// forward declarations
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_FWD_CORE wxFontData;
-class WXDLLIMPEXP_FWD_CORE wxFontBase;
class WXDLLIMPEXP_FWD_CORE wxFont;
-class WXDLLIMPEXP_FWD_CORE wxSize;
// ----------------------------------------------------------------------------
// font constants
wxFONTWEIGHT_MAX
};
+// Symbolic font sizes as defined in CSS specification.
+enum wxFontSymbolicSize
+{
+ wxFONTSIZE_XX_SMALL = -3,
+ wxFONTSIZE_X_SMALL,
+ wxFONTSIZE_SMALL,
+ wxFONTSIZE_MEDIUM,
+ wxFONTSIZE_LARGE,
+ wxFONTSIZE_X_LARGE,
+ wxFONTSIZE_XX_LARGE
+};
+
// the font flag bits for the new font ctor accepting one combined flags word
enum wxFontFlag
{
virtual int GetPointSize() const = 0;
virtual wxSize GetPixelSize() const;
virtual bool IsUsingSizeInPixels() const;
- virtual wxFontFamily GetFamily() const = 0;
+ wxFontFamily GetFamily() const;
virtual wxFontStyle GetStyle() const = 0;
virtual wxFontWeight GetWeight() const = 0;
virtual bool GetUnderlined() const = 0;
bool SetNativeFontInfo(const wxString& info);
bool SetNativeFontInfoUserDesc(const wxString& info);
+ // Symbolic font sizes support: set the font size to "large" or "very
+ // small" either absolutely (i.e. compared to the default font size) or
+ // relatively to the given font size.
+ void SetSymbolicSize(wxFontSymbolicSize size);
+ void SetSymbolicSizeRelativeTo(wxFontSymbolicSize size, int base)
+ {
+ SetPointSize(AdjustToSymbolicSize(size, base));
+ }
+
+ // Adjust the base size in points according to symbolic size.
+ static int AdjustToSymbolicSize(wxFontSymbolicSize size, int base);
+
+
// translate the fonts into human-readable string (i.e. GetStyleString()
// will return "wxITALIC" for an italic font, ...)
wxString GetFamilyString() const;
// the function called by both overloads of SetNativeFontInfo()
virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
+ // The function called by public GetFamily(): it can return
+ // wxFONTFAMILY_UNKNOWN unlike the public method (see comment there).
+ virtual wxFontFamily DoGetFamily() const = 0;
+
private:
// the currently default encoding: by default, it's the default system
// encoding, but may be changed by the application using
/* functions for modifying font in place */ \
wxFont& MakeBold(); \
wxFont& MakeItalic(); \
+ wxFont& MakeUnderlined(); \
wxFont& MakeLarger() { return Scale(1.2f); } \
wxFont& MakeSmaller() { return Scale(1/1.2f); } \
wxFont& Scale(float x); \
/* functions for creating fonts based on this one */ \
wxFont Bold() const; \
wxFont Italic() const; \
+ wxFont Underlined() const; \
wxFont Larger() const { return Scaled(1.2f); } \
wxFont Smaller() const { return Scaled(1/1.2f); } \
wxFont Scaled(float x) const
// compilers as it compares elements of different enums
#if FUTURE_WXWIN_COMPATIBILITY_3_0
+// Unfortunately some compilers have ambiguity issues when enum comparisons are
+// overloaded so we have to disable the overloads in this case, see
+// wxCOMPILER_NO_OVERLOAD_ON_ENUM definition in wx/platform.h for more details.
+#ifndef wxCOMPILER_NO_OVERLOAD_ON_ENUM
+
inline bool operator==(wxFontFamily s, wxDeprecatedGUIConstants t)
{ return static_cast<int>(s) == static_cast<int>(t); }
inline bool operator!=(wxFontFamily s, wxDeprecatedGUIConstants t)
inline bool operator!=(wxFontWeight s, wxDeprecatedGUIConstants t)
{ return !(s == t); }
+#endif // // wxCOMPILER_NO_OVERLOAD_ON_ENUM
+
#endif // FUTURE_WXWIN_COMPATIBILITY_3_0
#endif