// Created: 26.05.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows Team
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DND_H_BASE_
#define _WX_DND_H_BASE_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "dndbase.h"
#endif
// constants
// ----------------------------------------------------------------------------
+// flags for wxDropSource::DoDragDrop()
+//
+// NB: wxDrag_CopyOnly must be 0 (== FALSE) and wxDrag_AllowMove must be 1
+// (== TRUE) for compatibility with the old DoDragDrop(bool) method!
+enum
+{
+ wxDrag_CopyOnly = 0, // allow only copying
+ wxDrag_AllowMove = 1, // allow moving (copying is always allowed)
+ wxDrag_DefaultMove = 3 // the default operation is move, not copy
+};
+
// result of wxDropSource::DoDragDrop() call
enum wxDragResult
{
// start drag action, see enum wxDragResult for return value description
//
- // if bAllowMove is TRUE, data can be moved, if not - only copied
- virtual wxDragResult DoDragDrop(bool bAllowMove = FALSE) = 0;
+ // if flags contains wxDrag_AllowMove, moving (and only copying) data is
+ // allowed, if it contains wxDrag_DefaultMove (which includes the previous
+ // flag), it is even the default operation
+ virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly) = 0;
// override to give feedback depending on the current operation result
// "effect" and return TRUE if you did something, FALSE to let the library
return m_cursorStop;
}
+ // the data we're dragging
wxDataObject *m_data;
// the cursors to use for feedback
- wxCursor m_cursorCopy, m_cursorMove, m_cursorStop;
+ wxCursor m_cursorCopy,
+ m_cursorMove,
+ m_cursorStop;
+
+ DECLARE_NO_COPY_CLASS(wxDropSourceBase)
};
// ----------------------------------------------------------------------------
protected:
wxDataObject *m_dataObject;
+
+ DECLARE_NO_COPY_CLASS(wxDropTargetBase)
};
// ----------------------------------------------------------------------------
#include "wx/mac/dnd.h"
#elif defined(__WXPM__)
#include "wx/os2/dnd.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/dnd.h"
#endif
// ----------------------------------------------------------------------------
virtual bool OnDropText(wxCoord x, wxCoord y, const wxString& text) = 0;
virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
+
+private:
+ DECLARE_NO_COPY_CLASS(wxTextDropTarget)
};
// A drop target which accepts files (dragged from File Manager or Explorer)
const wxArrayString& filenames) = 0;
virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
+
+private:
+ DECLARE_NO_COPY_CLASS(wxFileDropTarget)
};
#endif // wxUSE_DRAG_AND_DROP