- // get the display name to use with EnumDisplaySettings()
- wxString GetNameForEnumSettings() const;
+ // we have different implementations using DirectDraw and without it
+ wxArrayVideoModes DoGetModesDirectX(const wxVideoMode& modeMatch) const;
+ bool DoChangeModeDirectX(const wxVideoMode& mode);
+
+ wxArrayVideoModes DoGetModesWindows(const wxVideoMode& modeMatch) const;
+ bool DoChangeModeWindows(const wxVideoMode& mode);
+