friend wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
#endif
+ friend wxString& operator<<(wxString&, const wxLongLongNative&);
+
private:
wxLongLong_t m_ll;
};
friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
#endif
+ friend wxString& operator<<(wxString&, const wxULongLongNative&);
+
private:
unsigned wxLongLong_t m_ll;
};
friend wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongWx&);
#endif // wxUSE_STD_IOSTREAM
+ friend wxString& operator<<(wxString&, const wxLongLongWx&);
+
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
#endif // wxUSE_STD_IOSTREAM
+ friend wxString& operator<<(wxString&, const wxULongLongWx&);
+
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs