// NB: returned pointer will be deleted by the caller
virtual wxRendererNative *CreateRenderer() = 0;
-#if wxUSE_STDPATHS
// wxStandardPaths object is normally the same for wxBase and wxGUI
// except in the case of wxMac and wxCocoa
virtual wxStandardPathsBase& GetStandardPaths();
-#endif // wxUSE_STDPATHS
#if wxUSE_INTL
// called during wxApp initialization to set the locale to correspond to