\func{virtual bool}{CanUndo}{\void}
-Returns TRUE if the currently-active command can be undone, FALSE otherwise.
+Returns true if the currently-active command can be undone, false otherwise.
\membersection{wxCommandProcessor::ClearCommands}
Deletes all the commands in the list and sets the current command pointer to NULL.
-\membersection{wxCommandProcessor::Do}
+\membersection{wxCommandProcessor::Redo}
-\func{virtual bool}{Do}{\void}
+\func{virtual bool}{Redo}{\void}
Executes (redoes) the current command (the command that has just been undone if any).
Returns the string that will be appended to the Redo menu item.
+\membersection{wxCommandProcessor::GetRedoMenuLabel}\label{wxcommandprocessorgetredomenulabel}
+
+\constfunc{wxString}{GetRedoMenuLabel}{\void}
+
+Returns the string that will be shown for the redo menu item.
+
\membersection{wxCommandProcessor::GetUndoAccelerator}\label{wxcommandprocessorgetundoaccelerator}
\constfunc{const wxString\&}{GetUndoAccelerator}{\void}
Returns the string that will be appended to the Undo menu item.
+\membersection{wxCommandProcessor::GetUndoMenuLabel}\label{wxcommandprocessorgetundomenulabel}
+
+\constfunc{wxString}{GetUndoMenuLabel}{\void}
+
+Returns the string that will be shown for the undo menu item.
+
\membersection{wxCommandProcessor::Initialize}
\func{virtual void}{Initialize}{\void}
destroyed and command operations may still be performed, or the command
processor may try to access an invalid pointer.
+\membersection{wxCommandProcessor::SetMenuStrings}
+
+\func{void}{SetMenuStrings}{\void}
+
+Sets the menu labels according to the currently set menu and the current
+command state.
+
\membersection{wxCommandProcessor::SetRedoAccelerator}\label{wxcommandprocessorsetredoaccelerator}
\func{void}{SetRedoAccelerator}{\param{const wxString\&}{accel}}
\membersection{wxCommandProcessor::Submit}
-\func{virtual bool}{Submit}{\param{wxCommand *}{command}, \param{bool}{ storeIt = TRUE}}
+\func{virtual bool}{Submit}{\param{wxCommand *}{command}, \param{bool}{ storeIt = true}}
Submits a new command to the command processor. The command processor
calls wxCommand::Do to execute the command; if it succeeds, the command