class WXDLLEXPORT wxConnectionBase: public wxObject
{
DECLARE_CLASS(wxConnectionBase)
- public:
+
+public:
inline wxConnectionBase(void) {}
inline ~wxConnectionBase(void) {}
wxIPCFormat WXUNUSED(format) )
{ return FALSE; };
- // Callbacks to BOTH
-
+ // Callbacks to BOTH - override at will
// Default behaviour is to delete connection and return TRUE
virtual bool OnDisconnect(void) = 0;
};
class WXDLLEXPORT wxServerBase: public wxObject
{
DECLARE_CLASS(wxServerBase)
- public:
+public:
inline wxServerBase(void) {}
inline ~wxServerBase(void) {};
- virtual bool Create(const wxString& serverName) = 0; // Returns FALSE if can't create server (e.g. port
- // number is already in use)
- virtual wxConnectionBase *OnAcceptConnection(const wxString& topic) = 0;
+ // Returns FALSE on error (e.g. port number is already in use)
+ virtual bool Create(const wxString& serverName) = 0;
+
+ // Callbacks to SERVER - override at will
+ virtual wxConnectionBase *OnAcceptConnection(const wxString& topic) = 0;
};
class WXDLLEXPORT wxClientBase: public wxObject
{
DECLARE_CLASS(wxClientBase)
- public:
+
+public:
inline wxClientBase(void) {};
inline ~wxClientBase(void) {};
+
virtual bool ValidHost(const wxString& host) = 0;
- virtual wxConnectionBase *MakeConnection(const wxString& host, const wxString& server, const wxString& topic) = 0;
- // Call this to make a connection.
- // Returns NULL if cannot.
- virtual wxConnectionBase *OnMakeConnection(void) = 0; // Tailor this to return own connection.
+ // Call this to make a connection. Returns NULL if cannot.
+ virtual wxConnectionBase *MakeConnection(const wxString& host,
+ const wxString& server,
+ const wxString& topic) = 0;
+
+ // Callbacks to CLIENT - override at will
+ virtual wxConnectionBase *OnMakeConnection(void) = 0;
};
#endif