#include "wx/object.h"
-#ifdef __GNUG__
-#pragma interface "gdiobj.h"
-#endif
-
class WXDLLEXPORT wxGDIRefData: public wxObjectRefData {
public:
inline wxGDIRefData()
{
DECLARE_DYNAMIC_CLASS(wxGDIObject)
public:
- inline wxGDIObject() { m_visible = FALSE; };
+ inline wxGDIObject() { m_visible = false; };
inline ~wxGDIObject() {};
inline bool IsNull() const { return (m_refData == 0); }