#include "wx/listbox.h"
-class wxCheckListBox : public wxListBox
+class wxCheckListBox : public wxCheckListBoxBase
{
DECLARE_DYNAMIC_CLASS(wxCheckListBox)
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int n = 0, const wxString choices[] = NULL,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
// items may be checked
bool IsChecked(size_t uiIndex) const;
void Check(size_t uiIndex, bool bCheck = TRUE);
-
+
+ // override base class functions
+ virtual int DoAppend(const wxString& item);
+ virtual int FindString(const wxString& s) const;
+ virtual void SetString(int n, const wxString& s);
+ virtual wxString GetString(int n) const;
+
+ virtual void DoInsertItems(const wxArrayString& items, int pos);
+ virtual void DoSetItems(const wxArrayString& items, void **clientData);
+private:
+ void DoToggleItem( int item, int x );
private:
DECLARE_EVENT_TABLE()
};