+
+/**
+ Image option names.
+*/
+#define wxIMAGE_OPTION_QUALITY wxString("quality")
+#define wxIMAGE_OPTION_FILENAME wxString("FileName")
+#define wxIMAGE_OPTION_RESOLUTION wxString("Resolution")
+#define wxIMAGE_OPTION_RESOLUTIONX wxString("ResolutionX")
+#define wxIMAGE_OPTION_RESOLUTIONY wxString("ResolutionY")
+#define wxIMAGE_OPTION_RESOLUTIONUNIT wxString("ResolutionUnit")
+#define wxIMAGE_OPTION_MAX_WIDTH wxString("MaxWidth")
+#define wxIMAGE_OPTION_MAX_HEIGHT wxString("MaxHeight")
+#define wxIMAGE_OPTION_ORIGINAL_WIDTH wxString("OriginalWidth")
+#define wxIMAGE_OPTION_ORIGINAL_HEIGHT wxString("OriginalHeight")
+
+#define wxIMAGE_OPTION_BMP_FORMAT wxString("wxBMP_FORMAT")
+#define wxIMAGE_OPTION_CUR_HOTSPOT_X wxString("HotSpotX")
+#define wxIMAGE_OPTION_CUR_HOTSPOT_Y wxString("HotSpotY")
+
+#define wxIMAGE_OPTION_GIF_COMMENT wxString("GifComment")
+
+#define wxIMAGE_OPTION_PNG_FORMAT wxString("PngFormat")
+#define wxIMAGE_OPTION_PNG_BITDEPTH wxString("PngBitDepth")
+#define wxIMAGE_OPTION_PNG_FILTER wxString("PngF")
+#define wxIMAGE_OPTION_PNG_COMPRESSION_LEVEL wxString("PngZL")
+#define wxIMAGE_OPTION_PNG_COMPRESSION_MEM_LEVEL wxString("PngZM")
+#define wxIMAGE_OPTION_PNG_COMPRESSION_STRATEGY wxString("PngZS")
+#define wxIMAGE_OPTION_PNG_COMPRESSION_BUFFER_SIZE wxString("PngZB")
+
+#define wxIMAGE_OPTION_TIFF_BITSPERSAMPLE wxString("BitsPerSample")
+#define wxIMAGE_OPTION_TIFF_SAMPLESPERPIXEL wxString("SamplesPerPixel")
+#define wxIMAGE_OPTION_TIFF_COMPRESSION wxString("Compression")
+#define wxIMAGE_OPTION_TIFF_PHOTOMETRIC wxString("Photometric")
+#define wxIMAGE_OPTION_TIFF_IMAGEDESCRIPTOR wxString("ImageDescriptor")
+
+
+enum
+{
+ wxBMP_24BPP = 24, // default, do not need to set
+ //wxBMP_16BPP = 16, // wxQuantize can only do 236 colors?
+ wxBMP_8BPP = 8, // 8bpp, quantized colors
+ wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys
+ wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY,
+ wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale
+ wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette
+ wxBMP_4BPP = 4, // 4bpp, quantized colors
+ wxBMP_1BPP = 1, // 1bpp, quantized "colors"
+ wxBMP_1BPP_BW = 2 // 1bpp, black & white from red
+};
+
+