virtual bool Pending();
virtual void Dispatch();
virtual bool Yield(bool onlyIfNeeded = FALSE);
+ virtual bool ProcessIdle();
virtual bool OnInitGui();
- virtual wxIcon GetStdIcon(int which) const;
-
// implementation from now on
// --------------------------
static void CleanUp();
void DeletePendingObjects();
- bool ProcessIdle();
// Motif-specific
WXAppContext GetAppContext() const { return m_appContext; }