virtual ~wxObject() { UnRef(); }
wxObject(const wxObject& other)
- {
- InitFrom(other);
- }
+ {
+ InitFrom(other);
+ }
wxObject& operator=(const wxObject& other)
{
// destroy a reference
void UnRef();
+
+ // Reserved for future use
+ virtual void ReservedObjectFunc1() {}
+ virtual void ReservedObjectFunc2() {}
+ virtual void ReservedObjectFunc3() {}
+ virtual void ReservedObjectFunc4() {}
+ virtual void ReservedObjectFunc5() {}
+ virtual void ReservedObjectFunc6() {}
+ virtual void ReservedObjectFunc7() {}
+ virtual void ReservedObjectFunc8() {}
+ virtual void ReservedObjectFunc9() {}
+
protected:
// ensure that our data is not shared with anybody else: if we have no
// data, it is created using CreateRefData() below, if we have shared data