEvent;
+class WXDLLIMPEXP_FWD_CORE wxUpdateUIEvent;
+class WXDLLIMPEXP_FWD_CORE wxClipboardTextEvent;
+class WXDLLIMPEXP_FWD_CORE wxHelpEvent;
+
+
// Command events
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_BUTTON_CLICKED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_CHECKBOX_CLICKED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_CHOICE_SELECTED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_LISTBOX_SELECTED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_LISTBOX_DOUBLECLICKED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_CHECKLISTBOX_TOGGLED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_MENU_SELECTED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_SLIDER_UPDATED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_RADIOBOX_SELECTED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_RADIOBUTTON_SELECTED;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LISTBOX_SELECTED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_MENU_SELECTED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SLIDER_UPDATED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RADIOBOX_SELECTED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEvent)
// wxEVT_COMMAND_SCROLLBAR_UPDATED is deprecated, use wxEVT_SCROLL... events
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_SCROLLBAR_UPDATED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_VLBOX_SELECTED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_COMBOBOX_SELECTED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TOOL_RCLICKED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TOOL_ENTER;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_SPINCTRL_UPDATED;
-
- // Sockets and timers send events, too
-extern WXDLLIMPEXP_BASE const wxEventType wxEVT_SOCKET;
-extern WXDLLIMPEXP_BASE const wxEventType wxEVT_TIMER;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SCROLLBAR_UPDATED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_VLBOX_SELECTED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_RCLICKED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TOOL_ENTER, wxCommandEvent)
// Mouse event types
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_LEFT_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_LEFT_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MIDDLE_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MIDDLE_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_RIGHT_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_RIGHT_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MOTION;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_ENTER_WINDOW;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_LEAVE_WINDOW;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_LEFT_DCLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MIDDLE_DCLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_RIGHT_DCLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SET_FOCUS;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_KILL_FOCUS;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_CHILD_FOCUS;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MOUSEWHEEL;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_AUX1_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_AUX1_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_AUX1_DCLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_AUX2_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_AUX2_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_AUX2_DCLICK;
-
- // Non-client mouse events
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_LEFT_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_LEFT_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_MIDDLE_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_MIDDLE_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_RIGHT_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_RIGHT_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_MOTION;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_ENTER_WINDOW;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_LEAVE_WINDOW;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_LEFT_DCLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_MIDDLE_DCLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_RIGHT_DCLICK;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_DOWN, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_UP, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_DOWN, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_UP, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_DOWN, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_UP, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOTION, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ENTER_WINDOW, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEAVE_WINDOW, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_DCLICK, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MIDDLE_DCLICK, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_RIGHT_DCLICK, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SET_FOCUS, wxFocusEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KILL_FOCUS, wxFocusEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHILD_FOCUS, wxChildFocusEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSEWHEEL, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_DOWN, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_UP, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX1_DCLICK, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_DOWN, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_UP, wxMouseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AUX2_DCLICK, wxMouseEvent)
// Character input event type
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_CHAR;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_CHAR_HOOK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NAVIGATION_KEY;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_KEY_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_KEY_UP;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHAR, wxKeyEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CHAR_HOOK, wxKeyEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KEY_DOWN, wxKeyEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_KEY_UP, wxKeyEvent)
#if wxUSE_HOTKEY
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_HOTKEY;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HOTKEY, wxKeyEvent)
#endif
// Set cursor event
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SET_CURSOR;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SET_CURSOR, wxSetCursorEvent)
// wxScrollBar and wxSlider event identifiers
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_TOP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_BOTTOM;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_LINEUP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_LINEDOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_PAGEUP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_PAGEDOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_THUMBTRACK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_THUMBRELEASE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLL_CHANGED;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_TOP, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_BOTTOM, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_LINEUP, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_LINEDOWN, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_PAGEUP, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_PAGEDOWN, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_THUMBTRACK, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLL_CHANGED, wxScrollEvent)
+
+// Due to a bug in older wx versions, wxSpinEvents were being sent with type of
+// wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But
+// with the type-safe events in place, these event types are associated with
+// wxScrollEvent. To allow handling of spin events, new event types have been
+// defined in spinbutt.h/spinnbuttcmn.cpp. To maintain backward compatibility
+// the spin event types are being initialized with the scroll event types.
+
+#if wxUSE_SPINBTN
+
+wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN_UP, wxSpinEvent )
+wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN_DOWN, wxSpinEvent )
+wxDECLARE_EXPORTED_EVENT_ALIAS( WXDLLIMPEXP_CORE, wxEVT_SPIN, wxSpinEvent )
+
+#endif
// Scroll events from wxWindow
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLLWIN_TOP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLLWIN_BOTTOM;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLLWIN_LINEUP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLLWIN_LINEDOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLLWIN_PAGEUP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLLWIN_PAGEDOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLLWIN_THUMBTRACK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SCROLLWIN_THUMBRELEASE;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_TOP, wxScrollWinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent)
// System events
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SIZE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MOVE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_CLOSE_WINDOW;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_END_SESSION;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_QUERY_END_SESSION;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_ACTIVATE_APP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_ACTIVATE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_CREATE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_DESTROY;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SHOW;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_ICONIZE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MAXIMIZE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MOUSE_CAPTURE_CHANGED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MOUSE_CAPTURE_LOST;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_PAINT;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_ERASE_BACKGROUND;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_NC_PAINT;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_PAINT_ICON;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MENU_OPEN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MENU_CLOSE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MENU_HIGHLIGHT;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_CONTEXT_MENU;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SYS_COLOUR_CHANGED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_DISPLAY_CHANGED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SETTING_CHANGED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_QUERY_NEW_PALETTE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_PALETTE_CHANGED;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_JOY_BUTTON_DOWN;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_JOY_BUTTON_UP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_JOY_MOVE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_JOY_ZMOVE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_DROP_FILES;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_DRAW_ITEM;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MEASURE_ITEM;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMPARE_ITEM;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_INIT_DIALOG;
-extern WXDLLIMPEXP_BASE const wxEventType wxEVT_IDLE;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_UPDATE_UI;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_SIZING;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MOVING;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MOVE_START;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_MOVE_END;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_HIBERNATE;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SIZE, wxSizeEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE, wxMoveEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CLOSE_WINDOW, wxCloseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_END_SESSION, wxCloseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_QUERY_END_SESSION, wxCloseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ACTIVATE_APP, wxActivateEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ACTIVATE, wxActivateEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CREATE, wxWindowCreateEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DESTROY, wxWindowDestroyEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SHOW, wxShowEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ICONIZE, wxIconizeEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MAXIMIZE, wxMaximizeEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_PAINT, wxPaintEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_ERASE_BACKGROUND, wxEraseEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_NC_PAINT, wxNcPaintEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_OPEN, wxMenuEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_CLOSE, wxMenuEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MENU_HIGHLIGHT, wxMenuEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_CONTEXT_MENU, wxContextMenuEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_BUTTON_UP, wxJoystickEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_MOVE, wxJoystickEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_JOY_ZMOVE, wxJoystickEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DROP_FILES, wxDropFilesEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_INIT_DIALOG, wxInitDialogEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_IDLE, wxIdleEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_UPDATE_UI, wxUpdateUIEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SIZING, wxSizeEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVING, wxMoveEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE_START, wxMoveEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_MOVE_END, wxMoveEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HIBERNATE, wxActivateEvent)
// Clipboard events
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_COPY;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_CUT;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_TEXT_PASTE;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_COPY, wxClipboardTextEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_CUT, wxClipboardTextEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_PASTE, wxClipboardTextEvent)
// Generic command events
// Note: a click is a higher-level event than button down/up
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_LEFT_CLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_LEFT_DCLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_RIGHT_CLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_RIGHT_DCLICK;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_SET_FOCUS;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_KILL_FOCUS;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_COMMAND_ENTER;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SET_FOCUS, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_ENTER, wxCommandEvent)
// Help events
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_HELP;
-extern WXDLLIMPEXP_CORE const wxEventType wxEVT_DETAILED_HELP;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HELP, wxHelpEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_DETAILED_HELP, wxHelpEvent)
// these 2 events are the same
#define wxEVT_COMMAND_TOOL_CLICKED wxEVT_COMMAND_MENU_SELECTED
// wx/textctrl.h in all ports [yet], so declare it here as well
//
// still, any new code using it should include wx/textctrl.h explicitly
-extern const wxEventType WXDLLIMPEXP_CORE wxEVT_COMMAND_TEXT_UPDATED;
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_TEXT_UPDATED, wxCommandEvent)
// the predefined constants for the number of times we propagate event
// upwards window child-parent chain
class WXDLLIMPEXP_BASE wxEvent : public wxObject
{
-private:
- wxEvent& operator=(const wxEvent&);
-
-protected:
- wxEvent(const wxEvent&); // for implementing Clone()
-
public:
wxEvent(int winid = 0, wxEventType commandType = wxEVT_NULL );
void Skip(bool skip = true) { m_skipped = skip; }
bool GetSkipped() const { return m_skipped; }
- // this function is used to create a copy of the event polymorphically and
+ // This function is used to create a copy of the event polymorphically and
// all derived classes must implement it because otherwise wxPostEvent()
// for them wouldn't work (it needs to do a copy of the event)
virtual wxEvent *Clone() const = 0;
m_propagationLevel = propagationLevel;
}
+
+ // This is for internal use only and is only called by
+ // wxEvtHandler::ProcessEvent() to check whether it's the first time this
+ // event is being processed
+ bool WasProcessed()
+ {
+ if ( m_wasProcessed )
+ return true;
+
+ m_wasProcessed = true;
+
+ return false;
+ }
+
protected:
wxObject* m_eventObject;
wxEventType m_eventType;
// backwards compatibility as it is new
int m_propagationLevel;
-protected:
bool m_skipped;
bool m_isCommandEvent;
+ // initially false but becomes true as soon as WasProcessed() is called for
+ // the first time, as this is done only by ProcessEvent() it explains the
+ // variable name: it becomes true after ProcessEvent() was called at least
+ // once for this event
+ bool m_wasProcessed;
+
+protected:
+ wxEvent(const wxEvent&); // for implementing Clone()
+ wxEvent& operator=(const wxEvent&); // for derived classes operator=()
+
private:
// it needs to access our m_propagationLevel
friend class WXDLLIMPEXP_FWD_BASE wxPropagateOnce;
wxMOUSE_BTN_MAX
};
-class WXDLLIMPEXP_CORE wxMouseEvent : public wxEvent
+class WXDLLIMPEXP_CORE wxMouseEvent : public wxEvent,
+ public wxMouseState
{
public:
wxMouseEvent(wxEventType mouseType = wxEVT_NULL);
- wxMouseEvent(const wxMouseEvent& event) : wxEvent(event)
- { Assign(event); }
+ wxMouseEvent(const wxMouseEvent& event)
+ : wxEvent(event),
+ wxMouseState(event)
+ {
+ Assign(event);
+ }
// Was it a button event? (*doesn't* mean: is any button *down*?)
bool IsButton() const { return Button(wxMOUSE_BTN_ANY); }
// Get the button which is changing state (wxMOUSE_BTN_NONE if none)
int GetButton() const;
- // Find state of shift/control keys
- bool ControlDown() const { return m_controlDown; }
- bool MetaDown() const { return m_metaDown; }
- bool AltDown() const { return m_altDown; }
- bool ShiftDown() const { return m_shiftDown; }
- bool CmdDown() const
- {
-#if defined(__WXMAC__) || defined(__WXCOCOA__)
- return MetaDown();
-#else
- return ControlDown();
-#endif
- }
-
// Find which event was just generated
bool LeftDown() const { return (m_eventType == wxEVT_LEFT_DOWN); }
bool MiddleDown() const { return (m_eventType == wxEVT_MIDDLE_DOWN); }
virtual wxEvent *Clone() const { return new wxMouseEvent(*this); }
- wxMouseEvent& operator=(const wxMouseEvent& event) { if (&event != this) Assign(event); return *this; }
+ wxMouseEvent& operator=(const wxMouseEvent& event)
+ {
+ if (&event != this)
+ Assign(event);
+ return *this;
+ }
public:
wxCoord m_x, m_y;
bool m_aux1Down;
bool m_aux2Down;
- bool m_controlDown;
- bool m_shiftDown;
- bool m_altDown;
- bool m_metaDown;
-
int m_clickCount;
int m_wheelAxis;
wxEVT_HOTKEY
*/
-class WXDLLIMPEXP_CORE wxKeyEvent : public wxEvent
+class WXDLLIMPEXP_CORE wxKeyEvent : public wxEvent,
+ public wxKeyboardState
{
public:
wxKeyEvent(wxEventType keyType = wxEVT_NULL);
wxKeyEvent(const wxKeyEvent& evt);
- // can be used check if the key event has exactly the given modifiers:
- // "GetModifiers() = wxMOD_CONTROL" is easier to write than "ControlDown()
- // && !MetaDown() && !AltDown() && !ShiftDown()"
- int GetModifiers() const
- {
- return (m_controlDown ? wxMOD_CONTROL : 0) |
- (m_shiftDown ? wxMOD_SHIFT : 0) |
- (m_metaDown ? wxMOD_META : 0) |
- (m_altDown ? wxMOD_ALT : 0);
- }
-
- // Find state of shift/control keys
- bool ControlDown() const { return m_controlDown; }
- bool ShiftDown() const { return m_shiftDown; }
- bool MetaDown() const { return m_metaDown; }
- bool AltDown() const { return m_altDown; }
-
- // "Cmd" is a pseudo key which is Control for PC and Unix platforms but
- // Apple ("Command") key under Macs: it makes often sense to use it instead
- // of, say, ControlDown() because Cmd key is used for the same thing under
- // Mac as Ctrl elsewhere (but Ctrl still exists, just not used for this
- // purpose under Mac)
- bool CmdDown() const
- {
-#if defined(__WXMAC__) || defined(__WXCOCOA__)
- return MetaDown();
-#else
- return ControlDown();
-#endif
- }
-
- // exclude MetaDown() from HasModifiers() because NumLock under X is often
- // configured as mod2 modifier, yet the key events even when it is pressed
- // should be processed normally, not like Ctrl- or Alt-key
- bool HasModifiers() const { return ControlDown() || AltDown(); }
-
// get the key code: an ASCII7 char or an element of wxKeyCode enum
int GetKeyCode() const { return (int)m_keyCode; }
// example)
wxKeyEvent& operator=(const wxKeyEvent& evt)
{
- if (&evt != this)
+ if ( &evt != this )
{
+ wxEvent::operator=(evt);
+
+ // Borland C++ 5.82 doesn't compile an explicit call to an
+ // implicitly defined operator=() so need to do it this way:
+ *static_cast<wxKeyboardState *>(this) = evt;
+
m_x = evt.m_x;
m_y = evt.m_y;
m_keyCode = evt.m_keyCode;
- m_controlDown = evt.m_controlDown;
- m_shiftDown = evt.m_shiftDown;
- m_altDown = evt.m_altDown;
- m_metaDown = evt.m_metaDown;
m_scanCode = evt.m_scanCode;
m_rawCode = evt.m_rawCode;
m_rawFlags = evt.m_rawFlags;
long m_keyCode;
- // TODO: replace those with a single m_modifiers bitmask of wxMOD_XXX?
- bool m_controlDown;
- bool m_shiftDown;
- bool m_altDown;
- bool m_metaDown;
-
// FIXME: what is this for? relation to m_rawXXX?
bool m_scanCode;
class WXDLLIMPEXP_CORE wxEraseEvent : public wxEvent
{
public:
- wxEraseEvent(int Id = 0, wxDC *dc = (wxDC *) NULL)
+ wxEraseEvent(int Id = 0, wxDC *dc = NULL)
: wxEvent(Id, wxEVT_ERASE_BACKGROUND),
m_dc(dc)
{ }
{ m_show = event.m_show; }
void SetShow(bool show) { m_show = show; }
- bool GetShow() const { return m_show; }
+
+ // return true if the window was shown, false if hidden
+ bool IsShown() const { return m_show; }
+
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( bool GetShow() const { return IsShown(); } )
+#endif
virtual wxEvent *Clone() const { return new wxShowEvent(*this); }
: wxEvent(event)
{ m_iconized = event.m_iconized; }
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( bool Iconized() const { return IsIconized(); } )
+#endif
// return true if the frame was iconized, false if restored
- bool Iconized() const { return m_iconized; }
+ bool IsIconized() const { return m_iconized; }
virtual wxEvent *Clone() const { return new wxIconizeEvent(*this); }
wxDropFilesEvent(wxEventType type = wxEVT_NULL,
int noFiles = 0,
- wxString *files = (wxString *) NULL)
+ wxString *files = NULL)
: wxEvent(0, type),
m_noFiles(noFiles),
m_pos(),
public:
wxPaletteChangedEvent(wxWindowID winid = 0)
: wxEvent(winid, wxEVT_PALETTE_CHANGED),
- m_changedWindow((wxWindow *) NULL)
+ m_changedWindow(NULL)
{ }
wxPaletteChangedEvent(const wxPaletteChangedEvent& event)
wxNavigationKeyEvent()
: wxEvent(0, wxEVT_NAVIGATION_KEY),
m_flags(IsForward | FromTab), // defaults are for TAB
- m_focus((wxWindow *)NULL)
+ m_focus(NULL)
{
m_propagationLevel = wxEVENT_PROPAGATE_NONE;
}
// event handler and related classes
// ============================================================================
-// for backwards compatibility and to prevent eVC 4 for ARM from crashing with
-// internal compiler error when compiling wx, we define wxObjectEventFunction
-// as a wxObject method even though it can only be a wxEvtHandler one
-typedef void (wxObject::*wxObjectEventFunction)(wxEvent&);
// struct containing the members common to static and dynamic event tables
// entries
struct WXDLLIMPEXP_BASE wxEventTableEntryBase
{
-private:
- wxEventTableEntryBase& operator=(const wxEventTableEntryBase& event);
-
-public:
wxEventTableEntryBase(int winid, int idLast,
- wxObjectEventFunction fn, wxObject *data)
+ wxEventFunctor* fn, wxObject *data)
: m_id(winid),
m_lastId(idLast),
m_fn(fn),
m_callbackUserData(data)
{ }
- wxEventTableEntryBase(const wxEventTableEntryBase& event)
- : m_id(event.m_id),
- m_lastId(event.m_lastId),
- m_fn(event.m_fn),
- m_callbackUserData(event.m_callbackUserData)
- { }
+ wxEventTableEntryBase( const wxEventTableEntryBase &entry )
+ : m_id( entry.m_id ),
+ m_lastId( entry.m_lastId ),
+ m_fn( entry.m_fn ),
+ m_callbackUserData( entry.m_callbackUserData )
+ {
+ // This is a 'hack' to ensure that only one instance tries to delete
+ // the functor pointer. It is safe as long as the only place where the
+ // copy constructor is being called is when the static event tables are
+ // being initialized (a temporary instance is created and then this
+ // constructor is called).
+
+ const_cast< wxEventTableEntryBase & >( entry ).m_fn = NULL;
+ }
+
+ ~wxEventTableEntryBase()
+ {
+ delete m_fn;
+ }
// the range of ids for this entry: if m_lastId == wxID_ANY, the range
// consists only of m_id, otherwise it is m_id..m_lastId inclusive
int m_id,
m_lastId;
- // function to call: not wxEventFunction, because of dependency problems
- wxObjectEventFunction m_fn;
+ // function/method/functor to call
+ wxEventFunctor* m_fn;
- // arbitrary user data asosciated with the callback
+ // arbitrary user data associated with the callback
wxObject* m_callbackUserData;
+
+private:
+ wxEventTableEntryBase &operator = ( const wxEventTableEntryBase & );
};
// an entry from a static event table
struct WXDLLIMPEXP_BASE wxEventTableEntry : public wxEventTableEntryBase
{
wxEventTableEntry(const int& evType, int winid, int idLast,
- wxObjectEventFunction fn, wxObject *data)
+ wxEventFunctor* fn, wxObject *data)
: wxEventTableEntryBase(winid, idLast, fn, data),
m_eventType(evType)
{ }
const int& m_eventType;
private:
- wxEventTableEntry& operator=(const wxEventTableEntry&);
+ wxEventTableEntry &operator = ( const wxEventTableEntry & );
};
// an entry used in dynamic event table managed by wxEvtHandler::Connect()
struct WXDLLIMPEXP_BASE wxDynamicEventTableEntry : public wxEventTableEntryBase
{
wxDynamicEventTableEntry(int evType, int winid, int idLast,
- wxObjectEventFunction fn, wxObject *data, wxEvtHandler* eventSink)
+ wxEventFunctor* fn, wxObject *data)
: wxEventTableEntryBase(winid, idLast, fn, data),
- m_eventType(evType),
- m_eventSink(eventSink)
+ m_eventType(evType)
{ }
// not a reference here as we can't keep a reference to a temporary int
// do we need it
int m_eventType;
- // Pointer to object whose function is fn - so we don't assume the
- // EventFunction is always a member of the EventHandler receiving the
- // message
- wxEvtHandler* m_eventSink;
-
- DECLARE_NO_COPY_CLASS(wxDynamicEventTableEntry)
+private:
+ wxDynamicEventTableEntry &operator = ( const wxDynamicEventTableEntry & );
};
// ----------------------------------------------------------------------------
// wxEvtHandler: the base class for all objects handling wxWidgets events
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_BASE wxEvtHandler : public wxObject, public wxTrackable
+class WXDLLIMPEXP_BASE wxEvtHandler : public wxObject
+ , public wxTrackable
{
public:
wxEvtHandler();
virtual ~wxEvtHandler();
+
+ // Event handler chain
+ // -------------------
+
wxEvtHandler *GetNextHandler() const { return m_nextHandler; }
wxEvtHandler *GetPreviousHandler() const { return m_previousHandler; }
- void SetNextHandler(wxEvtHandler *handler) { m_nextHandler = handler; }
- void SetPreviousHandler(wxEvtHandler *handler) { m_previousHandler = handler; }
+ virtual void SetNextHandler(wxEvtHandler *handler) { m_nextHandler = handler; }
+ virtual void SetPreviousHandler(wxEvtHandler *handler) { m_previousHandler = handler; }
void SetEvtHandlerEnabled(bool enabled) { m_enabled = enabled; }
bool GetEvtHandlerEnabled() const { return m_enabled; }
- // process an event right now
+ void Unlink();
+ bool IsUnlinked() const;
+
+
+
+ // Event queuing and processing
+ // ----------------------------
+
+
+ // Process an event right now: this can only be called from the main
+ // thread, use QueueEvent() for scheduling the events for
+ // processing from other threads.
virtual bool ProcessEvent(wxEvent& event);
// Process an event by calling ProcessEvent and handling any exceptions
// when called from C code (e.g. in GTK+ callback) when the exception
// wouldn't correctly propagate to wxEventLoop.
bool SafelyProcessEvent(wxEvent& event);
-
- // add an event to be processed later
- virtual void AddPendingEvent(const wxEvent& event);
+ // NOTE: uses ProcessEvent()
+
+ // Schedule the given event to be processed later. It takes ownership of
+ // the event pointer, i.e. it will be deleted later. This is safe to call
+ // from multiple threads although you still need to ensure that wxString
+ // fields of the event object are deep copies and not use the same string
+ // buffer as other wxString objects in this thread.
+ virtual void QueueEvent(wxEvent *event);
+
+ // Add an event to be processed later: notice that this function is not
+ // safe to call from threads other than main, use QueueEvent()
+ virtual void AddPendingEvent(const wxEvent& event)
+ {
+ // notice that the thread-safety problem comes from the fact that
+ // Clone() doesn't make deep copies of wxString fields of wxEvent
+ // object and so the same wxString could be used from both threads when
+ // the event object is destroyed in this one -- QueueEvent() avoids
+ // this problem as the event pointer is not used any more in this
+ // thread at all after it is called.
+ QueueEvent(event.Clone());
+ }
void ProcessPendingEvents();
+ // NOTE: uses ProcessEvent()
#if wxUSE_THREADS
bool ProcessThreadEvent(const wxEvent& event);
+ // NOTE: uses AddPendingEvent()
#endif
+
+ // Connecting and disconnecting
+ // ----------------------------
+
// Dynamic association of a member function handler with the event handler,
// winid and event type
void Connect(int winid,
int lastId,
- int eventType,
+ wxEventType eventType,
wxObjectEventFunction func,
- wxObject *userData = (wxObject *) NULL,
- wxEvtHandler *eventSink = (wxEvtHandler *) NULL);
+ wxObject *userData = NULL,
+ wxEvtHandler *eventSink = NULL)
+ {
+ wxObjectEventFunctor *functor = wxNewEventFunctor( eventType, func, eventSink );
+
+ Subscribe( winid, lastId, eventType, functor, userData );
+ }
// Convenience function: take just one id
void Connect(int winid,
- int eventType,
+ wxEventType eventType,
wxObjectEventFunction func,
- wxObject *userData = (wxObject *) NULL,
- wxEvtHandler *eventSink = (wxEvtHandler *) NULL)
+ wxObject *userData = NULL,
+ wxEvtHandler *eventSink = NULL)
{ Connect(winid, wxID_ANY, eventType, func, userData, eventSink); }
// Even more convenient: without id (same as using id of wxID_ANY)
- void Connect(int eventType,
+ void Connect(wxEventType eventType,
wxObjectEventFunction func,
- wxObject *userData = (wxObject *) NULL,
- wxEvtHandler *eventSink = (wxEvtHandler *) NULL)
+ wxObject *userData = NULL,
+ wxEvtHandler *eventSink = NULL)
{ Connect(wxID_ANY, wxID_ANY, eventType, func, userData, eventSink); }
bool Disconnect(int winid,
int lastId,
wxEventType eventType,
wxObjectEventFunction func = NULL,
- wxObject *userData = (wxObject *) NULL,
- wxEvtHandler *eventSink = (wxEvtHandler *) NULL);
+ wxObject *userData = NULL,
+ wxEvtHandler *eventSink = NULL)
+ {
+ wxObjectEventFunctor functor = wxConstructEventFunctor( eventType, func, eventSink );
+
+ return Unsubscribe( winid, lastId, eventType, functor, userData );
+ }
bool Disconnect(int winid = wxID_ANY,
wxEventType eventType = wxEVT_NULL,
wxObjectEventFunction func = NULL,
- wxObject *userData = (wxObject *) NULL,
- wxEvtHandler *eventSink = (wxEvtHandler *) NULL)
+ wxObject *userData = NULL,
+ wxEvtHandler *eventSink = NULL)
{ return Disconnect(winid, wxID_ANY, eventType, func, userData, eventSink); }
bool Disconnect(wxEventType eventType,
wxObjectEventFunction func,
- wxObject *userData = (wxObject *) NULL,
- wxEvtHandler *eventSink = (wxEvtHandler *) NULL)
+ wxObject *userData = NULL,
+ wxEvtHandler *eventSink = NULL)
{ return Disconnect(wxID_ANY, eventType, func, userData, eventSink); }
+
+#if !wxEVENTS_COMPATIBILITY_2_8
+ //
+ // Connect a function to an event:
+ //
+ template <typename EventType>
+ void Connect(int winid,
+ int lastId,
+ const EventType &eventType,
+ void (*func)(typename EventType::CorrespondingEvent&),
+ wxObject* userData = NULL)
+ {
+ wxEventFunctorFunction< EventType > *functor = wxNewEventFunctor( eventType, func );
+
+ Subscribe( winid, lastId, eventType, functor, userData );
+ }
+
+ template <typename EventType>
+ void Connect( int winid,
+ const EventType &eventType,
+ void ( *func )( typename EventType::CorrespondingEvent & ),
+ wxObject* userData = NULL )
+ { Connect( winid, wxID_ANY, eventType, func, userData ); }
+
+ template <typename EventType>
+ void Connect( const EventType &eventType,
+ void ( *func )( typename EventType::CorrespondingEvent & ),
+ wxObject* userData = NULL )
+ { Connect( wxID_ANY, wxID_ANY, eventType, func, userData ); }
+
+ //
+ // Connect a method to an event:
+ //
+
+ template <typename EventType, typename Class>
+ void Connect( int winid,
+ int lastId,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL )
+ {
+ wxEventFunctorMethod< EventType, Class, Class > *functor =
+ wxNewEventFunctor( eventType, func, static_cast< Class * const >( this ));
+
+ Subscribe( winid, lastId, eventType, functor, userData );
+ }
+
+ template <typename EventType, typename Class>
+ void Connect( int winid,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL )
+ { Connect( winid, wxID_ANY, eventType, func, userData ); }
+
+ template <typename EventType, typename Class>
+ void Connect( const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL )
+ { Connect( wxID_ANY, wxID_ANY, eventType, func, userData ); }
+
+ template <typename EventType, typename Class, typename Derived>
+ void Connect( int winid,
+ int lastId,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ {
+ wxEventFunctorMethod< EventType, Class, Derived > *functor =
+ wxNewEventFunctor( eventType, func, eventSink );
+
+ Subscribe( winid, lastId, eventType, functor, userData );
+ }
+
+ template <typename EventType, typename Class, typename Derived>
+ void Connect( int winid,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ { Connect( winid, wxID_ANY, eventType, func, userData, eventSink ); }
+
+ template <typename EventType, typename Class, typename Derived>
+ void Connect( const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ { Connect( wxID_ANY, wxID_ANY, eventType, func, userData, eventSink ); }
+
+ template <typename Sender, typename EventType, typename Class, typename Derived>
+ static void Connect( Sender *sender,
+ int winid,
+ int lastId,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ {
+ wxEventFunctorMethod< EventType, Class, Derived > *functor =
+ wxNewEventFunctor( eventType, func, eventSink );
+
+ sender->Subscribe( winid, lastId, eventType, functor, userData );
+ }
+
+ template <typename Sender, typename EventType, typename Class, typename Derived>
+ static void Connect( Sender *sender,
+ int winid,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ { Connect( sender, winid, wxID_ANY, eventType, func, userData, eventSink ); }
+
+ template <typename Sender, typename EventType, typename Class, typename Derived>
+ static void Connect( Sender *sender,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ { Connect( sender, wxID_ANY, wxID_ANY, eventType, func, userData, eventSink ); }
+
+ //
+ // Connect an arbitrary functor to an event:
+ //
+
+ template <typename EventType, typename Functor>
+ void Connect( int winid,
+ int lastId,
+ const EventType &eventType,
+ Functor &functor,
+ wxObject* userData = NULL)
+ {
+ wxEventFunctorAdapter< EventType, Functor > *adapter =
+ wxNewEventFunctor( eventType, functor );
+
+ Subscribe( winid, lastId, eventType, adapter, userData );
+ }
+ template <typename EventType, typename Functor>
+ void Connect( int winid,
+ const EventType &eventType,
+ Functor &functor,
+ wxObject* userData = NULL)
+ { Connect( winid, wxID_ANY, eventType, functor, userData ); }
+
+ template <typename EventType, typename Functor>
+ void Connect( const EventType &eventType,
+ Functor &functor,
+ wxObject* userData = NULL)
+ { Connect( wxID_ANY, wxID_ANY, eventType, functor, userData ); }
+
+ //
+ // Disconnect a function from an event:
+ //
+
+ template <typename EventType>
+ bool Disconnect( int winid,
+ int lastId,
+ const EventType &eventType,
+ void ( *func )( typename EventType::CorrespondingEvent & ),
+ wxObject* userData = NULL )
+ {
+ wxEventFunctorFunction< EventType > functor = wxConstructEventFunctor( eventType, func );
+
+ return Unsubscribe( winid, lastId, eventType, functor, userData );
+ }
+
+ template <typename EventType>
+ bool Disconnect( int winid,
+ const EventType &eventType,
+ void ( *func )( typename EventType::CorrespondingEvent & ),
+ wxObject* userData = NULL )
+ { return Disconnect( winid, wxID_ANY, eventType, func, userData ); }
+
+ template <typename EventType>
+ bool Disconnect( const EventType &eventType,
+ void ( *func )( typename EventType::CorrespondingEvent & ),
+ wxObject* userData = NULL )
+ { return Disconnect( wxID_ANY, wxID_ANY, eventType, func, userData ); }
+
+ //
+ // Disconnect a method from an event:
+ //
+
+ template <typename EventType, typename Class>
+ bool Disconnect( int winid,
+ int lastId,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL )
+ {
+ wxEventFunctorMethod< EventType, Class, Class > functor =
+ wxConstructEventFunctor( eventType, func, static_cast< Class * const >( this ));
+
+ return Unsubscribe( winid, lastId, eventType, functor, userData );
+ }
+
+ template <typename EventType, typename Class>
+ bool Disconnect( int winid,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL )
+ { return Disconnect( winid, wxID_ANY, eventType, func, userData ); }
+
+ template <typename EventType, typename Class>
+ bool Disconnect( const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL )
+ { return Disconnect( wxID_ANY, wxID_ANY, eventType, func, userData ); }
+
+ template <typename EventType, typename Class, typename Derived>
+ bool Disconnect( int winid,
+ int lastId,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ {
+ wxEventFunctorMethod< EventType, Class, Derived > functor =
+ wxConstructEventFunctor( eventType, func, eventSink );
+
+ return Unsubscribe( winid, lastId, eventType, functor, userData );
+ }
+
+ template <typename EventType, typename Class, typename Derived>
+ bool Disconnect( int winid,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ { return Disconnect( winid, wxID_ANY, eventType, func, userData, eventSink ); }
+
+ template <typename EventType, typename Class, typename Derived>
+ bool Disconnect( const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ { return Disconnect( wxID_ANY, wxID_ANY, eventType, func, userData, eventSink ); }
+
+ template <typename Sender, typename EventType, typename Class, typename Derived>
+ static bool Disconnect( Sender *sender,
+ int winid,
+ int lastId,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ {
+ wxEventFunctorMethod< EventType, Class, Derived > functor =
+ wxConstructEventFunctor( eventType, func, eventSink );
+
+ return sender->Unsubscribe( winid, lastId, eventType, functor, userData );
+ }
+
+ template <typename Sender, typename EventType, typename Class, typename Derived>
+ static bool Disconnect( Sender *sender,
+ int winid,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ { return Disconnect( sender, winid, wxID_ANY, eventType, func, userData, eventSink ); }
+
+ template <typename Sender, typename EventType, typename Class, typename Derived>
+ static bool Disconnect( Sender *sender,
+ const EventType &eventType,
+ void ( Class::*func )( typename EventType::CorrespondingEvent & ),
+ wxObject *userData = NULL,
+ Derived *eventSink = NULL )
+ { return Disconnect( sender, wxID_ANY, wxID_ANY, eventType, func, userData, eventSink ); }
+
+ //
+ // Disconnect an arbitrary functor from an event:
+ //
+
+ template <typename EventType, typename Functor>
+ bool Disconnect( int winid,
+ int lastId,
+ const EventType &eventType,
+ Functor &functor,
+ wxObject* userData = NULL)
+ {
+ wxEventFunctorAdapter< EventType, Functor > adapter =
+ wxConstructEventFunctor( eventType, functor );
+
+ return Unsubscribe( winid, lastId, eventType, adapter, userData );
+ }
+
+ template <typename EventType, typename Functor>
+ bool Disconnect( int winid,
+ const EventType &eventType,
+ Functor &functor,
+ wxObject* userData = NULL)
+ { return Disconnect( winid, wxID_ANY, eventType, functor, userData ); }
+
+ template <typename EventType, typename Functor>
+ bool Disconnect( const EventType &eventType,
+ Functor &functor,
+ wxObject* userData = NULL)
+ { return Disconnect( wxID_ANY, wxID_ANY, eventType, functor, userData ); }
+
+#endif // !wxEVENTS_COMPATIBILITY_2_8
+
+
wxList* GetDynamicEventTable() const { return m_dynamicEvents ; }
// User data can be associated with each wxEvtHandler
void SetClientData( void *data ) { DoSetClientData(data); }
void *GetClientData() const { return DoGetClientData(); }
- // check if the given event table entry matches this event and call the
- // handler if it does
+
+ // implementation from now on
+ // --------------------------
+
+ // check if the given event table entry matches this event by id (the check
+ // for the event type should be done by caller) and call the handler if it
+ // does
//
// return true if the event was processed, false otherwise (no match or the
// handler decided to skip the event)
- static bool ProcessEventIfMatches(const wxEventTableEntryBase& tableEntry,
- wxEvtHandler *handler,
- wxEvent& event);
+ static bool ProcessEventIfMatchesId(const wxEventTableEntryBase& tableEntry,
+ wxEvtHandler *handler,
+ wxEvent& event);
- // implementation from now on
virtual bool SearchEventTable(wxEventTable& table, wxEvent& event);
bool SearchDynamicEventTable( wxEvent& event );
void ClearEventHashTable() { GetEventHashTable().Clear(); }
void OnSinkDestroyed( wxEvtHandler *sink );
+
+ // The method tries to process the event in this event handler.
+ //
+ // It is meant to be called from ProcessEvent() only and is not virtual,
+ // additional event handlers can be hooked into the normal event processing
+ // logic using TryValidator() hook.
+ bool ProcessEventHere(wxEvent& event);
+
+
private:
+ void Subscribe(int winid,
+ int lastId,
+ wxEventType eventType,
+ wxEventFunctor *func,
+ wxObject* userData);
+
+ bool Unsubscribe(int winid,
+ int lastId,
+ wxEventType eventType,
+ const wxEventFunctor &func,
+ wxObject *userData);
+
static const wxEventTableEntry sm_eventTableEntries[];
protected:
DECLARE_NO_ASSIGN_CLASS(wxEventConnectionRef)
};
-// Post a message to the given eventhandler which will be processed during the
-// next event loop iteration
+// Post a message to the given event handler which will be processed during the
+// next event loop iteration.
+//
+// Notice that this one is not thread-safe, use wxQueueEvent()
inline void wxPostEvent(wxEvtHandler *dest, const wxEvent& event)
{
- wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
+ wxCHECK_RET( dest, "need an object to post event to" );
dest->AddPendingEvent(event);
}
+// Wrapper around wxEvtHandler::QueueEvent(): adds an event for later
+// processing, unlike wxPostEvent it is safe to use from different thread even
+// for events with wxString members
+inline void wxQueueEvent(wxEvtHandler *dest, wxEvent *event)
+{
+ wxCHECK_RET( dest, "need an object to queue event for" );
+
+ dest->QueueEvent(event);
+}
+
typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&);
typedef void (wxEvtHandler::*wxIdleEventFunction)(wxIdleEvent&);
#define wxEventHandler(func) \
- (wxObjectEventFunction)wxStaticCastEvent(wxEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxEventFunction, func)
#define wxIdleEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxIdleEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxIdleEventFunction, func)
#if wxUSE_GUI
#define wxCommandEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxCommandEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxCommandEventFunction, func)
#define wxScrollEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxScrollEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxScrollEventFunction, func)
#define wxScrollWinEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxScrollWinEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxScrollWinEventFunction, func)
#define wxSizeEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSizeEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxSizeEventFunction, func)
#define wxMoveEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxMoveEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxMoveEventFunction, func)
#define wxPaintEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxPaintEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxPaintEventFunction, func)
#define wxNcPaintEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxNcPaintEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxNcPaintEventFunction, func)
#define wxEraseEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxEraseEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxEraseEventFunction, func)
#define wxMouseEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxMouseEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxMouseEventFunction, func)
#define wxCharEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxCharEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxCharEventFunction, func)
#define wxKeyEventHandler(func) wxCharEventHandler(func)
#define wxFocusEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxFocusEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxFocusEventFunction, func)
#define wxChildFocusEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxChildFocusEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxChildFocusEventFunction, func)
#define wxActivateEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxActivateEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxActivateEventFunction, func)
#define wxMenuEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxMenuEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxMenuEventFunction, func)
#define wxJoystickEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxJoystickEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxJoystickEventFunction, func)
#define wxDropFilesEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxDropFilesEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxDropFilesEventFunction, func)
#define wxInitDialogEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxInitDialogEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxInitDialogEventFunction, func)
#define wxSysColourChangedEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSysColourChangedEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxSysColourChangedEventFunction, func)
#define wxDisplayChangedEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxDisplayChangedEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxDisplayChangedEventFunction, func)
#define wxUpdateUIEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxUpdateUIEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxUpdateUIEventFunction, func)
#define wxCloseEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxCloseEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxCloseEventFunction, func)
#define wxShowEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxShowEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxShowEventFunction, func)
#define wxIconizeEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxIconizeEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxIconizeEventFunction, func)
#define wxMaximizeEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxMaximizeEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxMaximizeEventFunction, func)
#define wxNavigationKeyEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxNavigationKeyEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxNavigationKeyEventFunction, func)
#define wxPaletteChangedEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxPaletteChangedEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxPaletteChangedEventFunction, func)
#define wxQueryNewPaletteEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxQueryNewPaletteEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxQueryNewPaletteEventFunction, func)
#define wxWindowCreateEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxWindowCreateEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxWindowCreateEventFunction, func)
#define wxWindowDestroyEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxWindowDestroyEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxWindowDestroyEventFunction, func)
#define wxSetCursorEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSetCursorEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxSetCursorEventFunction, func)
#define wxNotifyEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxNotifyEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxNotifyEventFunction, func)
#define wxHelpEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxHelpEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxHelpEventFunction, func)
#define wxContextMenuEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxContextMenuEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxContextMenuEventFunction, func)
#define wxMouseCaptureChangedEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxMouseCaptureChangedEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxMouseCaptureChangedEventFunction, func)
#define wxMouseCaptureLostEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxMouseCaptureLostEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxMouseCaptureLostEventFunction, func)
#define wxClipboardTextEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxClipboardTextEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxClipboardTextEventFunction, func)
#endif // wxUSE_GUI
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTableEntries[] = { \
-#define END_EVENT_TABLE() DECLARE_EVENT_TABLE_ENTRY( wxEVT_NULL, 0, 0, 0, 0 ) };
+#define END_EVENT_TABLE() DECLARE_EVENT_TABLE_TERMINATOR() };
/*
* Event table macros
// EVT_COMMAND
#define EVT_COMMAND(winid, event, func) \
wx__DECLARE_EVT1(event, winid, wxCommandEventHandler(func))
+
#define EVT_COMMAND_RANGE(id1, id2, event, func) \
wx__DECLARE_EVT2(event, id1, id2, wxCommandEventHandler(func))
#define EVT_NOTIFY(event, winid, func) \
wx__DECLARE_EVT1(event, winid, wxNotifyEventHandler(func))
+
#define EVT_NOTIFY_RANGE(event, id1, id2, func) \
wx__DECLARE_EVT2(event, id1, id2, wxNotifyEventHandler(func))
// list containing event handlers with pending events for them
//
// notice that each event handler should occur at most once in this list
-extern WXDLLIMPEXP_BASE wxList *wxPendingEvents;
+extern WXDLLIMPEXP_BASE wxList *wxHandlersWithPendingEvents;
#if wxUSE_THREADS
- extern WXDLLIMPEXP_BASE wxCriticalSection *wxPendingEventsLocker;
+ extern WXDLLIMPEXP_BASE wxCriticalSection *wxHandlersWithPendingEventsLocker;
#endif
// ----------------------------------------------------------------------------