\func{void}{SetDimension}{\param{int }{x}, \param{int }{y}, \param{int }{width}, \param{int }{height}}
Call this to force the sizer to take the given dimension and thus force the items owned
\func{void}{SetDimension}{\param{int }{x}, \param{int }{y}, \param{int }{width}, \param{int }{height}}
Call this to force the sizer to take the given dimension and thus force the items owned