- size_t nLines = 0,
- nMsgCount = m_aMessages.Count();
-
- // start from the most recent message
- for ( size_t n = nMsgCount; n > 0; n-- ) {
- // for Windows strings longer than this value are wrapped (NT 4.0)
- const size_t nMsgLineWidth = 156;
-
- nLines += (m_aMessages[n - 1].Len() + nMsgLineWidth - 1) / nMsgLineWidth;
-
- if ( nLines > 25 ) // don't put too many lines in message box
- break;
-
- str << m_aMessages[n - 1] << _T("\n");
- }
-
- const wxChar *title;
- long style;
-
- if ( m_bErrors ) {
- title = _("Error");
- style = wxICON_STOP;
- }
- else if ( m_bWarnings ) {
- title = _("Warning");
- style = wxICON_EXCLAMATION;
- }
- else {
- title = _("Information");
- style = wxICON_INFORMATION;
- }
-
- wxMessageBox(str, title, wxOK | style);
-
- // no undisplayed messages whatsoever
- Clear();
-}
-
-// the default behaviour is to discard all informational messages if there
-// are any errors/warnings.
-void wxLogGui::DoLog(wxLogLevel level, const wxChar *szString, time_t t)
-{
- switch ( level ) {
- case wxLOG_Info:
- if ( GetVerbose() )
- case wxLOG_Message:
- if ( !m_bErrors ) {
- m_aMessages.Add(szString);
- m_aTimes.Add((long)t);
- m_bHasMessages = TRUE;
- }
- break;
-
- case wxLOG_Status:
- {
- // find the top window and set it's status text if it has any
- wxFrame *pFrame = gs_pFrame;
- if ( pFrame == NULL ) {
- wxWindow *pWin = wxTheApp->GetTopWindow();
- if ( pWin != NULL && pWin->IsKindOf(CLASSINFO(wxFrame)) ) {
- pFrame = (wxFrame *)pWin;
- }
- }
-
- if ( pFrame != NULL )
- pFrame->SetStatusText(szString);
- }
- break;
-
- case wxLOG_Trace:
- case wxLOG_Debug:
- #ifdef __WXDEBUG__
- {
- #ifdef __WXMSW__
- // don't prepend debug/trace here: it goes to the
- // debug window anyhow, but do put a timestamp
- OutputDebugString(wxString(szString) + _T("\n\r"));
- #else
- // send them to stderr
- wxFprintf(stderr, _T("%s: %s\n"),
- level == wxLOG_Trace ? _T("Trace") : _T("Debug"),
- szString);
- fflush(stderr);
- #endif
- }
- #endif // __WXDEBUG__
-
- break;
-
- case wxLOG_FatalError:
- // show this one immediately
- wxMessageBox(szString, _("Fatal error"), wxICON_HAND);
- break;
-
- case wxLOG_Error:
- // discard earlier informational messages if this is the 1st
- // error because they might not make sense any more
- if ( !m_bErrors ) {
- m_aMessages.Empty();
- m_aTimes.Empty();
- m_bHasMessages = TRUE;
- m_bErrors = TRUE;
- }
- // fall through