- TestGLCanvas( wxWindow *parent, wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0, const wxString& name = _T("TestGLCanvas") );
-
- TestGLCanvas( wxWindow *parent, const TestGLCanvas *other,
- wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxString& name = _T("TestGLCanvas") );
-
- ~TestGLCanvas();