// constants
// ----------------------------------------------------------------------------
-// image can not have any transparent pixels at all, have only 100% opaque
+// image cannot have any transparent pixels at all, have only 100% opaque
// and/or 100% transparent pixels in which case a simple mask is enough to
// store this information in wxImage or have a real alpha channel in which case
// we need to have it in wxImage as well
image->Create((int)width, (int)height, (bool) false /* no need to init pixels */);
- if (!image->Ok())
+ if (!image->IsOk())
goto error;
// initialize all line pointers to NULL to ensure that they can be safely
}
#endif // wxUSE_PALETTE
+
+ // set the image resolution if it's available
+ png_uint_32 resX, resY;
+ int unitType;
+ if (png_get_pHYs(png_ptr, info_ptr, &resX, &resY, &unitType)
+ == PNG_INFO_pHYs)
+ {
+ wxImageResolution res = wxIMAGE_RESOLUTION_CM;
+
+ switch (unitType)
+ {
+ default:
+ wxLogWarning(_("Unknown PNG resolution unit %d"), unitType);
+ // fall through
+
+ case PNG_RESOLUTION_UNKNOWN:
+ image->SetOption(wxIMAGE_OPTION_RESOLUTIONX, resX);
+ image->SetOption(wxIMAGE_OPTION_RESOLUTIONY, resY);
+
+ res = wxIMAGE_RESOLUTION_NONE;
+ break;
+
+ case PNG_RESOLUTION_METER:
+ /*
+ Convert meters to centimeters.
+ Use a string to not lose precision (converting to cm and then
+ to inch would result in integer rounding error).
+ If an app wants an int, GetOptionInt will convert and round
+ down for them.
+ */
+ image->SetOption(wxIMAGE_OPTION_RESOLUTIONX,
+ wxString::FromCDouble((double) resX / 100.0, 2));
+ image->SetOption(wxIMAGE_OPTION_RESOLUTIONY,
+ wxString::FromCDouble((double) resY / 100.0, 2));
+ break;
+ }
+
+ image->SetOption(wxIMAGE_OPTION_RESOLUTIONUNIT, res);
+ }
+
+
png_destroy_read_struct( &png_ptr, &info_ptr, (png_infopp) NULL );
// loaded successfully, now init wxImage with this data
wxLogError(_("Couldn't load a PNG image - file is corrupted or not enough memory."));
}
- if ( image->Ok() )
+ if ( image->IsOk() )
{
image->Destroy();
}
#endif
;
- png_color_8 mask;
+ png_color_8 mask = { 0, 0, 0, 0, 0 };
if (bHasMask)
{
mask.red = image->GetMaskRed();
mask.green = image->GetMaskGreen();
mask.blue = image->GetMaskBlue();
- mask.alpha = 0;
- mask.gray = 0;
}
PaletteMap palette;