type |= FaceType_Bold;
// FIXME -- this should read "if ( font->GetStyle() == wxITALIC )",
- // but since MGL neither DFB supports slant, we try to display it with
- // italic face (better than nothing...)
+ // but since DFB doesn't support slant, we try to display it with italic
+ // face (better than nothing...)
if ( font.GetStyle() == wxITALIC || font.GetStyle() == wxSLANT )
{
if ( HasFace((FaceType)(type | FaceType_Italic)) )