- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
-
- // Motif implementation.
-
- // Processes an X event.
- virtual void ProcessXEvent(WXEvent* event);
-
- // Returns TRUE if an accelerator has been processed
- virtual bool CheckForAccelerator(WXEvent* event);
-
- // Returns TRUE if a key down event has been processed
- virtual bool CheckForKeyDown(WXEvent* event);
-
- // Returns TRUE if a key up event has been processed
- virtual bool CheckForKeyUp(WXEvent* event);
-