#if wxUSE_CHECKLISTBOX && wxUSE_OWNER_DRAWN
-#include "wx/object.h"
-#include "wx/colour.h"
-#include "wx/font.h"
-#include "wx/bitmap.h"
-#include "wx/window.h"
-#include "wx/listbox.h"
-#include "wx/ownerdrw.h"
-#include "wx/settings.h"
-#include "wx/dcmemory.h"
-#include "wx/dcscreen.h"
#include "wx/checklst.h"
-#include "wx/log.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/object.h"
+ #include "wx/log.h"
+ #include "wx/window.h"
+ #include "wx/dcmemory.h"
+ #include "wx/dcscreen.h"
+ #include "wx/settings.h"
+ #include "wx/listbox.h"
+ #include "wx/bitmap.h"
+ #include "wx/colour.h"
+ #include "wx/font.h"
+#endif
+
+#include "wx/ownerdrw.h"
#define INCL_PM
#include <os2.h>
//
// ctor
//
- wxCheckListBoxItem( wxCheckListBox* pParent,
- size_t nIndex
- );
+ wxCheckListBoxItem(wxCheckListBox* pParent, size_t nIndex);
//
// Drawing functions
-wxCheckListBoxItem::wxCheckListBoxItem ( wxCheckListBox* pParent,
- size_t nIndex)
+wxCheckListBoxItem::wxCheckListBoxItem(wxCheckListBox* pParent, size_t nIndex)
:wxOwnerDrawn( wxEmptyString, true /* checkable */ )
{
m_bChecked = false;
//
// Change the state of the item and redraw it
//
-void wxCheckListBoxItem::Check ( bool bCheck )
+void wxCheckListBoxItem::Check( bool bCheck )
{
m_bChecked = bCheck;
lStyle | wxLB_OWNERDRAW, rVal, rsName );
} // end of wxCheckListBox::wxCheckListBox
-void wxCheckListBox::Delete( int n )
+void wxCheckListBox::Delete(unsigned int n)
{
- wxCHECK_RET( n >= 0 && n < m_nNumItems,
+ wxCHECK_RET( IsValid(n),
wxT("invalid index in wxCheckListBox::Delete") );
wxListBox::Delete(n);
m_aItems.RemoveAt(n);
} // end of wxCheckListBox::Delete
-void wxCheckListBox::DoInsertItems(const wxArrayString& items, int pos)
+void wxCheckListBox::DoInsertItems(const wxArrayString& items, unsigned int pos)
{
// pos is validated in wxListBox
wxListBox::DoInsertItems( items, pos );
- int n = items.GetCount();
- for (int i = 0; i < n; i++)
+ unsigned int n = items.GetCount();
+ for (unsigned int i = 0; i < n; i++)
{
wxOwnerDrawn* pNewItem = CreateItem((size_t)(pos + i));
bool wxCheckListBox::SetFont ( const wxFont& rFont )
{
- for (size_t i = 0; i < m_aItems.GetCount(); i++)
+ for (unsigned int i = 0; i < m_aItems.GetCount(); i++)
m_aItems[i]->SetFont(rFont);
wxListBox::SetFont(rFont);
return true;
//
// Create a check list box item
//
-wxOwnerDrawn* wxCheckListBox::CreateItem ( size_t nIndex )
+wxOwnerDrawn* wxCheckListBox::CreateItem(size_t nIndex)
{
wxCheckListBoxItem* pItem = new wxCheckListBoxItem( this, nIndex );
return pItem;
// Check items
// -----------
//
-bool wxCheckListBox::IsChecked ( size_t uiIndex) const
+bool wxCheckListBox::IsChecked(unsigned int uiIndex) const
{
return GetItem(uiIndex)->IsChecked();
} // end of wxCheckListBox::IsChecked
-void wxCheckListBox::Check ( size_t uiIndex, bool bCheck )
+void wxCheckListBox::Check(unsigned int uiIndex, bool bCheck)
{
GetItem(uiIndex)->Check(bCheck);
} // end of wxCheckListBox::Check
size_t nItem = (size_t)(nY / vHeight);
- if (nItem < (size_t)m_nNumItems)
+ if (nItem < m_nNumItems)
GetItem(nItem)->Toggle();
//
// else: it's not an error, just click outside of client zone