/////////////////////////////////////////////////////////////////////////////
// Name: textctrl.h
// Purpose: wxTextCtrl class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TEXTCTRL_H_
#define _WX_TEXTCTRL_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "textctrl.h"
#endif
#include "wx/control.h"
-WXDLLEXPORT_DATA(extern const char*) wxTextCtrlNameStr;
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+WXDLLEXPORT_DATA(extern const wxChar*) wxTextCtrlNameStr;
// Single-line text item
class WXDLLEXPORT wxTextCtrl: public wxTextCtrlBase
public:
// creation
// --------
- wxTextCtrl();
+ wxTextCtrl() { Init(); }
~wxTextCtrl();
- inline wxTextCtrl(wxWindow *parent, wxWindowID id,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxTextCtrlNameStr)
+ wxTextCtrl(wxWindow *parent, wxWindowID id,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxTextCtrlNameStr)
{
- Create(parent, id, value, pos, size, style, validator, name);
+ Init();
+
+ Create(parent, id, value, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
// load the controls contents from the file
virtual bool LoadFile(const wxString& file);
- // clears the dirty flag
+ // sets/clears the dirty flag
+ virtual void MarkDirty();
virtual void DiscardEdits();
+ // set the max number of characters which may be entered in a single line
+ // text control
+ virtual void SetMaxLength(unsigned long len) ;
+
+ // text control under some platforms supports the text styles: these
+ // methods allow to apply the given text style to the given selection or to
+ // set/get the style which will be used for all appended text
+ virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool SetDefaultStyle(const wxTextAttr& style);
+
// writing text inserts it at the current position, appending always
// inserts it at the end
virtual void WriteText(const wxString& text);
void OnUpdateUndo(wxUpdateUIEvent& event);
void OnUpdateRedo(wxUpdateUIEvent& event);
- virtual bool MacCanFocus() const { return true ; }
-
+ virtual bool MacCanFocus() const { return true ; }
+ virtual bool MacSetupCursor( const wxPoint& pt ) ;
+
+ virtual void MacSuperShown( bool show ) ;
+ virtual bool Show(bool show = TRUE) ;
+
protected:
+ // common part of all ctors
+ void Init();
+
virtual wxSize DoGetBestSize() const;
bool m_editable ;
+
+ // flag is set to true when the user edits the controls contents
+ bool m_dirty;
+
// one of the following objects is used for representation, the other one is NULL
void* m_macTE ;
void* m_macTXN ;
void* m_macTXNvars ;
bool m_macUsesTXN ;
+ unsigned long m_maxLength ;
DECLARE_EVENT_TABLE()
};