const char *src, size_t srcLen) const
{
// although new conversion classes are supposed to implement this function
- // directly, the existins ones only implement the old MB2WC() and so, to
+ // directly, the existing ones only implement the old MB2WC() and so, to
// avoid to have to rewrite all conversion classes at once, we provide a
// default (but not efficient) implementation of this one in terms of the
// old function by copying the input to ensure that it's NUL-terminated and
// then using MB2WC() to convert it
+ //
+ // moreover, some conversion classes simply can't implement ToWChar()
+ // directly, the primary example is wxConvLibc: mbstowcs() only handles
+ // NUL-terminated strings
// the number of chars [which would be] written to dst [if it were not NULL]
size_t dstWritten = 0;
srcEnd = NULL;
}
+ // the idea of this code is straightforward: it converts a NUL-terminated
+ // chunk of the string during each iteration and updates the output buffer
+ // with the result
+ //
+ // all the complication come from the fact that this function, for
+ // historical reasons, must behave in 2 subtly different ways when it's
+ // called with a fixed number of characters and when it's called for the
+ // entire NUL-terminated string: in the former case (srcEnd == NULL) we
+ // must count all characters we convert, NUL or not; but in the latter we
+ // do not count the trailing NUL -- but still count all the NULs inside the
+ // string
+ //
+ // so for the (simple) former case we just always count the trailing NUL,
+ // but for the latter we need to wait until we see if there is going to be
+ // another loop iteration and only count it then
for ( ;; )
{
// try to convert the current chunk
// note that ">=" (and not just "==") is needed here as the terminator
// we skipped just above could be inside or just after the buffer
- // delimited by inEnd
+ // delimited by srcEnd
if ( src >= srcEnd )
break;
+
+ // if we got here then this wasn't the last chunk in this string and
+ // hence we must count an extra char for L'\0' even when converting a
+ // fixed number of characters
+ if ( srcEnd )
+ {
+ dstWritten++;
+ if ( dst )
+ dst++;
+ }
}
return dstWritten;
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
size_t wxMBConvUTF7::ToWChar(wchar_t *dst, size_t dstLen,
const unsigned char dc = utf7unb64[cc];
if ( dc == 0xff )
{
- // end of encoded part, check that nothing was left: the bit
- // field cycles through 0,6,4,2 sequence so check that we're at
- // the end of it
- if ( state.bit != 2 )
+ // end of encoded part, check that nothing was left: there can
+ // be up to 4 bits of 0 padding but nothing else (we also need
+ // to check isLSB as we count bits modulo 8 while a valid UTF-7
+ // encoded sequence must contain an integral number of UTF-16
+ // characters)
+ if ( state.isLSB || state.bit > 4 ||
+ (state.accum & ((1 << state.bit) - 1)) )
+ {
+ if ( !len )
+ state = stateOrig;
+
return wxCONV_FAILED;
+ }
state.ToDirect();
len++;
src++;
}
- else
+ else if ( utf7unb64[(unsigned)*src] == 0xff )
+ {
+ // empty encoded chunks are not allowed
+ if ( !len )
+ state = stateOrig;
+
+ return wxCONV_FAILED;
+ }
+ else // base-64 encoded chunk follows
{
state.ToShifted();
}
#if wxUSE_FONTMAP
m_encoding = wxFontMapperBase::GetEncodingFromName(charset);
+ if ( m_encoding == wxFONTENCODING_MAX )
+ {
+ // set to unknown/invalid value
+ m_encoding = wxFONTENCODING_SYSTEM;
+ }
+ else if ( m_encoding == wxFONTENCODING_DEFAULT )
+ {
+ // wxFONTENCODING_DEFAULT is same as US-ASCII in this context
+ m_encoding = wxFONTENCODING_ISO8859_1;
+ }
#else
m_encoding = wxFONTENCODING_SYSTEM;
#endif