+SOURCE=.\xrc\xh_scwin.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_sizer.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_slidr.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_spin.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_split.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_statbar.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_stbmp.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_stbox.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_stlin.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_sttxt.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_text.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_tglbtn.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_toolb.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_tree.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_unkwn.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xh_wizrd.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xmlres.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\xrc\xmlrsall.cpp
+# End Source File
+# End Group
+# Begin Group "Headers"
+
+# PROP Default_Filter ""
+# Begin Group "Setup"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\include\wx\msw\setup.h
+
+!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
+
+# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
+
+# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"