/////////////////////////////////////////////////////////////////////////////
-// Name: dynlib.cpp
+// Name: src/common/dynlib.cpp
// Purpose: Dynamic library management
// Author: Guilhem Lavaux
// Modified by:
// Created: 20/07/98
// RCS-ID: $Id$
-// Copyright: (c) Guilhem Lavaux
-// Licence: wxWindows license
+// Copyright: (c) 1998 Guilhem Lavaux
+// 2000-2005 Vadim Zeitlin
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+//FIXME: This class isn't really common at all, it should be moved into
+// platform dependent files (already done for Windows and Unix)
+
// ============================================================================
// declarations
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
-# pragma implementation "dynlib.h"
-#endif
-
#include "wx/wxprec.h"
-#if defined(__WINDOWS__)
-#include "wx/msw/private.h"
-#endif
#ifdef __BORLANDC__
#pragma hdrstop
#endif
+
#if wxUSE_DYNLIB_CLASS
#include "wx/dynlib.h"
#include "wx/filefn.h"
#include "wx/intl.h"
#include "wx/log.h"
-#include "wx/tokenzr.h"
-
-// ----------------------------------------------------------------------------
-// conditional compilation
-// ----------------------------------------------------------------------------
+#include "wx/utils.h"
+#include "wx/filename.h" // for SplitPath()
+#include "wx/app.h"
+#include "wx/apptrait.h"
-#if defined(HAVE_DLOPEN)
-# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_NOW/*RTLD_LAZY*/)
-# define wxDllGetSymbol(handle, name) dlsym(handle, name.mb_str())
-# define wxDllClose dlclose
-#elif defined(HAVE_SHL_LOAD)
-# define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
-# define wxDllClose shl_unload
+#include "wx/arrimpl.cpp"
- static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
- {
- void *sym;
- if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 )
- return sym;
- else
- return (void *)0;
- }
-#elif defined(__WINDOWS__)
- // using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
-# ifdef __WIN32__
-# define wxDllOpen(lib) ::LoadLibraryEx(lib, 0, 0)
-# else // Win16
-# define wxDllOpen(lib) ::LoadLibrary(lib)
-# endif // Win32/16
-# define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
-# define wxDllClose ::FreeLibrary
-
-#elif defined(__OS2__)
-
-# define INCL_DOS
-# include <os2.h>
-# define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle)
-# define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr)
-# define wxDllClose(handle) DosFreeModule(handle)
-#else
-# error "Don't know how to load shared libraries on this platform."
-#endif // OS
-
-// ---------------------------------------------------------------------------
-// Global variables
-// ---------------------------------------------------------------------------
-
-wxLibraries wxTheLibraries;
-
-// ----------------------------------------------------------------------------
-// private functions
-// ----------------------------------------------------------------------------
-
-// construct the full name from the base shared object name: adds a .dll
-// suffix under Windows or .so under Unix
-static wxString ConstructLibraryName(const wxString& basename)
-{
- wxString fullname(basename);
-
-#if defined(__UNIX__)
-# if defined(__HPUX__)
- fullname << ".sl";
-# else //__HPUX__
- fullname << ".so";
-# endif //__HPUX__
-#elif defined(__WINDOWS__) || defined(__OS2__)
- fullname << ".dll";
+#if defined(__WXMAC__)
+ #include "wx/mac/private.h"
#endif
- return fullname;
-}
+WX_DEFINE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetailsArray)
// ============================================================================
// implementation
// ============================================================================
-
// ---------------------------------------------------------------------------
-// wxLibrary (one instance per dynamic library)
+// wxDynamicLibrary
// ---------------------------------------------------------------------------
-wxLibrary::wxLibrary(wxDllType handle)
-{
- typedef wxClassInfo *(*t_get_first)(void);
- t_get_first get_first;
-
- m_handle = handle;
+#if defined(__WXPM__) || defined(__EMX__)
+ const wxChar *wxDynamicLibrary::ms_dllext = _T(".dll");
+#elif defined(__WXMAC__) && !defined(__DARWIN__)
+ const wxChar *wxDynamicLibrary::ms_dllext = wxEmptyString;
+#endif
- // Some system may use a local heap for library.
- get_first = (t_get_first)GetSymbol("wxGetClassFirst");
- // It is a wxWindows DLL.
- if (get_first)
- PrepareClasses(get_first());
-}
+// for MSW/Unix it is defined in platform-specific file
+#if !(defined(__WXMSW__) || defined(__UNIX__)) || defined(__EMX__)
-wxLibrary::~wxLibrary()
+wxDllType wxDynamicLibrary::GetProgramHandle()
{
- if ( m_handle )
- {
- wxDllClose(m_handle);
- }
+ wxFAIL_MSG( wxT("GetProgramHandle() is not implemented under this platform"));
+ return 0;
}
-wxObject *wxLibrary::CreateObject(const wxString& name)
-{
- wxClassInfo *info = (wxClassInfo *)classTable.Get(name);
+#endif // __WXMSW__ || __UNIX__
- if (!info)
- return NULL;
- return info->CreateObject();
-}
-
-void wxLibrary::PrepareClasses(wxClassInfo *first)
+bool wxDynamicLibrary::Load(const wxString& libnameOrig, int flags)
{
- // Index all class infos by their class name
- wxClassInfo *info = first;
- while (info)
+ wxASSERT_MSG(m_handle == 0, _T("Library already loaded."));
+
+ // add the proper extension for the DLL ourselves unless told not to
+ wxString libname = libnameOrig;
+ if ( !(flags & wxDL_VERBATIM) )
{
- if (info->m_className)
- classTable.Put(info->m_className, (wxObject *)info);
- info = info->GetNext();
+ // and also check that the libname doesn't already have it
+ wxString ext;
+ wxFileName::SplitPath(libname, NULL, NULL, &ext);
+ if ( ext.empty() )
+ {
+ libname += GetDllExt();
+ }
}
- // Set base pointers for each wxClassInfo
- info = first;
- while (info)
+ // different ways to load a shared library
+ //
+ // FIXME: should go to the platform-specific files!
+#if defined(__WXMAC__) && !defined(__DARWIN__)
+ FSSpec myFSSpec;
+ Ptr myMainAddr;
+ Str255 myErrName;
+
+ wxMacFilename2FSSpec( libname , &myFSSpec );
+
+ if( GetDiskFragment( &myFSSpec,
+ 0,
+ kCFragGoesToEOF,
+ "\p",
+ kPrivateCFragCopy,
+ &m_handle,
+ &myMainAddr,
+ myErrName ) != noErr )
{
- if (info->GetBaseClassName1())
- info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
- if (info->GetBaseClassName2())
- info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
- info = info->m_next;
+ wxLogSysError( _("Failed to load shared library '%s' Error '%s'"),
+ libname.c_str(),
+ wxMacMakeStringFromPascal( myErrName ).c_str() );
+ m_handle = 0;
}
-}
-void *wxLibrary::GetSymbol(const wxString& symbname)
-{
- return wxDllLoader::GetSymbol(m_handle, symbname);
-}
-
-// ---------------------------------------------------------------------------
-// wxDllLoader
-// ---------------------------------------------------------------------------
-
-/* static */
-wxDllType
-wxDllLoader::GetProgramHandle(void)
-{
-#if defined( HAVE_DLOPEN )
- // optain handle for main program
- return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
-#elif defined (HAVE_SHL_LOAD)
- // shl_findsymbol with NULL handle looks up in main program
- return 0;
-#else
- wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
- return 0;
+#elif defined(__WXPM__) || defined(__EMX__)
+ char err[256] = "";
+ DosLoadModule(err, sizeof(err), (PSZ)libname.c_str(), &m_handle);
+#else // this should be the only remaining branch eventually
+ m_handle = RawLoad(libname, flags);
#endif
-}
-/* static */
-wxDllType
-wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
-{
- wxDllType handle;
-
-#if defined(__WXMAC__)
- FSSpec myFSSpec ;
- Ptr myMainAddr ;
- Str255 myErrName ;
-
- wxMacPathToFSSpec( libname , &myFSSpec ) ;
- if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
- myErrName ) != noErr )
- {
- p2cstr( myErrName ) ;
- wxASSERT_MSG( 1 , (char*)myErrName ) ;
- return NULL ;
- }
-#elif defined(__OS2__)
- char zError[256] = "";
- wxDllOpen(zError, libname, handle);
-#else // !Mac
- handle = wxDllOpen(libname);
-#endif // OS
-
- if ( !handle )
+ if ( m_handle == 0 )
{
+#ifdef wxHAVE_DYNLIB_ERROR
+ Error();
+#else
wxLogSysError(_("Failed to load shared library '%s'"), libname.c_str());
+#endif
}
- if ( success )
- {
- *success = handle != 0;
- }
-
- return handle;
+ return IsLoaded();
}
+// for MSW and Unix this is implemented in the platform-specific file
+//
+// TODO: move the rest to os2/dlpm.cpp and mac/dlmac.cpp!
+#if (!defined(__WXMSW__) && !defined(__UNIX__)) || defined(__EMX__)
/* static */
-void
-wxDllLoader::UnloadLibrary(wxDllType handle)
+void wxDynamicLibrary::Unload(wxDllType handle)
{
- wxDllClose(handle);
+#if defined(__OS2__) || defined(__EMX__)
+ DosFreeModule( handle );
+#elif defined(__WXMAC__) && !defined(__DARWIN__)
+ CloseConnection( (CFragConnectionID*) &handle );
+#else
+ #error "runtime shared lib support not implemented"
+#endif
}
-/* static */
-void *
-wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
-{
- void *symbol = NULL; // return value
+#endif // !(__WXMSW__ || __UNIX__)
-#if defined( __WXMAC__ )
- Ptr symAddress ;
- CFragSymbolClass symClass ;
- Str255 symName ;
-
- strcpy( (char*) symName , name ) ;
- c2pstr( (char*) symName ) ;
-
- if ( FindSymbol( dllHandle , symName , &symAddress , &symClass ) == noErr )
- symbol = (void *)symAddress ;
-#elif defined( __OS2__ )
- wxDllGetSymbol(dllHandle, symbol);
+void *wxDynamicLibrary::DoGetSymbol(const wxString &name, bool *success) const
+{
+ wxCHECK_MSG( IsLoaded(), NULL,
+ _T("Can't load symbol from unloaded library") );
+
+ void *symbol = 0;
+
+ wxUnusedVar(symbol);
+#if defined(__WXMAC__) && !defined(__DARWIN__)
+ Ptr symAddress;
+ CFragSymbolClass symClass;
+ Str255 symName;
+#if TARGET_CARBON
+ c2pstrcpy( (StringPtr) symName, name.fn_str() );
#else
- symbol = wxDllGetSymbol(dllHandle, name);
+ strcpy( (char *)symName, name.fn_str() );
+ c2pstr( (char *)symName );
#endif
+ if( FindSymbol( m_handle, symName, &symAddress, &symClass ) == noErr )
+ symbol = (void *)symAddress;
+#elif defined(__WXPM__) || defined(__EMX__)
+ DosQueryProcAddr( m_handle, 1L, (PSZ)name.c_str(), (PFN*)symbol );
+#else
+ symbol = RawGetSymbol(m_handle, name);
+#endif
+
+ if ( success )
+ *success = symbol != NULL;
+
+ return symbol;
+}
+void *wxDynamicLibrary::GetSymbol(const wxString& name, bool *success) const
+{
+ void *symbol = DoGetSymbol(name, success);
if ( !symbol )
{
+#ifdef wxHAVE_DYNLIB_ERROR
+ Error();
+#else
wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
name.c_str());
+#endif
}
+
return symbol;
}
-// ---------------------------------------------------------------------------
-// wxLibraries (only one instance should normally exist)
-// ---------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+// informational methods
+// ----------------------------------------------------------------------------
-wxLibraries::wxLibraries():m_loaded(wxKEY_STRING)
+/*static*/
+wxString
+wxDynamicLibrary::CanonicalizeName(const wxString& name,
+ wxDynamicLibraryCategory cat)
{
-}
+ wxString nameCanonic;
-wxLibraries::~wxLibraries()
-{
- wxNode *node = m_loaded.First();
+ // under Unix the library names usually start with "lib" prefix, add it
+#if defined(__UNIX__) && !defined(__EMX__)
+ switch ( cat )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown wxDynamicLibraryCategory value") );
+ // fall through
- while (node) {
- wxLibrary *lib = (wxLibrary *)node->Data();
- delete lib;
+ case wxDL_MODULE:
+ // don't do anything for modules, their names are arbitrary
+ break;
- node = node->Next();
+ case wxDL_LIBRARY:
+ // library names should start with "lib" under Unix
+ nameCanonic = _T("lib");
+ break;
}
+#else // !__UNIX__
+ wxUnusedVar(cat);
+#endif // __UNIX__/!__UNIX__
+
+ nameCanonic << name << GetDllExt();
+ return nameCanonic;
}
-wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
+/*static*/
+wxString wxDynamicLibrary::CanonicalizePluginName(const wxString& name,
+ wxPluginCategory cat)
{
- wxNode *node;
- wxLibrary *lib;
- wxClassInfo *old_sm_first;
-
-#if defined(__VISAGECPP__)
- node = m_loaded.Find(name.GetData());
- if (node != NULL)
- return ((wxLibrary *)node->Data());
-#else // !OS/2
- if ( (node = m_loaded.Find(name.GetData())) )
- return ((wxLibrary *)node->Data());
-#endif
- // If DLL shares data, this is necessary.
- old_sm_first = wxClassInfo::sm_first;
- wxClassInfo::sm_first = NULL;
-
- wxString libname = ConstructLibraryName(name);
-
-/*
- Unix automatically builds that library name, at least for dlopen()
-*/
-#if 0
-#if defined(__UNIX__)
- // found the first file in LD_LIBRARY_PATH with this name
- wxString libPath("/lib:/usr/lib"); // system path first
- const char *envLibPath = getenv("LD_LIBRARY_PATH");
- if ( envLibPath )
- libPath << wxT(':') << envLibPath;
- wxStringTokenizer tokenizer(libPath, wxT(':'));
- while ( tokenizer.HasMoreToken() )
+ wxString suffix;
+ if ( cat == wxDL_PLUGIN_GUI )
{
- wxString fullname(tokenizer.NextToken());
+ wxAppTraits *traits = wxAppConsole::GetInstance() ?
+ wxAppConsole::GetInstance()->GetTraits() : NULL;
+ wxCHECK_MSG( traits, _T(""),
+ _("can't query for GUI plugins name in console applications") );
+ suffix = traits->GetToolkitInfo().shortName;
+ }
+#if wxUSE_UNICODE
+ suffix << _T('u');
+#endif
+#ifdef __WXDEBUG__
+ suffix << _T('d');
+#endif
- fullname << wxT('/') << libname;
- if ( wxFileExists(fullname) )
- {
- libname = fullname;
+ if ( !suffix.empty() )
+ suffix = wxString(_T("_")) + suffix;
- // found the library
- break;
- }
- }
- //else: not found in the path, leave the name as is (secutiry risk?)
+#define WXSTRINGIZE(x) #x
+#if defined(__UNIX__) && !defined(__EMX__)
+ #if (wxMINOR_VERSION % 2) == 0
+ #define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y)
+ #else
+ #define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y) "." WXSTRINGIZE(z)
+ #endif
+#else
+ #if (wxMINOR_VERSION % 2) == 0
+ #define wxDLLVER(x,y,z) WXSTRINGIZE(x) WXSTRINGIZE(y)
+ #else
+ #define wxDLLVER(x,y,z) WXSTRINGIZE(x) WXSTRINGIZE(y) WXSTRINGIZE(z)
+ #endif
+#endif
-#endif // __UNIX__
+ suffix << wxString::FromAscii(wxDLLVER(wxMAJOR_VERSION, wxMINOR_VERSION,
+ wxRELEASE_NUMBER));
+#undef wxDLLVER
+#undef WXSTRINGIZE
+
+#ifdef __WINDOWS__
+ // Add compiler identification:
+ #if defined(__GNUG__)
+ suffix << _T("_gcc");
+ #elif defined(__VISUALC__)
+ suffix << _T("_vc");
+ #elif defined(__WATCOMC__)
+ suffix << _T("_wat");
+ #elif defined(__BORLANDC__)
+ suffix << _T("_bcc");
+ #endif
#endif
- bool success = FALSE;
- wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
- if(success)
- {
- lib = new wxLibrary(handle);
- wxClassInfo::sm_first = old_sm_first;
- m_loaded.Append(name.GetData(), lib);
- }
- else
- lib = NULL;
- return lib;
+ return CanonicalizeName(name + suffix, wxDL_MODULE);
}
-wxObject *wxLibraries::CreateObject(const wxString& path)
+/*static*/
+wxString wxDynamicLibrary::GetPluginsDirectory()
{
- wxNode *node = m_loaded.First();
- wxObject *obj;
-
- while (node) {
- obj = ((wxLibrary *)node->Data())->CreateObject(path);
- if (obj)
- return obj;
+#ifdef __UNIX__
+ wxString format = wxGetInstallPrefix();
+ wxString dir;
+ format << wxFILE_SEP_PATH
+ << wxT("lib") << wxFILE_SEP_PATH
+ << wxT("wx") << wxFILE_SEP_PATH
+#if (wxMINOR_VERSION % 2) == 0
+ << wxT("%i.%i");
+ dir.Printf(format.c_str(), wxMAJOR_VERSION, wxMINOR_VERSION);
+#else
+ << wxT("%i.%i.%i");
+ dir.Printf(format.c_str(),
+ wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER);
+#endif
+ return dir;
- node = node->Next();
- }
- return NULL;
+#else // ! __UNIX__
+ return wxEmptyString;
+#endif
}
+
#endif // wxUSE_DYNLIB_CLASS