SPLIT_UNSPLIT,
SPLIT_LIVE,
SPLIT_SETPOSITION,
- SPLIT_SETMINSIZE
+ SPLIT_SETMINSIZE,
+ SPLIT_SETGRAVITY
};
// ----------------------------------------------------------------------------
{
public:
MyFrame();
- virtual ~MyFrame();
+ virtual ~MyFrame(){};
// Menu commands
void SplitHorizontal(wxCommandEvent& event);
void ToggleLive(wxCommandEvent& event);
void SetPosition(wxCommandEvent& event);
void SetMinSize(wxCommandEvent& event);
+ void SetGravity(wxCommandEvent& event);
void Quit(wxCommandEvent& event);
{
public:
MyCanvas(wxWindow* parent, bool mirror);
- virtual ~MyCanvas();
+ virtual ~MyCanvas(){};
virtual void OnDraw(wxDC& dc);
EVT_MENU(SPLIT_LIVE, MyFrame::ToggleLive)
EVT_MENU(SPLIT_SETPOSITION, MyFrame::SetPosition)
EVT_MENU(SPLIT_SETMINSIZE, MyFrame::SetMinSize)
+ EVT_MENU(SPLIT_SETGRAVITY, MyFrame::SetGravity)
EVT_MENU(SPLIT_QUIT, MyFrame::Quit)
splitMenu->Append(SPLIT_SETMINSIZE,
_T("Set &min size\tCtrl-M"),
_T("Set minimum pane size"));
+ splitMenu->Append(SPLIT_SETGRAVITY,
+ _T("Set &gravity\tCtrl-G"),
+ _T("Set gravity of sash"));
splitMenu->AppendSeparator();
splitMenu->Append(SPLIT_QUIT, _T("E&xit\tAlt-X"), _T("Exit"));
menuBar->Check(SPLIT_LIVE, true);
m_splitter = new MySplitterWindow(this);
+
+ m_splitter->SetSashGravity(1.0);
#if 1
m_left = new MyCanvas(m_splitter, true);
#endif // wxUSE_STATUSBAR
}
-MyFrame::~MyFrame()
-{
-}
-
// menu command handlers
void MyFrame::Quit(wxCommandEvent& WXUNUSED(event) )
SetStatusText(str, 1);
#endif // wxUSE_STATUSBAR
}
+void MyFrame::SetGravity(wxCommandEvent& WXUNUSED(event) )
+{
+ wxString str;
+ str.Printf( wxT("%g"), m_splitter->GetSashGravity());
+ str = wxGetTextFromUser(_T("Enter sash gravity (0,1):"), _T(""), str, this);
+ if ( str.empty() )
+ return;
+
+ double gravity = wxStrtod( str, (wxChar**)NULL);
+ m_splitter->SetSashGravity(gravity);
+#if wxUSE_STATUSBAR
+ str.Printf( wxT("Gravity = %g"), gravity);
+ SetStatusText(str, 1);
+#endif // wxUSE_STATUSBAR
+}
// Update UI handlers
m_mirror = mirror;
}
-MyCanvas::~MyCanvas()
-{
-}
-
void MyCanvas::OnDraw(wxDC& dcOrig)
{
wxMirrorDC dc(dcOrig, m_mirror);