wxCharTypeBuffer(const wxScopedCharTypeBuffer<T>& src);
/**
- Assigns @a str to this buffer and takes ownership of it (i.e. the
+ Assigns @a str to this buffer and takes ownership of it (i.e.\ the
buffer becomes "owned").
*/
wxCharTypeBuffer& operator=(const CharType *str);
Create a new buffer.
@param size
- size of the new buffer.
+ size of the new buffer, 1KiB by default.
*/
- wxMemoryBuffer(size_t size = DefBufSize);
+ wxMemoryBuffer(size_t size = 1024);
/**
Append a single byte to the buffer.