/////////////////////////////////////////////////////////////////////////////
-// Name: spinbutt.h
+// Name: wx/motif/spinbutt.h
// Purpose: wxSpinButton class
// Author: Julian Smart
// Modified by:
#ifndef _WX_SPINBUTT_H_
#define _WX_SPINBUTT_H_
-#ifdef __GNUG__
-#pragma interface "spinbutt.h"
-#endif
+class WXDLLIMPEXP_FWD_CORE wxArrowButton; // internal
class WXDLLEXPORT wxSpinButton : public wxSpinButtonBase
{
DECLARE_DYNAMIC_CLASS(wxSpinButton)
-
+
public:
- wxSpinButton() { }
-
+ wxSpinButton() : m_up( 0 ), m_down( 0 ), m_pos( 0 ) { }
+
wxSpinButton(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_VERTICAL,
const wxString& name = "wxSpinButton")
+ : m_up( 0 ),
+ m_down( 0 ),
+ m_pos( 0 )
{
Create(parent, id, pos, size, style, name);
}
- ~wxSpinButton();
-
+ virtual ~wxSpinButton();
+
bool Create(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_VERTICAL,
const wxString& name = "wxSpinButton");
-
+
// accessors
int GetValue() const;
int GetMin() const { return m_min; }
int GetMax() const { return m_max; }
-
+
// operations
void SetValue(int val);
void SetRange(int minVal, int maxVal);
-
+
// Implementation
- virtual void Command(wxCommandEvent& event) { (void)ProcessCommand(event); };
- virtual void ChangeFont(bool keepOriginalSize = TRUE);
+ virtual void Command(wxCommandEvent& event)
+ { (void)ProcessCommand(event); };
+ virtual void ChangeFont(bool keepOriginalSize = true);
virtual void ChangeBackgroundColour();
virtual void ChangeForegroundColour();
-
-protected:
- int m_min;
- int m_max;
+public:
+ // implementation detail
+ void Increment( int delta );
+
+private:
+ virtual void DoSetSize(int x, int y, int width, int height,
+ int sizeFlags = wxSIZE_AUTO);
+ virtual void DoMoveWindow(int x, int y, int width, int height);
+ virtual wxSize DoGetBestSize() const;
+
+ wxArrowButton* m_up;
+ wxArrowButton* m_down;
+ int m_pos;
};
#endif