// pollingFreq = 0 means that movement events are sent when above the threshold.
// If pollingFreq > 0, events are received every this many milliseconds.
bool SetCapture(wxWindow* win, int pollingFreq = 0);
bool ReleaseCapture();
// pollingFreq = 0 means that movement events are sent when above the threshold.
// If pollingFreq > 0, events are received every this many milliseconds.
bool SetCapture(wxWindow* win, int pollingFreq = 0);
bool ReleaseCapture();