#pragma implementation "app.h"
#endif
-#ifdef __VMS
-#define XtParent XTPARENT
-#define XtDisplay XTDISPLAY
-#endif
-
#include "wx/frame.h"
#include "wx/app.h"
#include "wx/utils.h"
#include "wx/brush.h"
#include "wx/cursor.h"
#include "wx/icon.h"
-#include "wx/palette.h"
-#include "wx/dc.h"
#include "wx/dialog.h"
#include "wx/msgdlg.h"
#include "wx/log.h"
#include "wx/memory.h"
#include "wx/log.h"
#include "wx/intl.h"
+#include "wx/evtloop.h"
#if wxUSE_THREADS
#include "wx/thread.h"
#ifdef __VMS__
#pragma message disable nosimpint
#endif
-#include <Xm/Xm.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xresource.h>
#pragma message enable nosimpint
#endif
-#include "wx/motif/private.h"
+#include "wx/x11/private.h"
#include <string.h>
END_EVENT_TABLE()
#ifdef __WXDEBUG__
- typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
+typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
- XErrorHandlerFunc gs_pfnXErrorHandler = 0;
+XErrorHandlerFunc gs_pfnXErrorHandler = 0;
- static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
- {
- // just forward to the default handler for now
- return gs_pfnXErrorHandler(dpy, xevent);
- }
+static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
+{
+ // just forward to the default handler for now
+ return gs_pfnXErrorHandler(dpy, xevent);
+}
#endif // __WXDEBUG__
long wxApp::sm_lastMessageTime = 0;
+WXDisplay *wxApp::ms_display = NULL;
bool wxApp::Initialize()
{
wxInitializeResourceSystem();
#endif
- // For PostScript printing
-#if wxUSE_POSTSCRIPT
- /* Done using wxModule now
- wxInitializePrintSetupData();
- wxThePrintPaperDatabase = new wxPrintPaperDatabase;
- wxThePrintPaperDatabase->CreateDatabase();
- */
-#endif
-
- wxBitmap::InitStandardHandlers();
-
wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
wxModule::RegisterModules();
wxCleanUpResourceSystem();
#endif
- wxDeleteStockObjects() ;
-
- // Destroy all GDI lists, etc.
-
- wxDeleteStockLists();
-
delete wxTheColourDatabase;
wxTheColourDatabase = NULL;
-#if wxUSE_POSTSCRIPT
- /* Done using wxModule now
- wxInitializePrintSetupData(FALSE);
- delete wxThePrintPaperDatabase;
- wxThePrintPaperDatabase = NULL;
- */
-#endif
+ wxDeleteStockObjects();
+
+ wxDeleteStockLists();
- wxBitmap::CleanUpHandlers();
+ delete wxTheApp;
+ wxTheApp = NULL;
delete[] wxBuffer;
wxBuffer = NULL;
wxClassInfo::CleanUpClasses();
- delete wxTheApp;
- wxTheApp = NULL;
-
- // GL: I'm annoyed ... I don't know where to put this and I don't want to
- // create a module for that as it's part of the core.
#if wxUSE_THREADS
delete wxPendingEvents;
delete wxPendingEventsLocker;
delete wxLog::SetActiveTarget(NULL);
}
+// NB: argc and argv may be changed here, pass by reference!
+int wxEntryStart( int& argc, char *argv[] )
+{
+#ifdef __WXDEBUG__
+ // install the X error handler
+ gs_pfnXErrorHandler = XSetErrorHandler( wxXErrorHandler );
+#endif // __WXDEBUG__
+
+ Display* xdisplay = XOpenDisplay(NULL);
+
+ if (!xdisplay)
+ {
+ wxLogError( _("wxWindows could not open display. Exiting.") );
+ return -1;
+ }
+
+ wxApp::ms_display = (WXDisplay*) xdisplay;
+
+ XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
+
+// wxSetDetectableAutoRepeat( TRUE );
+
+ if (!wxApp::Initialize())
+ return -1;
+
+ return 0;
+}
+
+
+int wxEntryInitGui()
+{
+ int retValue = 0;
+
+ if ( !wxTheApp->OnInitGui() )
+ retValue = -1;
+
+ return retValue;
+}
+
+
int wxEntry( int argc, char *argv[] )
{
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
// checked, but this is a reasonable compromise.
wxDebugContext::SetCheckpoint();
#endif
-
- if (!wxApp::Initialize())
- return FALSE;
+ int err = wxEntryStart(argc, argv);
+ if (err)
+ return err;
if (!wxTheApp)
{
wxTheApp->argc = argc;
wxTheApp->argv = argv;
- // GUI-specific initialization, such as creating an app context.
- wxTheApp->OnInitGui();
+ int retValue;
+ retValue = wxEntryInitGui();
// Here frames insert themselves automatically into wxTopLevelWindows by
// getting created in OnInit().
+ if ( retValue == 0 )
+ {
+ if ( !wxTheApp->OnInit() )
+ retValue = -1;
+ }
- int retValue = 0;
- if (wxTheApp->OnInit())
+ if ( retValue == 0 )
{
if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
}
argc = 0;
argv = NULL;
m_exitOnFrameDelete = TRUE;
-
m_mainColormap = (WXColormap) NULL;
- m_appContext = (WXAppContext) NULL;
- m_topLevelWidget = (WXWidget) NULL;
+ m_topLevelWidget = (WXWindow) NULL;
m_maxRequestSize = 0;
- m_initialDisplay = (WXDisplay*) 0;
+ m_mainLoop = NULL;
}
bool wxApp::Initialized()
int wxApp::MainLoop()
{
- m_keepGoing = TRUE;
-
- /*
- * Sit around forever waiting to process X-events. Property Change
- * event are handled special, because they have to refer to
- * the root window rather than to a widget. therefore we can't
- * use an Xt-eventhandler.
- */
-
- XSelectInput(XtDisplay((Widget) wxTheApp->GetTopLevelWidget()),
- XDefaultRootWindow(XtDisplay((Widget) wxTheApp->GetTopLevelWidget())),
- PropertyChangeMask);
-
- XEvent event;
-
- // Use this flag to allow breaking the loop via wxApp::ExitMainLoop()
- while (m_keepGoing)
- {
- XtAppNextEvent( (XtAppContext) wxTheApp->GetAppContext(), &event);
-
- ProcessXEvent((WXEvent*) & event);
-
- if (XtAppPending( (XtAppContext) wxTheApp->GetAppContext() ) == 0)
- {
- if (!ProcessIdle())
- {
-#if wxUSE_THREADS
- // leave the main loop to give other threads a chance to
- // perform their GUI work
- wxMutexGuiLeave();
- wxUsleep(20);
- wxMutexGuiEnter();
-#endif
- }
- }
+ int rt;
+ m_mainLoop = new wxEventLoop;
- }
+ rt = m_mainLoop->Run();
- return 0;
+ delete m_mainLoop;
+ m_mainLoop = NULL;
+ return rt;
}
// Processes an X event.
{
XEvent* event = (XEvent*) _event;
- if (event->type == KeyPress)
- {
-#if 0 // def __WXDEBUG__
- Widget widget = XtWindowToWidget(event->xany.display, event->xany.window);
- wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)",
- widget, XtParent(widget));
-#endif // DEBUG
+ wxWindow* win = NULL;
+ Window window = event->xany.window;
+ Window actualWindow = window;
+
+ // Find the first wxWindow that corresponds to this event window
+ // TODO: may need to translate coordinates from actualWindow
+ // to window, if the receiving window != wxWindow window
+ // while (window && !(win = wxGetWindowFromTable(window)))
+ // window = wxGetWindowParent(window);
+
+ // Because we're receiving events after a window
+ // has been destroyed, assume a 1:1 match between
+ // Window and wxWindow, so if it's not in the table,
+ // it must have been destroyed.
+
+ win = wxGetWindowFromTable(window);
+ if (!win)
+ return;
- if (CheckForAccelerator(_event))
+ switch (event->type)
{
- // Do nothing! We intercepted and processed the event as an
- // accelerator.
+ case KeyPress:
+ {
+ if (win && !win->IsEnabled())
+ return;
+
+ {
+ if (win)
+ {
+ wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
+ wxTranslateKeyEvent(keyEvent, win, window, event);
+
+ // We didn't process wxEVT_KEY_DOWN, so send
+ // wxEVT_CHAR
+ if (!win->GetEventHandler()->ProcessEvent( keyEvent ))
+ {
+ keyEvent.SetEventType(wxEVT_CHAR);
+ win->GetEventHandler()->ProcessEvent( keyEvent );
+ }
+
+ // We intercepted and processed the key down event
+ return;
+ }
+ }
return;
- }
-#if 1
- // It seemed before that this hack was redundant and
- // key down events were being generated by wxCanvasInputEvent.
- // But no longer - why ???
- //
- else if (CheckForKeyDown(_event))
- {
- // We intercepted and processed the key down event
+ }
+ case KeyRelease:
+ {
+ if (win && !win->IsEnabled())
+ return;
+
+ if (win)
+ {
+ wxKeyEvent keyEvent(wxEVT_KEY_UP);
+ wxTranslateKeyEvent(keyEvent, win, window, event);
+
+ win->GetEventHandler()->ProcessEvent( keyEvent );
+ }
return;
- }
-#endif
- else
- {
- XtDispatchEvent(event);
- return;
- }
- }
- else if (event->type == KeyRelease)
- {
- // TODO: work out why we still need this ! -michael
- //
- if (CheckForKeyUp(_event))
- {
- // We intercepted and processed the key up event
- return;
- }
- else
- {
- XtDispatchEvent(event);
- return;
- }
- }
- else if (event->type == PropertyNotify)
- {
- HandlePropertyChange(_event);
- return;
- }
- else if (event->type == ResizeRequest)
- {
- /* Terry Gitnick <terryg@scientech.com> - 1/21/98
- * If resize event, don't resize until the last resize event for this
- * window is recieved. Prevents flicker as windows are resized.
- */
+ }
+ case PropertyNotify:
+ {
+ HandlePropertyChange(_event);
+ return;
+ }
+ case ClientMessage:
+ {
+ Atom wm_delete_window = XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True);;
+ Atom wm_protocols = XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True);;
- Display *disp = XtDisplay((Widget) wxTheApp->GetTopLevelWidget());
- Window win = event->xany.window;
- XEvent report;
+ if (event->xclient.message_type == wm_protocols)
+ {
+ if ((Atom) (event->xclient.data.l[0]) == wm_delete_window)
+ {
+ if (win)
+ {
+ win->Close(FALSE);
+ }
+ }
+ }
+ return;
+ }
+ case ConfigureNotify:
+ {
+ if (win)
+ {
+ wxSizeEvent sizeEvent( wxSize(event->xconfigure.width,event->xconfigure.height), win->GetId() );
+ sizeEvent.SetEventObject( win );
+
+ win->GetEventHandler()->ProcessEvent( sizeEvent );
+ }
+ }
+ case ResizeRequest:
+ {
+ /* Terry Gitnick <terryg@scientech.com> - 1/21/98
+ * If resize event, don't resize until the last resize event for this
+ * window is recieved. Prevents flicker as windows are resized.
+ */
+
+ Display *disp = (Display*) wxGetDisplay();
+ XEvent report;
+
+ // to avoid flicker
+ report = * event;
+ while( XCheckTypedWindowEvent (disp, actualWindow, ResizeRequest, &report));
+
+ // TODO: when implementing refresh optimization, we can use
+ // XtAddExposureToRegion to expand the window's paint region.
+
+ if (win)
+ {
+ wxSize sz = win->GetSize();
+ wxSizeEvent sizeEvent(sz, win->GetId());
+ sizeEvent.SetEventObject(win);
- // to avoid flicker
- report = * event;
- while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report));
+ win->GetEventHandler()->ProcessEvent( sizeEvent );
+ }
- // TODO: when implementing refresh optimization, we can use
- // XtAddExposureToRegion to expand the window's paint region.
+ return;
+ }
+ case Expose:
+ {
+ if (win)
+ {
+ // Schedule update for later
+ win->GetUpdateRegion().Union( event->xexpose.x, event->xexpose.y,
+ event->xexpose.width, event->xexpose.height);
+ }
- XtDispatchEvent(event);
- }
- else
- {
- XtDispatchEvent(event);
+ return;
+ }
+ case EnterNotify:
+ case LeaveNotify:
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
+ {
+ if (win && !win->IsEnabled())
+ return;
+
+ if (win)
+ {
+ wxMouseEvent wxevent;
+ wxTranslateMouseEvent(wxevent, win, window, event);
+ win->GetEventHandler()->ProcessEvent( wxevent );
+ }
+ return;
+ }
+ case FocusIn:
+ {
+ if (win && event->xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
+ focusEvent.SetEventObject(win);
+ win->GetEventHandler()->ProcessEvent(focusEvent);
+ }
+ break;
+ }
+ case FocusOut:
+ {
+ if (win && event->xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
+ focusEvent.SetEventObject(win);
+ win->GetEventHandler()->ProcessEvent(focusEvent);
+ }
+ break;
+ }
+ case DestroyNotify:
+ {
+ // Do we want to process this (for top-level windows)?
+ // But we want to be able to veto closes, anyway
+ break;
+ }
+ default:
+ {
+ break;
+ }
}
}
// Returns TRUE if more time is needed.
+// Note that this duplicates wxEventLoopImpl::SendIdleEvent
+// but ProcessIdle may be needed by apps, so is kept.
bool wxApp::ProcessIdle()
{
wxIdleEvent event;
void wxApp::ExitMainLoop()
{
- m_keepGoing = FALSE;
+ if (m_mainLoop)
+ m_mainLoop->Exit(0);
}
// Is a message/event pending?
bool wxApp::Pending()
{
- XFlush(XtDisplay( (Widget) wxTheApp->GetTopLevelWidget() ));
-
- // Fix by Doug from STI, to prevent a stall if non-X event
- // is found.
- return ((XtAppPending( (XtAppContext) GetAppContext() ) & XtIMXEvent) != 0) ;
+ return wxEventLoop::GetActive()->Pending();
}
// Dispatch a message.
void wxApp::Dispatch()
{
- // XtAppProcessEvent( (XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
-
- XEvent event;
- XtAppNextEvent((XtAppContext) GetAppContext(), &event);
- ProcessXEvent((WXEvent*) & event);
+ wxEventLoop::GetActive()->Dispatch();
}
// This should be redefined in a derived class for
void wxApp::HandlePropertyChange(WXEvent *event)
{
// by default do nothing special
- XtDispatchEvent((XEvent*) event); /* let Motif do the work */
+ // TODO: what to do for X11
+ // XtDispatchEvent((XEvent*) event); /* let Motif do the work */
}
void wxApp::OnIdle(wxIdleEvent& event)
{
- static bool inOnIdle = FALSE;
+ static bool s_inOnIdle = FALSE;
// Avoid recursion (via ProcessEvent default case)
- if (inOnIdle)
+ if (s_inOnIdle)
return;
- inOnIdle = TRUE;
+ s_inOnIdle = TRUE;
- // If there are pending events, we must process them: pending events
- // are either events to the threads other than main or events posted
- // with wxPostEvent() functions
- // GRG: I have moved this here so that all pending events are processed
- // before starting to delete any objects. This behaves better (in
- // particular, wrt wxPostEvent) and is coherent with wxGTK's current
- // behaviour. Also removed the '#if wxUSE_THREADS' around it.
- // Changed Mar/2000 before 2.1.14
-
- // Flush pending events.
+ // Resend in the main thread events which have been prepared in other
+ // threads
ProcessPendingEvents();
- // 'Garbage' collection of windows deleted with Close().
+ // 'Garbage' collection of windows deleted with Close()
DeletePendingObjects();
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
-
// Send OnIdle events to all windows
bool needMore = SendIdleEvents();
if (needMore)
event.RequestMore(TRUE);
- inOnIdle = FALSE;
+ s_inOnIdle = FALSE;
}
void wxWakeUpIdle()
wxIdleEvent event;
event.SetEventObject(win);
- win->ProcessEvent(event);
+
+ win->GetEventHandler()->ProcessEvent(event);
+
+ win->OnInternalIdle();
if (event.MoreRequested())
needMore = TRUE;
node = node->Next();
}
- return needMore ;
+
+ return needMore;
}
void wxApp::DeletePendingObjects()
// Create an application context
bool wxApp::OnInitGui()
{
- XtToolkitInitialize() ;
- wxTheApp->m_appContext = (WXAppContext) XtCreateApplicationContext() ;
- Display *dpy = XtOpenDisplay((XtAppContext) wxTheApp->m_appContext,(String)NULL,NULL,
- (const char*) wxTheApp->GetClassName(), NULL, 0,
-# if XtSpecificationRelease < 5
- (Cardinal*) &argc,
-# else
- &argc,
-# endif
- argv);
-
- if (!dpy) {
- wxString className(wxTheApp->GetClassName());
- wxLogError(_("wxWindows could not open display for '%s': exiting."),
- (const char*) className);
- exit(-1);
- }
- m_initialDisplay = (WXDisplay*) dpy;
-
-#ifdef __WXDEBUG__
- // install the X error handler
- gs_pfnXErrorHandler = XSetErrorHandler(wxXErrorHandler);
-#endif // __WXDEBUG__
-
- wxTheApp->m_topLevelWidget = (WXWidget) XtAppCreateShell((String)NULL, (const char*) wxTheApp->GetClassName(),
- applicationShellWidgetClass,dpy,
- NULL,0) ;
-
- // Add general resize proc
- XtActionsRec rec;
- rec.string = "resize";
- rec.proc = (XtActionProc)wxWidgetResizeProc;
- XtAppAddActions((XtAppContext) wxTheApp->m_appContext, &rec, 1);
-
- GetMainColormap(dpy);
- m_maxRequestSize = XMaxRequestSize((Display*) dpy);
+ // Eventually this line will be removed, but for
+ // now we don't want to try popping up a dialog
+ // for error messages.
+ delete wxLog::SetActiveTarget(new wxLogStderr);
+
+ if (!wxAppBase::OnInitGui())
+ return FALSE;
+
+
+ GetMainColormap( wxApp::GetDisplay() );
+ m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
return TRUE;
}
return (WXColormap) c;
}
-// Returns TRUE if an accelerator has been processed
-bool wxApp::CheckForAccelerator(WXEvent* event)
-{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyPress)
- {
- // Find a wxWindow for this window
- // TODO: should get display for the window, not the current display
- Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), xEvent->xany.window);
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (widget && !(win = wxGetWindowFromTable(widget)))
- widget = XtParent(widget);
-
- if (!widget || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_CHAR);
- wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
-
- // Now we have a wxKeyEvent and we have a wxWindow.
- // Go up the hierarchy until we find a matching accelerator,
- // or we get to the top.
- while (win)
- {
- if (win->ProcessAccelerator(keyEvent))
- return TRUE;
- win = win->GetParent();
- }
- return FALSE;
- }
- return FALSE;
-}
-
-bool wxApp::CheckForKeyDown(WXEvent* event)
+Window wxGetWindowParent(Window window)
{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyPress)
- {
- Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
- xEvent->xany.window);
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (widget && !(win = wxGetWindowFromTable(widget)))
- widget = XtParent(widget);
-
- if (!widget || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
- wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
-
- return win->ProcessEvent( keyEvent );
- }
-
- return FALSE;
-}
-
-bool wxApp::CheckForKeyUp(WXEvent* event)
-{
- XEvent* xEvent = (XEvent*) event;
- if (xEvent->xany.type == KeyRelease)
- {
- Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
- xEvent->xany.window);
- wxWindow* win = NULL;
-
- // Find the first wxWindow that corresponds to this event window
- while (widget && !(win = wxGetWindowFromTable(widget)))
- widget = XtParent(widget);
-
- if (!widget || !win)
- return FALSE;
-
- wxKeyEvent keyEvent(wxEVT_KEY_UP);
- wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
-
- return win->ProcessEvent( keyEvent );
- }
-
- return FALSE;
+ Window parent, root = 0;
+ unsigned int noChildren = 0;
+ Window* children = NULL;
+ int res = XQueryTree((Display*) wxGetDisplay(), window, & root, & parent,
+ & children, & noChildren);
+ if (children)
+ XFree(children);
+ if (res)
+ return parent;
+ else
+ return (Window) 0;
}
void wxExit()
}
}
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
+{
+ // While the GUI isn't working that well, just print out the
+ // message.
+#if 0
+ wxAppBase::OnAssert(file, line, msg);
+#else
+ wxString msg2;
+ msg2.Printf("At file %s:%d: %s", file, line, msg);
+ wxLogDebug(msg2);
+#endif
+}
+
// ----------------------------------------------------------------------------
// accessors for C modules
// ----------------------------------------------------------------------------
+#if 0
extern "C" XtAppContext wxGetAppContext()
{
return (XtAppContext)wxTheApp->GetAppContext();
}
+#endif