// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
m_oldDragY = 0;
m_firstDragX = 0;
m_firstDragY = 0;
- m_checkTolerance = TRUE;
+ m_checkTolerance = true;
}
wxShapeCanvas::~wxShapeCanvas()
// If we've ignored the tolerance once, then ALWAYS ignore
// tolerance in this drag, even if we come back within
// the tolerance range.
- m_checkTolerance = FALSE;
+ m_checkTolerance = false;
}
// Dragging - note that the effect of dragging is left entirely up
else if (dragging && m_draggedShape && m_dragState == ContinueDraggingLeft)
{
// Continue dragging
- m_draggedShape->GetEventHandler()->OnDragLeft(FALSE, m_oldDragX, m_oldDragY, keys, m_draggedAttachment);
- m_draggedShape->GetEventHandler()->OnDragLeft(TRUE, (double)x, (double)y, keys, m_draggedAttachment);
+ m_draggedShape->GetEventHandler()->OnDragLeft(false, m_oldDragX, m_oldDragY, keys, m_draggedAttachment);
+ m_draggedShape->GetEventHandler()->OnDragLeft(true, (double)x, (double)y, keys, m_draggedAttachment);
m_oldDragX = x; m_oldDragY = y;
}
else if (event.LeftUp() && m_draggedShape && m_dragState == ContinueDraggingLeft)
{
m_dragState = NoDragging;
- m_checkTolerance = TRUE;
+ m_checkTolerance = true;
- m_draggedShape->GetEventHandler()->OnDragLeft(FALSE, m_oldDragX, m_oldDragY, keys, m_draggedAttachment);
+ m_draggedShape->GetEventHandler()->OnDragLeft(false, m_oldDragX, m_oldDragY, keys, m_draggedAttachment);
m_draggedShape->GetEventHandler()->OnEndDragLeft((double)x, (double)y, keys, m_draggedAttachment);
m_draggedShape = NULL;
else if (dragging && m_draggedShape && m_dragState == ContinueDraggingRight)
{
// Continue dragging
- m_draggedShape->GetEventHandler()->OnDragRight(FALSE, m_oldDragX, m_oldDragY, keys, m_draggedAttachment);
- m_draggedShape->GetEventHandler()->OnDragRight(TRUE, (double)x, (double)y, keys, m_draggedAttachment);
+ m_draggedShape->GetEventHandler()->OnDragRight(false, m_oldDragX, m_oldDragY, keys, m_draggedAttachment);
+ m_draggedShape->GetEventHandler()->OnDragRight(true, (double)x, (double)y, keys, m_draggedAttachment);
m_oldDragX = x; m_oldDragY = y;
}
else if (event.RightUp() && m_draggedShape && m_dragState == ContinueDraggingRight)
{
m_dragState = NoDragging;
- m_checkTolerance = TRUE;
+ m_checkTolerance = true;
- m_draggedShape->GetEventHandler()->OnDragRight(FALSE, m_oldDragX, m_oldDragY, keys, m_draggedAttachment);
+ m_draggedShape->GetEventHandler()->OnDragRight(false, m_oldDragX, m_oldDragY, keys, m_draggedAttachment);
m_draggedShape->GetEventHandler()->OnEndDragRight((double)x, (double)y, keys, m_draggedAttachment);
m_draggedShape = NULL;
else if (dragging && !m_draggedShape && m_dragState == ContinueDraggingLeft)
{
// Continue dragging
- OnDragLeft(FALSE, m_oldDragX, m_oldDragY, keys);
- OnDragLeft(TRUE, (double)x, (double)y, keys);
+ OnDragLeft(false, m_oldDragX, m_oldDragY, keys);
+ OnDragLeft(true, (double)x, (double)y, keys);
m_oldDragX = x; m_oldDragY = y;
}
else if (event.LeftUp() && !m_draggedShape && m_dragState == ContinueDraggingLeft)
{
m_dragState = NoDragging;
- m_checkTolerance = TRUE;
+ m_checkTolerance = true;
- OnDragLeft(FALSE, m_oldDragX, m_oldDragY, keys);
+ OnDragLeft(false, m_oldDragX, m_oldDragY, keys);
OnEndDragLeft((double)x, (double)y, keys);
m_draggedShape = NULL;
}
else if (dragging && !m_draggedShape && m_dragState == ContinueDraggingRight)
{
// Continue dragging
- OnDragRight(FALSE, m_oldDragX, m_oldDragY, keys);
- OnDragRight(TRUE, (double)x, (double)y, keys);
+ OnDragRight(false, m_oldDragX, m_oldDragY, keys);
+ OnDragRight(true, (double)x, (double)y, keys);
m_oldDragX = x; m_oldDragY = y;
}
else if (event.RightUp() && !m_draggedShape && m_dragState == ContinueDraggingRight)
{
m_dragState = NoDragging;
- m_checkTolerance = TRUE;
+ m_checkTolerance = true;
- OnDragRight(FALSE, m_oldDragX, m_oldDragY, keys);
+ OnDragRight(false, m_oldDragX, m_oldDragY, keys);
OnEndDragRight((double)x, (double)y, keys);
m_draggedShape = NULL;
}
// Non-dragging events
else if (event.IsButton())
{
- m_checkTolerance = TRUE;
+ m_checkTolerance = true;
// Find the nearest object
int attachment = 0;
return NULL;
}
-// Helper function: TRUE if 'contains' wholly contains 'contained'.
+// Helper function: true if 'contains' wholly contains 'contained'.
static bool WhollyContains(wxShape *contains, wxShape *contained)
{
double xp1, yp1, xp2, yp2;
// the other objects
// (b) to find the control points FIRST if they exist
- wxNode *current = GetDiagram()->GetShapeList()->GetLast();
+ wxObjectList::compatibility_iterator current = GetDiagram()->GetShapeList()->GetLast();
while (current)
{
wxShape *object = (wxShape *)current->GetData();
{
nearest_object = object;
nearest_attachment = temp_attachment;
- current = NULL;
+ current = GetDiagram()->GetShapeList()->GetFirst()->GetPrevious(); // finish loop
}
}
}