#if wxUSE_MENUS
+#include "wx/menu.h"
+
#ifndef WX_PRECOMP
+ #include "wx/msw/wrapcctl.h" // include <commctrl.h> "properly"
#include "wx/frame.h"
- #include "wx/menu.h"
#include "wx/utils.h"
#include "wx/intl.h"
#include "wx/log.h"
#include <tchar.h>
#include <ole2.h>
#include <shellapi.h>
-#include <commctrl.h>
#if (_WIN32_WCE < 400) && !defined(__HANDHELDPC__)
#include <aygshell.h>
#endif
// other standard headers
#include <string.h>
-#if wxUSE_OWNER_DRAWN && defined(MIIM_BITMAP)
+//VC6 needs these defining, though they are in winuser.h
+#ifndef MIIM_BITMAP
+#define MIIM_STRING 0x00000040
+#define MIIM_BITMAP 0x00000080
+#define MIIM_FTYPE 0x00000100
+#define HBMMENU_CALLBACK ((HBITMAP) -1)
+typedef struct tagMENUINFO
+{
+ DWORD cbSize;
+ DWORD fMask;
+ DWORD dwStyle;
+ UINT cyMax;
+ HBRUSH hbrBack;
+ DWORD dwContextHelpID;
+ DWORD dwMenuData;
+} MENUINFO, FAR *LPMENUINFO;
+#endif
+
+#if wxUSE_OWNER_DRAWN
#include "wx/dynlib.h"
#endif
}
// find the (new) accel for this item
- wxAcceleratorEntry *accel = wxGetAccelFromString(item->GetText());
+ wxAcceleratorEntry *accel = wxAcceleratorEntry::Create(item->GetText());
if ( accel )
accel->m_command = item->GetId();
BOOL ok = false;
+#if wxUSE_OWNER_DRAWN
+ // Currently, mixing owner-drawn and non-owner-drawn items results in
+ // inconsistent margins, so we force this to be owner-drawn if any other
+ // items already are. Later we might want to use a boolean in the wxMenu
+ // to avoid search. Also we might make this fix unnecessary by getting the correct
+ // margin using NONCLIENTMETRICS.
+ if ( !pItem->IsOwnerDrawn() && !pItem->IsSeparator() )
+ {
+ // Check if any other items are ownerdrawn, and make ownerdrawn if so
+ wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
+ while (node)
+ {
+ if (node->GetData()->IsOwnerDrawn())
+ {
+ pItem->SetOwnerDrawn(true);
+ break;
+ }
+ node = node->GetNext();
+ }
+ }
+#endif
+
// check if we have something more than a simple text item
#if wxUSE_OWNER_DRAWN
if ( pItem->IsOwnerDrawn() )
{
- // is the item owner-drawn just because of the bitmap?
- if ( pItem->GetBitmap().Ok() &&
+ // is the item owner-drawn just because of the [checked] bitmap?
+ if ( (pItem->GetBitmap(false).Ok() || pItem->GetBitmap(true).Ok()) &&
!pItem->GetTextColour().Ok() &&
!pItem->GetBackgroundColour().Ok() &&
- !pItem->GetFont().Ok() &&
- !pItem->GetBitmap(true).Ok() )
+ !pItem->GetFont().Ok() )
{
- // try to use InsertMenuItem() as it's guaranteed to look correctly
- // while our owner-drawning code is not
-
- // first compile-time check
-#ifdef MIIM_BITMAP
+ // try to use InsertMenuItem() as it's guaranteed to look correct
+ // while our owner-drawn code is not
+#ifndef __DMC__
+ // DMC at march 2007 doesn't have HBITMAP hbmpItem tagMENUITEMINFOA /W
+ // MIIM_BITMAP only works under WinME/2000+
WinStruct<MENUITEMINFO> mii;
-
- // now run-time one: MIIM_BITMAP only works under WinME/2000+
if ( wxGetWinVersion() >= wxWinVersion_98 )
{
mii.fMask = MIIM_STRING | MIIM_DATA | MIIM_BITMAP;
+ if ( pItem->IsCheckable() )
+ {
+ // need to set checked/unchecked bitmaps as otherwise our
+ // MSWOnDrawItem() item is not called
+ mii.fMask |= MIIM_CHECKMARKS;
+ }
+
mii.cch = itemText.length();
- mii.dwTypeData = wx_const_cast(wxChar *, itemText.c_str());
+ mii.dwTypeData = wx_const_cast(wxChar *, itemText.wx_str());
if (flags & MF_POPUP)
{
// we can't pass HBITMAP directly as hbmpItem for 2 reasons:
// 1. we can't draw it with transparency then (this is not
// very important now but would be with themed menu bg)
- // 2. worse, Windows inverses the bitmap for the selected
+ // 2. worse, Windows inverts the bitmap for the selected
// item and this looks downright ugly
//
// so instead draw it ourselves in MSWOnDrawItem()
mii.dwItemData = wx_reinterpret_cast(ULONG_PTR, pItem);
+ if ( pItem->IsCheckable() )
+ {
+ mii.hbmpChecked =
+ mii.hbmpUnchecked = HBMMENU_CALLBACK;
+ }
mii.hbmpItem = HBMMENU_CALLBACK;
ok = ::InsertMenuItem(GetHmenu(), pos, TRUE /* by pos */, &mii);
pItem->ResetOwnerDrawn();
}
}
-#endif // MIIM_BITMAP
+#endif // __DMC__
}
if ( !ok )
else
#endif // wxUSE_OWNER_DRAWN
{
- // menu is just a normal string (passed in data parameter)
+ // item is just a normal string (passed in data parameter)
flags |= MF_STRING;
#ifdef __WXWINCE__
itemText = wxMenuItem::GetLabelFromText(itemText);
#endif
- pData = (wxChar*)itemText.c_str();
+ pData = (wxChar*)itemText.wx_str();
}
- // item might have been already inserted by InsertMenuItem() above
+ // item might have already been inserted by InsertMenuItem() above
if ( !ok )
{
if ( !::InsertMenu(GetHmenu(), pos, flags | MF_BYPOSITION, id, pData) )
wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
{
- // we need to find the items position in the child list
+ // we need to find the item's position in the child list
size_t pos;
wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
for ( pos = 0; node; pos++ )
node = node->GetNext();
}
- // DoRemove() (unlike Remove) can only be called for existing item!
+ // DoRemove() (unlike Remove) can only be called for an existing item!
wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );
#if wxUSE_ACCEL
if ( IsAttached() && GetMenuBar()->IsAttached() )
{
- // otherwise, the chane won't be visible
+ // otherwise, the change won't be visible
GetMenuBar()->Refresh();
}
#if wxUSE_ACCEL
-// create the wxAcceleratorEntries for our accels and put them into provided
+// create the wxAcceleratorEntries for our accels and put them into the provided
// array - return the number of accels we have
size_t wxMenu::CopyAccels(wxAcceleratorEntry *accels) const
{
// ignore commands from the menu title
if ( id != (WXWORD)idMenuTitle )
{
- // get the checked status of the command: notice that menuState is the
- // old state of the menu, so the test for MF_CHECKED must be inverted
+ // update the check item when it's clicked
+ wxMenuItem * const item = FindItem(id);
+ if ( item && item->IsCheckable() )
+ item->Toggle();
+
+ // get the status of the menu item: note that it has been just changed
+ // by Toggle() above so here we already get the new state of the item
UINT menuState = ::GetMenuState(GetHmenu(), id, MF_BYCOMMAND);
- SendEvent(id, !(menuState & MF_CHECKED));
+ SendEvent(id, menuState & MF_CHECKED);
}
return true;
void wxMenuBar::Refresh()
{
+ if ( IsFrozen() )
+ return;
+
wxCHECK_RET( IsAttached(), wxT("can't refresh unattached menubar") );
#if defined(WINCE_WITHOUT_COMMANDBAR)
WXHMENU wxMenuBar::Create()
{
- // Note: this totally doesn't work on Smartphone,
+ // Note: this doesn't work at all on Smartphone,
// since you have to use resources.
// We'll have to find another way to add a menu
// by changing/adding menu items to an existing menu.
HWND hCommandBar = (HWND) GetToolBar()->GetHWND();
HMENU hMenu = (HMENU)::SendMessage(hCommandBar, SHCMBM_GETMENU, (WPARAM)0, (LPARAM)0);
- if (hMenu)
+
+ // hMenu may be zero on Windows Mobile 5. So add the menus anyway.
+ if (1) // (hMenu)
{
TBBUTTON tbButton;
memset(&tbButton, 0, sizeof(TBBUTTON));
m_titles[pos] = title;
- if ( IsAttached() )
+#if defined(WINCE_WITHOUT_COMMANDBAR)
+ if (IsAttached())
+#else
+ if (GetHmenu())
+#endif
{
int mswpos = MSWPositionForWxMenu(menuOld,pos);
}
#endif // wxUSE_ACCEL
- Refresh();
+ if (IsAttached())
+ Refresh();
}
return menuOld;
// Find out which MSW item before which we'll be inserting before
// wxMenuBarBase::Insert is called and GetMenu(pos) is the new menu.
// If IsAttached() is false this won't be used anyway
- int mswpos = (!IsAttached() || (pos == m_menus.GetCount()))
+ bool isAttached =
+#if defined(WINCE_WITHOUT_COMMANDBAR)
+ IsAttached();
+#else
+ (GetHmenu() != 0);
+#endif
+
+ int mswpos = (!isAttached || (pos == m_menus.GetCount()))
? -1 // append the menu
: MSWPositionForWxMenu(GetMenu(pos),pos);
m_titles.Insert(title, pos);
- if ( IsAttached() )
+ if ( isAttached )
{
-#if defined(WINCE_WITHOUT_COMMANDAR)
+#if defined(WINCE_WITHOUT_COMMANDBAR)
if (!GetToolBar())
return false;
TBBUTTON tbButton;
wxLogLastError(wxT("TB_INSERTBUTTON"));
return false;
}
+ wxUnusedVar(mswpos);
#else
if ( !::InsertMenu(GetHmenu(), mswpos,
MF_BYPOSITION | MF_POPUP | MF_STRING,
}
#endif // wxUSE_ACCEL
- Refresh();
+ if (IsAttached())
+ Refresh();
}
return true;
m_titles.Add(title);
- if ( IsAttached() )
+#if defined(WINCE_WITHOUT_COMMANDBAR)
+ if (IsAttached())
+#else
+ if (GetHmenu())
+#endif
{
-#if defined(WINCE_WITHOUT_COMMANDAR)
+#if defined(WINCE_WITHOUT_COMMANDBAR)
if (!GetToolBar())
return false;
TBBUTTON tbButton;
}
#endif // wxUSE_ACCEL
- Refresh();
+ if (IsAttached())
+ Refresh();
}
return true;
if ( !menu )
return NULL;
- if ( IsAttached() )
+#if defined(WINCE_WITHOUT_COMMANDBAR)
+ if (IsAttached())
+#else
+ if (GetHmenu())
+#endif
{
-#if defined(WINCE_WITHOUT_COMMANDAR)
+#if defined(WINCE_WITHOUT_COMMANDBAR)
if (GetToolBar())
{
if (!::SendMessage((HWND) GetToolBar()->GetHWND(), TB_DELETEBUTTON, (UINT) pos, (LPARAM) 0))
}
#endif // wxUSE_ACCEL
- Refresh();
+ if (IsAttached())
+ Refresh();
}
-
m_titles.RemoveAt(pos);
return menu;