#pragma implementation "app.h"
#endif
-#ifdef __VMS
-#define XtParent XTPARENT
-#define XtDisplay XTDISPLAY
-#endif
-
#include "wx/frame.h"
#include "wx/app.h"
#include "wx/utils.h"
#include "wx/gdicmn.h"
-#include "wx/pen.h"
-#include "wx/brush.h"
-#include "wx/cursor.h"
#include "wx/icon.h"
-#include "wx/palette.h"
-#include "wx/dc.h"
#include "wx/dialog.h"
-#include "wx/msgdlg.h"
#include "wx/log.h"
#include "wx/module.h"
#include "wx/memory.h"
#include "wx/log.h"
#include "wx/intl.h"
+#include "wx/evtloop.h"
+
+#include "wx/univ/theme.h"
+#include "wx/univ/renderer.h"
#if wxUSE_THREADS
#include "wx/thread.h"
#include "wx/resource.h"
#endif
-#ifdef __VMS__
-#pragma message disable nosimpint
-#endif
-#include <Xm/Xm.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/Xresource.h>
-#include <X11/Xatom.h>
-#ifdef __VMS__
-#pragma message enable nosimpint
-#endif
-
-#include "wx/motif/private.h"
+#include "wx/x11/private.h"
#include <string.h>
-extern char *wxBuffer;
+//------------------------------------------------------------------------
+// global data
+//------------------------------------------------------------------------
+
extern wxList wxPendingDelete;
+wxHashTable *wxWidgetHashTable = NULL;
+
wxApp *wxTheApp = NULL;
-wxHashTable *wxWidgetHashTable = NULL;
+// This is set within wxEntryStart -- too early on
+// to put these in wxTheApp
+static int g_newArgc = 0;
+static wxChar** g_newArgv = NULL;
+static bool g_showIconic = FALSE;
+static wxSize g_initialSize = wxDefaultSize;
-IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
+// This is required for wxFocusEvent::SetWindow(). It will only
+// work for focus events which we provoke ourselves (by calling
+// SetFocus()). It will not work for those events, which X11
+// generates itself.
+static wxWindow *g_nextFocus = NULL;
+static wxWindow *g_prevFocus = NULL;
-BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
- EVT_IDLE(wxApp::OnIdle)
-END_EVENT_TABLE()
+//------------------------------------------------------------------------
+// X11 error handling
+//------------------------------------------------------------------------
#ifdef __WXDEBUG__
- typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
+typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
- XErrorHandlerFunc gs_pfnXErrorHandler = 0;
+XErrorHandlerFunc gs_pfnXErrorHandler = 0;
- static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
- {
- // just forward to the default handler for now
+static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
+{
+ // just forward to the default handler for now
+ if (gs_pfnXErrorHandler)
return gs_pfnXErrorHandler(dpy, xevent);
- }
+ else
+ return 0;
+}
#endif // __WXDEBUG__
+//------------------------------------------------------------------------
+// wxApp
+//------------------------------------------------------------------------
+
long wxApp::sm_lastMessageTime = 0;
+WXDisplay *wxApp::ms_display = NULL;
+
+IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
+
+BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
+ EVT_IDLE(wxApp::OnIdle)
+END_EVENT_TABLE()
bool wxApp::Initialize()
{
- wxBuffer = new char[BUFSIZ + 512];
-
wxClassInfo::InitializeClasses();
// GL: I'm annoyed ... I don't know where to put this and I don't want to
wxInitializeResourceSystem();
#endif
- // For PostScript printing
-#if wxUSE_POSTSCRIPT
- /* Done using wxModule now
- wxInitializePrintSetupData();
- wxThePrintPaperDatabase = new wxPrintPaperDatabase;
- wxThePrintPaperDatabase->CreateDatabase();
- */
-#endif
-
- wxBitmap::InitStandardHandlers();
-
wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
wxModule::RegisterModules();
void wxApp::CleanUp()
{
+ if (g_newArgv)
+ delete[] g_newArgv;
+ g_newArgv = NULL;
+
delete wxWidgetHashTable;
wxWidgetHashTable = NULL;
wxCleanUpResourceSystem();
#endif
- wxDeleteStockObjects() ;
-
- // Destroy all GDI lists, etc.
-
- wxDeleteStockLists();
-
delete wxTheColourDatabase;
wxTheColourDatabase = NULL;
-#if wxUSE_POSTSCRIPT
- /* Done using wxModule now
- wxInitializePrintSetupData(FALSE);
- delete wxThePrintPaperDatabase;
- wxThePrintPaperDatabase = NULL;
- */
-#endif
-
- wxBitmap::CleanUpHandlers();
-
- delete[] wxBuffer;
- wxBuffer = NULL;
-
- wxClassInfo::CleanUpClasses();
+ wxDeleteStockObjects();
+
+ wxDeleteStockLists();
delete wxTheApp;
wxTheApp = NULL;
- // GL: I'm annoyed ... I don't know where to put this and I don't want to
- // create a module for that as it's part of the core.
+ wxClassInfo::CleanUpClasses();
+
#if wxUSE_THREADS
delete wxPendingEvents;
delete wxPendingEventsLocker;
// wxDebugContext, too.
if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
{
- wxLogDebug("There were memory leaks.\n");
+ wxLogDebug("There were memory leaks.");
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
}
delete wxLog::SetActiveTarget(NULL);
}
+// NB: argc and argv may be changed here, pass by reference!
+int wxEntryStart( int& argc, char *argv[] )
+{
+#ifdef __WXDEBUG__
+#if !wxUSE_NANOX
+ // install the X error handler
+ gs_pfnXErrorHandler = XSetErrorHandler( wxXErrorHandler );
+#endif
+#endif // __WXDEBUG__
+
+ wxString displayName;
+ bool syncDisplay = FALSE;
+
+ // Parse the arguments.
+ // We can't use wxCmdLineParser or OnInitCmdLine and friends because
+ // we have to create the Display earlier. If we can find a way to
+ // use the wxAppBase API then I'll be quite happy to change it.
+ g_newArgv = new wxChar*[argc];
+ g_newArgc = 0;
+ int i;
+ for (i = 0; i < argc; i++)
+ {
+ wxString arg(argv[i]);
+ if (arg == wxT("-display"))
+ {
+ if (i < (argc - 1))
+ {
+ i ++;
+ displayName = argv[i];
+ continue;
+ }
+ }
+ else if (arg == wxT("-geometry"))
+ {
+ if (i < (argc - 1))
+ {
+ i ++;
+ wxString windowGeometry = argv[i];
+ int w, h;
+ if (wxSscanf(windowGeometry.c_str(), _T("%dx%d"), &w, &h) != 2)
+ {
+ wxLogError(_("Invalid geometry specification '%s'"), windowGeometry.c_str());
+ }
+ else
+ {
+ g_initialSize = wxSize(w, h);
+ }
+ continue;
+ }
+ }
+ else if (arg == wxT("-sync"))
+ {
+ syncDisplay = TRUE;
+ continue;
+ }
+ else if (arg == wxT("-iconic"))
+ {
+ g_showIconic = TRUE;
+
+ continue;
+ }
+
+ // Not eaten by wxWindows, so pass through
+ g_newArgv[g_newArgc] = argv[i];
+ g_newArgc ++;
+ }
+
+ Display* xdisplay = NULL;
+ if (displayName.IsEmpty())
+ xdisplay = XOpenDisplay(NULL);
+ else
+ xdisplay = XOpenDisplay((char*) displayName.c_str());
+
+ if (!xdisplay)
+ {
+ wxLogError( _("wxWindows could not open display. Exiting.") );
+ return -1;
+ }
+
+ if (syncDisplay)
+ {
+ XSynchronize(xdisplay, True);
+ }
+
+ wxApp::ms_display = (WXDisplay*) xdisplay;
+
+ XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
+
+ wxSetDetectableAutoRepeat( TRUE );
+
+ if (!wxApp::Initialize())
+ return -1;
+
+ return 0;
+}
+
+int wxEntryInitGui()
+{
+ int retValue = 0;
+
+ if ( !wxTheApp->OnInitGui() )
+ retValue = -1;
+
+ return retValue;
+}
+
+
int wxEntry( int argc, char *argv[] )
{
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
// checked, but this is a reasonable compromise.
wxDebugContext::SetCheckpoint();
#endif
-
- if (!wxApp::Initialize())
- return FALSE;
+ int err = wxEntryStart(argc, argv);
+ if (err)
+ return err;
if (!wxTheApp)
{
wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
- wxTheApp->argc = argc;
- wxTheApp->argv = argv;
+ // The command line may have been changed
+ // by stripping out -display etc.
+ if (g_newArgc > 0)
+ {
+ wxTheApp->argc = g_newArgc;
+ wxTheApp->argv = g_newArgv;
+ }
+ else
+ {
+ wxTheApp->argc = argc;
+ wxTheApp->argv = argv;
+ }
+ wxTheApp->m_showIconic = g_showIconic;
+ wxTheApp->m_initialSize = g_initialSize;
- // GUI-specific initialization, such as creating an app context.
- wxTheApp->OnInitGui();
+ int retValue;
+ retValue = wxEntryInitGui();
// Here frames insert themselves automatically into wxTopLevelWindows by
// getting created in OnInit().
+ if ( retValue == 0 )
+ {
+ if ( !wxTheApp->OnInit() )
+ retValue = -1;
+ }
- int retValue = 0;
- if (wxTheApp->OnInit())
+ if ( retValue == 0 )
{
if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
}
argc = 0;
argv = NULL;
m_exitOnFrameDelete = TRUE;
-
m_mainColormap = (WXColormap) NULL;
- m_appContext = (WXAppContext) NULL;
- m_topLevelWidget = (WXWidget) NULL;
+ m_topLevelWidget = (WXWindow) NULL;
m_maxRequestSize = 0;
- m_initialDisplay = (WXDisplay*) 0;
+ m_mainLoop = NULL;
+ m_showIconic = FALSE;
+ m_initialSize = wxDefaultSize;
}
bool wxApp::Initialized()
int wxApp::MainLoop()
{
- m_keepGoing = TRUE;
+ int rt;
+ m_mainLoop = new wxEventLoop;
- /*
- * Sit around forever waiting to process X-events. Property Change
- * event are handled special, because they have to refer to
- * the root window rather than to a widget. therefore we can't
- * use an Xt-eventhandler.
- */
+ rt = m_mainLoop->Run();
- XSelectInput(XtDisplay((Widget) wxTheApp->GetTopLevelWidget()),
- XDefaultRootWindow(XtDisplay((Widget) wxTheApp->GetTopLevelWidget())),
- PropertyChangeMask);
+ delete m_mainLoop;
+ m_mainLoop = NULL;
+ return rt;
+}
- XEvent event;
+#if !wxUSE_NANOX
+//-----------------------------------------------------------------------
+// X11 predicate function for exposure compression
+//-----------------------------------------------------------------------
- // Use this flag to allow breaking the loop via wxApp::ExitMainLoop()
- while (m_keepGoing)
+struct wxExposeInfo
+{
+ Window window;
+ Bool found_non_matching;
+};
+
+static Bool expose_predicate (Display *display, XEvent *xevent, XPointer arg)
+{
+ wxExposeInfo *info = (wxExposeInfo*) arg;
+
+ if (info->found_non_matching)
+ return FALSE;
+
+ if (xevent->xany.type != Expose)
{
- XtAppNextEvent( (XtAppContext) wxTheApp->GetAppContext(), &event);
+ info->found_non_matching = TRUE;
+ return FALSE;
+ }
+
+ if (xevent->xexpose.window != info->window)
+ {
+ info->found_non_matching = TRUE;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+#endif
+ // wxUSE_NANOX
+
+//-----------------------------------------------------------------------
+// Processes an X event, returning TRUE if the event was processed.
+//-----------------------------------------------------------------------
+
+bool wxApp::ProcessXEvent(WXEvent* _event)
+{
+ XEvent* event = (XEvent*) _event;
- ProcessXEvent((WXEvent*) & event);
+ wxWindow* win = NULL;
+ Window window = XEventGetWindow(event);
+ Window actualWindow = window;
+
+ // Find the first wxWindow that corresponds to this event window
+ // Because we're receiving events after a window
+ // has been destroyed, assume a 1:1 match between
+ // Window and wxWindow, so if it's not in the table,
+ // it must have been destroyed.
- if (XtAppPending( (XtAppContext) wxTheApp->GetAppContext() ) == 0)
+ win = wxGetWindowFromTable(window);
+ if (!win)
+ return FALSE;
+
+#ifdef __WXDEBUG__
+ wxString windowClass = win->GetClassInfo()->GetClassName();
+#endif
+
+ switch (event->type)
+ {
+ case KeyPress:
{
- if (!ProcessIdle())
+ if (!win->IsEnabled())
+ return FALSE;
+
+ wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
+ wxTranslateKeyEvent(keyEvent, win, window, event);
+
+ // wxLogDebug( "OnKey from %s", win->GetName().c_str() );
+
+ // We didn't process wxEVT_KEY_DOWN, so send
+ // wxEVT_CHAR
+ if (!win->GetEventHandler()->ProcessEvent( keyEvent ))
{
-#if wxUSE_THREADS
- // leave the main loop to give other threads a chance to
- // perform their GUI work
- wxMutexGuiLeave();
- wxUsleep(20);
- wxMutexGuiEnter();
-#endif
+ keyEvent.SetEventType(wxEVT_CHAR);
+ if (!win->GetEventHandler()->ProcessEvent( keyEvent ))
+ return FALSE;
}
+ return TRUE;
}
+ case KeyRelease:
+ {
+ if (!win->IsEnabled())
+ return FALSE;
- }
+ wxKeyEvent keyEvent(wxEVT_KEY_UP);
+ wxTranslateKeyEvent(keyEvent, win, window, event);
+
+ return win->GetEventHandler()->ProcessEvent( keyEvent );
+ }
+ case ConfigureNotify:
+ {
+#if wxUSE_NANOX
+ if (event->update.utype == GR_UPDATE_SIZE)
+#endif
+ {
+ //wxLogDebug("ConfigureNotify: %s", windowClass.c_str());
+ wxSizeEvent sizeEvent( wxSize(XConfigureEventGetWidth(event), XConfigureEventGetHeight(event)), win->GetId() );
+ sizeEvent.SetEventObject( win );
+
+ return win->GetEventHandler()->ProcessEvent( sizeEvent );
+ }
+ return FALSE;
+ break;
+ }
+#if !wxUSE_NANOX
+ case PropertyNotify:
+ {
+ //wxLogDebug("PropertyNotify: %s", windowClass.c_str());
+ return HandlePropertyChange(_event);
+ }
+ case ClientMessage:
+ {
+ if (!win->IsEnabled())
+ return FALSE;
- return 0;
-}
+ Atom wm_delete_window = XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True);
+ Atom wm_protocols = XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True);
-// Processes an X event.
-void wxApp::ProcessXEvent(WXEvent* _event)
-{
- XEvent* event = (XEvent*) _event;
+ if (event->xclient.message_type == wm_protocols)
+ {
+ if ((Atom) (event->xclient.data.l[0]) == wm_delete_window)
+ {
+ win->Close(FALSE);
+ return TRUE;
+ }
+ }
+ return FALSE;
+ }
+ case ResizeRequest:
+ {
+ /*
+ * If resize event, don't resize until the last resize event for this
+ * window is recieved. Prevents flicker as windows are resized.
+ */
+
+ Display *disp = (Display*) wxGetDisplay();
+ XEvent report;
+
+ // to avoid flicker
+ report = * event;
+ while( XCheckTypedWindowEvent (disp, actualWindow, ResizeRequest, &report));
+
+ if (win)
+ {
+ wxSize sz = win->GetSize();
+ wxSizeEvent sizeEvent(sz, win->GetId());
+ sizeEvent.SetEventObject(win);
- if (event->type == KeyPress)
- {
-#if 0 // def __WXDEBUG__
- Widget widget = XtWindowToWidget(event->xany.display, event->xany.window);
- wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)",
- widget, XtParent(widget));
-#endif // DEBUG
+ return win->GetEventHandler()->ProcessEvent( sizeEvent );
+ }
- if (CheckForAccelerator(_event))
- {
- // Do nothing! We intercepted and processed the event as an
- // accelerator.
- return;
- }
-#if 1
- // It seemed before that this hack was redundant and
- // key down events were being generated by wxCanvasInputEvent.
- // But no longer - why ???
- //
- else if (CheckForKeyDown(_event))
- {
- // We intercepted and processed the key down event
- return;
- }
+ return FALSE;
+ }
+#endif
+#if wxUSE_NANOX
+ case GR_EVENT_TYPE_CLOSE_REQ:
+ {
+ if (win)
+ {
+ win->Close(FALSE);
+ return TRUE;
+ }
+ return FALSE;
+ break;
+ }
+#endif
+ case Expose:
+ {
+ //wxLogDebug("Expose: %s", windowClass.c_str());
+ win->GetUpdateRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
+ XExposeEventGetWidth(event), XExposeEventGetHeight(event));
+
+ win->GetClearRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
+ XExposeEventGetWidth(event), XExposeEventGetHeight(event));
+
+
+#if !wxUSE_NANOX
+ XEvent tmp_event;
+ wxExposeInfo info;
+ info.window = event->xexpose.window;
+ info.found_non_matching = FALSE;
+ while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
+ {
+ win->GetUpdateRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
+ tmp_event.xexpose.width, tmp_event.xexpose.height );
+
+ win->GetClearRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
+ tmp_event.xexpose.width, tmp_event.xexpose.height );
+ }
#endif
- else
- {
- XtDispatchEvent(event);
- return;
- }
- }
- else if (event->type == KeyRelease)
- {
- // TODO: work out why we still need this ! -michael
- //
- if (CheckForKeyUp(_event))
- {
- // We intercepted and processed the key up event
- return;
- }
- else
- {
- XtDispatchEvent(event);
- return;
- }
- }
- else if (event->type == PropertyNotify)
- {
- HandlePropertyChange(_event);
- return;
- }
- else if (event->type == ResizeRequest)
- {
- /* Terry Gitnick <terryg@scientech.com> - 1/21/98
- * If resize event, don't resize until the last resize event for this
- * window is recieved. Prevents flicker as windows are resized.
- */
-
- Display *disp = XtDisplay((Widget) wxTheApp->GetTopLevelWidget());
- Window win = event->xany.window;
- XEvent report;
- // to avoid flicker
- report = * event;
- while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report));
+ win->SendEraseEvents();
- // TODO: when implementing refresh optimization, we can use
- // XtAddExposureToRegion to expand the window's paint region.
+ return TRUE;
+ }
+#if !wxUSE_NANOX
+ case GraphicsExpose:
+ {
+ // wxLogDebug( "GraphicsExpose from %s", win->GetName().c_str(),
+ // event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ // event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ win->GetUpdateRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ win->GetClearRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ if (event->xgraphicsexpose.count == 0)
+ {
+ // Only erase background, paint in idle time.
+ win->SendEraseEvents();
+ }
- XtDispatchEvent(event);
- }
- else
- {
- XtDispatchEvent(event);
+ return TRUE;
+ }
+#endif
+ case EnterNotify:
+ case LeaveNotify:
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
+ {
+ if (!win->IsEnabled())
+ return FALSE;
+
+ // Here we check if the top level window is
+ // disabled, which is one aspect of modality.
+ wxWindow *tlw = win;
+ while (tlw && !tlw->IsTopLevel())
+ tlw = tlw->GetParent();
+ if (tlw && !tlw->IsEnabled())
+ return FALSE;
+
+ if (event->type == ButtonPress)
+ {
+ if ((win != wxWindow::FindFocus()) && win->AcceptsFocus())
+ {
+ // This might actually be done in wxWindow::SetFocus()
+ // and not here. TODO.
+ g_prevFocus = wxWindow::FindFocus();
+ g_nextFocus = win;
+
+ win->SetFocus();
+ // return TRUE;
+ }
+ }
+
+#if !wxUSE_NANOX
+ if (event->type == LeaveNotify || event->type == EnterNotify)
+ {
+ // Throw out NotifyGrab and NotifyUngrab
+ if (event->xcrossing.mode != NotifyNormal)
+ return FALSE;
+ }
+#endif
+ wxMouseEvent wxevent;
+ wxTranslateMouseEvent(wxevent, win, window, event);
+ return win->GetEventHandler()->ProcessEvent( wxevent );
+ }
+ case FocusIn:
+ {
+#if !wxUSE_NANOX
+ if ((event->xfocus.detail != NotifyPointer) &&
+ (event->xfocus.mode == NotifyNormal))
+#endif
+ {
+ // wxLogDebug( "FocusIn from %s of type %s", win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
+ focusEvent.SetEventObject(win);
+ focusEvent.SetWindow( g_prevFocus );
+ g_prevFocus = NULL;
+
+ return win->GetEventHandler()->ProcessEvent(focusEvent);
+ }
+ return FALSE;
+ break;
+ }
+ case FocusOut:
+ {
+#if !wxUSE_NANOX
+ if ((event->xfocus.detail != NotifyPointer) &&
+ (event->xfocus.mode == NotifyNormal))
+#endif
+ {
+ // wxLogDebug( "FocusOut from %s of type %s", win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
+ focusEvent.SetEventObject(win);
+ focusEvent.SetWindow( g_nextFocus );
+ g_nextFocus = NULL;
+ return win->GetEventHandler()->ProcessEvent(focusEvent);
+ }
+ return FALSE;
+ break;
+ }
+#ifndef wxUSE_NANOX
+ case DestroyNotify:
+ {
+ // Do we want to process this (for top-level windows)?
+ // But we want to be able to veto closes, anyway
+ return FALSE;
+ break;
+ }
+#endif
+ default:
+ {
+#ifdef __WXDEBUG__
+ //wxString eventName = wxGetXEventName(XEvent& event);
+ //wxLogDebug(wxT("Event %s not handled"), eventName.c_str());
+#endif
+ return FALSE;
+ break;
+ }
}
+ return FALSE;
}
// Returns TRUE if more time is needed.
+// Note that this duplicates wxEventLoopImpl::SendIdleEvent
+// but ProcessIdle may be needed by apps, so is kept.
bool wxApp::ProcessIdle()
{
wxIdleEvent event;
void wxApp::ExitMainLoop()
{
- m_keepGoing = FALSE;
+ if (m_mainLoop)
+ m_mainLoop->Exit(0);
}
// Is a message/event pending?
bool wxApp::Pending()
{
- XFlush(XtDisplay( (Widget) wxTheApp->GetTopLevelWidget() ));
-
- // Fix by Doug from STI, to prevent a stall if non-X event
- // is found.
- return ((XtAppPending( (XtAppContext) GetAppContext() ) & XtIMXEvent) != 0) ;
+ return wxEventLoop::GetActive()->Pending();
}
// Dispatch a message.
void wxApp::Dispatch()
{
- // XtAppProcessEvent( (XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
-
- XEvent event;
- XtAppNextEvent((XtAppContext) GetAppContext(), &event);
- ProcessXEvent((WXEvent*) & event);
+ wxEventLoop::GetActive()->Dispatch();
}
// This should be redefined in a derived class for
// handling property change events for XAtom IPC.
-void wxApp::HandlePropertyChange(WXEvent *event)
+bool wxApp::HandlePropertyChange(WXEvent *event)
{
// by default do nothing special
- XtDispatchEvent((XEvent*) event); /* let Motif do the work */
+ // TODO: what to do for X11
+ // XtDispatchEvent((XEvent*) event);
+ return FALSE;
}
void wxApp::OnIdle(wxIdleEvent& event)
{
- static bool inOnIdle = FALSE;
+ static bool s_inOnIdle = FALSE;
// Avoid recursion (via ProcessEvent default case)
- if (inOnIdle)
+ if (s_inOnIdle)
return;
- inOnIdle = TRUE;
-
- // If there are pending events, we must process them: pending events
- // are either events to the threads other than main or events posted
- // with wxPostEvent() functions
- // GRG: I have moved this here so that all pending events are processed
- // before starting to delete any objects. This behaves better (in
- // particular, wrt wxPostEvent) and is coherent with wxGTK's current
- // behaviour. Also removed the '#if wxUSE_THREADS' around it.
- // Changed Mar/2000 before 2.1.14
+ s_inOnIdle = TRUE;
- // Flush pending events.
+ // Resend in the main thread events which have been prepared in other
+ // threads
ProcessPendingEvents();
- // 'Garbage' collection of windows deleted with Close().
+ // 'Garbage' collection of windows deleted with Close()
DeletePendingObjects();
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
-
// Send OnIdle events to all windows
bool needMore = SendIdleEvents();
if (needMore)
event.RequestMore(TRUE);
- inOnIdle = FALSE;
+ s_inOnIdle = FALSE;
}
void wxWakeUpIdle()
wxIdleEvent event;
event.SetEventObject(win);
- win->ProcessEvent(event);
+
+ win->GetEventHandler()->ProcessEvent(event);
+
+ win->OnInternalIdle();
if (event.MoreRequested())
needMore = TRUE;
node = node->Next();
}
- return needMore ;
+
+ return needMore;
}
void wxApp::DeletePendingObjects()
}
}
-// Create an application context
+// Create display, and other initialization
bool wxApp::OnInitGui()
{
- XtToolkitInitialize() ;
- wxTheApp->m_appContext = (WXAppContext) XtCreateApplicationContext() ;
- Display *dpy = XtOpenDisplay((XtAppContext) wxTheApp->m_appContext,(String)NULL,NULL,
- (const char*) wxTheApp->GetClassName(), NULL, 0,
-# if XtSpecificationRelease < 5
- (Cardinal*) &argc,
-# else
- &argc,
-# endif
- argv);
-
- if (!dpy) {
- wxString className(wxTheApp->GetClassName());
- wxLogError(_("wxWindows could not open display for '%s': exiting."),
- (const char*) className);
- exit(-1);
- }
- m_initialDisplay = (WXDisplay*) dpy;
-
-#ifdef __WXDEBUG__
- // install the X error handler
- gs_pfnXErrorHandler = XSetErrorHandler(wxXErrorHandler);
-#endif // __WXDEBUG__
-
- wxTheApp->m_topLevelWidget = (WXWidget) XtAppCreateShell((String)NULL, (const char*) wxTheApp->GetClassName(),
- applicationShellWidgetClass,dpy,
- NULL,0) ;
-
- // Add general resize proc
- XtActionsRec rec;
- rec.string = "resize";
- rec.proc = (XtActionProc)wxWidgetResizeProc;
- XtAppAddActions((XtAppContext) wxTheApp->m_appContext, &rec, 1);
+ // Eventually this line will be removed, but for
+ // now we don't want to try popping up a dialog
+ // for error messages.
+ delete wxLog::SetActiveTarget(new wxLogStderr);
+
+ if (!wxAppBase::OnInitGui())
+ return FALSE;
+
+ GetMainColormap( wxApp::GetDisplay() );
- GetMainColormap(dpy);
- m_maxRequestSize = XMaxRequestSize((Display*) dpy);
+ m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
return TRUE;
}
return (WXColormap) c;
}
-// Returns TRUE if an accelerator has been processed
-bool wxApp::CheckForAccelerator(WXEvent* event)
+Window wxGetWindowParent(Window window)
{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyPress)
- {
- // Find a wxWindow for this window
- // TODO: should get display for the window, not the current display
- Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), xEvent->xany.window);
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (widget && !(win = wxGetWindowFromTable(widget)))
- widget = XtParent(widget);
-
- if (!widget || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_CHAR);
- wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
-
- // Now we have a wxKeyEvent and we have a wxWindow.
- // Go up the hierarchy until we find a matching accelerator,
- // or we get to the top.
- while (win)
- {
- if (win->ProcessAccelerator(keyEvent))
- return TRUE;
- win = win->GetParent();
- }
- return FALSE;
- }
- return FALSE;
-}
-
-bool wxApp::CheckForKeyDown(WXEvent* event)
-{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyPress)
- {
- Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
- xEvent->xany.window);
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (widget && !(win = wxGetWindowFromTable(widget)))
- widget = XtParent(widget);
-
- if (!widget || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
- wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
-
- return win->ProcessEvent( keyEvent );
- }
-
- return FALSE;
-}
-
-bool wxApp::CheckForKeyUp(WXEvent* event)
-{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyRelease)
- {
- Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
- xEvent->xany.window);
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (widget && !(win = wxGetWindowFromTable(widget)))
- widget = XtParent(widget);
-
- if (!widget || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_KEY_UP);
- wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
-
- return win->ProcessEvent( keyEvent );
- }
+ wxASSERT_MSG( window, "invalid window" );
+
+ return (Window) 0;
+
+ Window parent, root = 0;
+#if wxUSE_NANOX
+ int noChildren = 0;
+#else
+ unsigned int noChildren = 0;
+#endif
+ Window* children = NULL;
- return FALSE;
+ // #define XQueryTree(d,w,r,p,c,nc) GrQueryTree(w,p,c,nc)
+ int res = 1;
+#if !wxUSE_NANOX
+ res =
+#endif
+ XQueryTree((Display*) wxGetDisplay(), window, & root, & parent,
+ & children, & noChildren);
+ if (children)
+ XFree(children);
+ if (res)
+ return parent;
+ else
+ return (Window) 0;
}
void wxExit()
return TRUE;
}
-// TODO use XmGetPixmap (?) to get the really standard icons!
-
-// XPM hack: make the arrays const
-#define static static const
-
-#include "wx/generic/info.xpm"
-#include "wx/generic/error.xpm"
-#include "wx/generic/question.xpm"
-#include "wx/generic/warning.xpm"
-
-#undef static
-
-wxIcon
-wxApp::GetStdIcon(int which) const
+wxIcon wxApp::GetStdIcon(int which) const
{
- switch(which)
- {
- case wxICON_INFORMATION:
- return wxIcon(info_xpm);
-
- case wxICON_QUESTION:
- return wxIcon(question_xpm);
-
- case wxICON_EXCLAMATION:
- return wxIcon(warning_xpm);
-
- default:
- wxFAIL_MSG("requested non existent standard icon");
- // still fall through
-
- case wxICON_HAND:
- return wxIcon(error_xpm);
- }
+ return wxTheme::Get()->GetRenderer()->GetStdIcon(which);
}
-// ----------------------------------------------------------------------------
-// accessors for C modules
-// ----------------------------------------------------------------------------
-
-extern "C" XtAppContext wxGetAppContext()
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
{
- return (XtAppContext)wxTheApp->GetAppContext();
+ // While the GUI isn't working that well, just print out the
+ // message.
+#if 0
+ wxAppBase::OnAssert(file, line, msg);
+#else
+ wxString msg2;
+ msg2.Printf("At file %s:%d: %s", file, line, msg);
+ wxLogDebug(msg2);
+#endif
}
+