// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OBJECTH__
class WXDLLEXPORT wxObject;
-#if USE_DYNAMIC_CLASSES
+#if wxUSE_DYNAMIC_CLASSES
-#ifdef __GNUWIN32__
+// #ifdef __GNUWIN32__
#ifdef GetClassName
#undef GetClassName
#endif
+#ifdef GetClassInfo
+#undef GetClassInfo
#endif
+// #endif
class WXDLLEXPORT wxClassInfo;
-class WXDLLIMPORT ostream;
class WXDLLEXPORT wxInputStream;
+class WXDLLEXPORT wxOutputStream;
class WXDLLEXPORT wxObjectInputStream;
class WXDLLEXPORT wxObjectOutputStream;
class WXDLLEXPORT wxHashTable;
class WXDLLEXPORT wxObject_Serialize;
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
+ #include "wx/ioswrap.h"
+#endif
+
/*
* Dynamic object system declarations
*/
class WXDLLEXPORT wxClassInfo
{
public:
- wxClassInfo(char *cName, char *baseName1, char *baseName2, int sz, wxObjectConstructorFn fn);
+ wxClassInfo(wxChar *cName, wxChar *baseName1, wxChar *baseName2, int sz, wxObjectConstructorFn fn);
wxObject *CreateObject(void);
-
- inline char *GetClassName(void) const { return m_className; }
- inline char *GetBaseClassName1(void) const { return m_baseClassName1; }
- inline char *GetBaseClassName2(void) const { return m_baseClassName2; }
+
+ inline wxChar *GetClassName(void) const { return m_className; }
+ inline wxChar *GetBaseClassName1(void) const { return m_baseClassName1; }
+ inline wxChar *GetBaseClassName2(void) const { return m_baseClassName2; }
inline wxClassInfo* GetBaseClass1() const { return m_baseInfo1; }
inline wxClassInfo* GetBaseClass2() const { return m_baseInfo2; }
inline int GetSize(void) const { return m_objectSize; }
inline wxClassInfo* GetNext() const { return m_next; }
bool IsKindOf(wxClassInfo *info) const;
- static wxClassInfo *FindClass(char *c);
+ static wxClassInfo *FindClass(wxChar *c);
// Initializes parent pointers and hash table for fast searching.
static void InitializeClasses(void);
static void CleanUpClasses(void);
public:
- char* m_className;
- char* m_baseClassName1;
- char* m_baseClassName2;
+ wxChar* m_className;
+ wxChar* m_baseClassName1;
+ wxChar* m_baseClassName2;
int m_objectSize;
wxObjectConstructorFn m_objectConstructor;
-
+
// Pointers to base wxClassInfos: set in InitializeClasses
// called from wx_main.cc
wxClassInfo* m_baseInfo1;
static wxHashTable* sm_classTable;
};
-wxObject* WXDLLEXPORT wxCreateDynamicObject(const char *name);
+WXDLLEXPORT wxObject* wxCreateDynamicObject(const wxChar *name);
-#ifdef USE_SERIAL
-wxObject* WXDLLEXPORT wxCreateStoredObject( wxInputStream& stream );
+#if wxUSE_SERIAL
+WXDLLEXPORT wxObject* wxCreateStoredObject( wxInputStream& stream );
#endif
#define DECLARE_DYNAMIC_CLASS(name) \
#define IMPLEMENT_DYNAMIC_CLASS(name, basename) \
wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void) \
{ return new name; }\
- wxClassInfo name::sm_class##name((char *) #name, (char *) #basename, (char *) NULL, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
+ wxClassInfo name::sm_class##name((wxChar *) wxT(#name), (wxChar *) wxT(#basename), (wxChar *) NULL, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
// Multiple inheritance with two base classes
#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) \
wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void) \
{ return new name; }\
- wxClassInfo name::sm_class##name((char *) #name, (char *) #basename1, (char *) #basename2, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
+ wxClassInfo name::sm_class##name((wxChar *) wxT(#name), (wxChar *) wxT(#basename1), (wxChar *) wxT(#basename2), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
//////
////// for abstract classes
// Single inheritance with one base class
#define IMPLEMENT_ABSTRACT_CLASS(name, basename) \
- wxClassInfo name::sm_class##name((char *) #name, (char *) #basename, \
- (char *) NULL, (int) sizeof(name), (wxObjectConstructorFn) NULL);
+ wxClassInfo name::sm_class##name((wxChar *) wxT(#name), (wxChar *) wxT(#basename), \
+ (wxChar *) NULL, (int) sizeof(name), (wxObjectConstructorFn) NULL);
// Multiple inheritance with two base classes
#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
- wxClassInfo name::sm_class##name((char *) #name, (char *) #basename1, (char *) #basename2, (int) sizeof(name), (wxObjectConstructorFn) NULL);
+ wxClassInfo name::sm_class##name((wxChar *) wxT(#name), (wxChar *) wxT(#basename1), \
+ (wxChar *) wxT(#basename2), (int) sizeof(name), (wxObjectConstructorFn) NULL);
#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
#define CLASSINFO(name) (&name::sm_class##name)
-#else
+#else // !wxUSE_DYNAMIC_CLASSES
// No dynamic class system: so stub out the macros
#define DECLARE_DYNAMIC_CLASS(name)
#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
-#endif
+#endif // wxUSE_DYNAMIC_CLASSES/!wxUSE_DYNAMIC_CLASSES
+
+#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
+
+// Just seems a bit nicer-looking (pretend it's not a macro)
+#define wxIsKindOf(obj, className) obj->IsKindOf(&className::sm_class##className)
-#define IS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
+// to be replaced by dynamic_cast<> in the future
+#define wxDynamicCast(obj, className) \
+ ((obj) && ((obj)->IsKindOf(&className::sm_class##className)) \
+ ? (className *)(obj) \
+ : (className *)0)
+
+#define wxConstCast(obj, className) ((className *)(obj))
+
+#ifdef __WXDEBUG__
+ inline void wxCheckCast(void *ptr)
+ {
+ wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
+ }
+
+ #define wxStaticCast(obj, className) \
+ (wxCheckCast(wxDynamicCast(obj, className)), ((className *)(obj)))
+
+#else // !Debug
+ #define wxStaticCast(obj, className) ((className *)(obj))
+#endif // Debug/!Debug
// Unfortunately Borland seems to need this include.
#ifdef __BORLANDC__
-#if USE_IOSTREAMH
-#include <iostream.h>
-#else
-#include <iostream>
-#endif
+ #if wxUSE_IOSTREAMH
+ #include <iostream.h>
+ #else
+ #include <iostream>
+ #endif
#endif
class WXDLLEXPORT wxObjectRefData;
virtual ~wxObject(void);
virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
+ wxObject *Clone(void) const;
+ virtual void CopyObject(wxObject& object_dest) const;
bool IsKindOf(wxClassInfo *info) const;
-#if WXDEBUG && USE_MEMORY_TRACING
- void * operator new (size_t size, char * fileName = NULL, int lineNum = 0);
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+ void * operator new (size_t size, wxChar * fileName = NULL, int lineNum = 0);
+
+#if defined(__VISAGECPP__)
+ #if __DEBUG_ALLOC__
+ void operator delete (void * buf,const char * _fname, size_t _line);
+ #endif //__DEBUG_ALLOC__
+#else
void operator delete (void * buf);
-
- // Cause problems for VC++
-#ifndef _MSC_VER
- void * operator new[] (size_t size, char * fileName = NULL, int lineNum = 0);
+#endif
+ // defined(__VISAGECPP__)
+
+// VC++ 6.0
+#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
+ void operator delete(void *buf, wxChar*, int);
+#endif
+
+ // Causes problems for VC++
+#if wxUSE_ARRAY_MEMORY_OPERATORS && !defined(__VISUALC__) && !defined( __MWERKS__)
+ void * operator new[] (size_t size, wxChar * fileName = NULL, int lineNum = 0);
void operator delete[] (void * buf);
#endif
+#ifdef __MWERKS__
+ void * operator new[] (size_t size, wxChar * fileName , int lineNum = 0);
+ void * operator new[] (size_t size) { return operator new[] ( size , NULL , 0 ) ; }
+ void operator delete[] (void * buf);
#endif
-#if WXDEBUG || USE_DEBUG_CONTEXT
+#endif // Debug & memory tracing
+
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
virtual void Dump(ostream& str);
#endif
-#ifdef USE_SERIAL
+#if wxUSE_SERIAL
virtual void StoreObject( wxObjectOutputStream &stream );
virtual void LoadObject( wxObjectInputStream &stream );
#endif
inline wxObjectRefData *GetRefData(void) const { return m_refData; }
inline void SetRefData(wxObjectRefData *data) { m_refData = data; }
+//EK
+#if defined(__WXDEBUG__) && defined(__VISAGECPP__)
+public:
+ static int N;
+ static int Nid; // total number of objects and serial counter
+ int id; // serial number for current object
+#endif // __WXDEBUG__
+
protected:
wxObjectRefData* m_refData;
-#ifdef USE_SERIAL
+#if wxUSE_SERIAL
wxObject_Serialize* m_serialObj;
#endif
};
int m_count;
};
-#if WXDEBUG && USE_GLOBAL_MEMORY_OPERATORS
-//#ifndef WXDEBUG_NEW
-//#define WXDEBUG_NEW new(__FILE__,__LINE__)
-//#endif
-#define new new(__FILE__,__LINE__)
+#ifdef __WXDEBUG__
+#ifndef WXDEBUG_NEW
+#define WXDEBUG_NEW new(__TFILE__,__LINE__)
+#endif
+#else
+#define WXDEBUG_NEW new
+#endif
+
+// Redefine new to be the debugging version. This doesn't
+// work with all compilers, in which case you need to
+// use WXDEBUG_NEW explicitly if you wish to use the debugging version.
+
+#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
+#define new new(__TFILE__,__LINE__)
#endif
#endif