virtual void SetMapMode(int mode);
virtual void SetUserScale(double x, double y);
virtual void SetLogicalScale(double x, double y);
virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
virtual void SetMapMode(int mode);
virtual void SetUserScale(double x, double y);
virtual void SetLogicalScale(double x, double y);
virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
- virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
- virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
- bool useMask = FALSE);
-
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
- // Without device translation, for backing pixmap purposes
- wxCoord XLOG2DEV_2(wxCoord x) const
- {
- wxCoord new_x = x - m_logicalOriginX;
- if (new_x > 0)
- return (wxCoord)((double)(new_x) * m_scaleX + 0.5) * m_signX;
- else
- return (wxCoord)((double)(new_x) * m_scaleX - 0.5) * m_signX;
- }
- // Without device translation, for backing pixmap purposes
- wxCoord YLOG2DEV_2(wxCoord y) const
- {
- wxCoord new_y = y - m_logicalOriginY;
- if (new_y > 0)
- return (wxCoord)((double)(new_y) * m_scaleY + 0.5) * m_signY;
- else
- return (wxCoord)((double)(new_y) * m_scaleY - 0.5) * m_signY;
- }
public:
// not sure what for, but what is a mm on a screen you don't know the size of?
double m_mm_to_pix_x,m_mm_to_pix_y;
public:
// not sure what for, but what is a mm on a screen you don't know the size of?
double m_mm_to_pix_x,m_mm_to_pix_y;