# Set to 0 if not using GLCanvas (only affects DLL build)
USE_GLCANVAS=1
-# Set to 0 if you are using MSVC 5
+# Set to 1 if you are using MSVC 5
USE_MSVC_5=0
# These are absolute paths, so that the compiler
# but sometimes it's useful to do so for testing purposes.
NONESSENTIALOBJS= $(GENDIR)\$D\colrdlgg.obj \
$(GENDIR)\$D\dirdlgg.obj \
+ $(GENDIR)\$D\filedlgg.obj \
$(GENDIR)\$D\fontdlgg.obj \
$(GENDIR)\$D\helpext.obj \
$(GENDIR)\$D\helphtml.obj \
$(HTMLDIR)\$D\m_layout.obj \
$(HTMLDIR)\$D\m_links.obj \
$(HTMLDIR)\$D\m_list.obj \
- $(HTMLDIR)\$D\m_meta.obj \
$(HTMLDIR)\$D\m_pre.obj \
$(HTMLDIR)\$D\m_style.obj \
$(HTMLDIR)\$D\m_tables.obj \
-start $(WAITFLAG) tex2rtf $(DOCDIR)/latex/wx/manual.tex $(DOCDIR)/pdf/wx.rtf -twice -rtf
cd $(THISDIR)
+# This target does two sets of HTML: one using a style sheet, for
+# the purposes of the CHM file, and one without.
$(DOCDIR)\html\wx\wx.htm: $(DOCDIR)\latex\wx\classes.tex $(DOCDIR)\latex\wx\body.tex $(DOCDIR)/latex/wx/topics.tex $(DOCDIR)\latex\wx\manual.tex
cd $(DOCDIR)\latex\wx
-mkdir $(DOCDIR)\html\wx
copy *.gif $(DOCDIR)\html\wx
-start $(WAITFLAG) tex2rtf $(DOCDIR)\latex\wx\manual.tex $(DOCDIR)\html\wx\wx.htm -twice -html
+ -mkdir $(DOCDIR)\mshtml
+ -mkdir $(DOCDIR)\mshtml\wx
+ copy *.gif $(DOCDIR)\mshtml\wx
+ -start $(WAITFLAG) tex2rtf $(DOCDIR)\latex\wx\manual.tex $(DOCDIR)\mshtml\wx\wx.htm -twice -html -macros $(DOCDIR)\latex\wx\tex2rtf_css.ini
-erase $(DOCDIR)\html\wx\*.con
-erase $(DOCDIR)\html\wx\*.ref
-erase $(DOCDIR)\latex\wx\*.con
-erase $(DOCDIR)\latex\wx\*.ref
cd $(THISDIR)
-$(DOCDIR)\htmlhelp\wx.chm : $(DOCDIR)\html\wx\wx.htm $(DOCDIR)\html\wx\wx.hhp
- cd $(DOCDIR)\html\wx
+$(DOCDIR)\htmlhelp\wx.chm : $(DOCDIR)\html\wx\wx.htm $(DOCDIR)\mshtml\wx\wx.htm $(DOCDIR)\mshtml\wx\wx.hhp
+ cd $(DOCDIR)\mshtml\wx
+ copy $(DOCDIR)\latex\wx\wx.css .
-hhc wx.hhp
-mkdir ..\..\htmlhelp
-erase $(DOCDIR)\htmlhelp\wx.chm