const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
- int flags);
+ int flags = 0,
+ long style = 0);
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rectOrig,
- int flags)
+ int flags,
+ long style)
{
// we don't draw the separators at all
if ( !label.empty() || bitmap.Ok() )